4,799 research outputs found

    An Investigation into Game Based Learning Using High Level Programming Languages

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    Game-related education within mobile learning spheres is a matter of great debate for university students across the globe. It is the case that programming languages often pose a sizeable challenge for university students. This research paper aims to develop a game based learning platform “iPlayCode”, designed to offer a new and exciting method of learning programming language. Xcode 5.0.2 was used to develop the game by using the cocos2d-x development tool and the Adobe Photoshop graphic design tool. In addition, iOS 7.0.3 (11B508) Simulator was used to test the application and the application was deployed in different models of mobile devices such as the iPhone and iPad. The application outcomes are presented by a mobile game that teaches programming languages in an easy, attractive and effective way

    Energy Distribution of a G\"{o}del-Type Space-Time

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    We calculate the energy and momentum distributions associated with a G\"{o}del-type space-time, using the well-known energy-momentum complexes of Landau and Lifshitz and M{\o}ller. We show that the definitions of Landau and Lifshitz and M{\o}ller do not furnish a consistent result.Comment: LaTex, no figure

    M{\o}ller Energy-Momentum Complex of a Static Axially Symmetric Vacuum Space-Time

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    The energy and momentum densities associated with the Weyl metric are calculated using M{\o}ller's energy-momentum complex. These results are compared with the results obtained by using the energy-momentum complexes of Einstein, Landau and Lifshitz, Papapetrou and Bergmann. We show that the aforementioned different prescriptions and that of M{\o}ller do not give the same energy density, while give the same momentum density.Comment: LATEX, 9 pages, no figures, an improved version, references added, corrections [Admin note: substantial overlap with gr-qc/0403097, gr-qc/0404108 , gr-qc/0303009 , hep-th/0311050
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