6 research outputs found
Imaginary Projections: Complex Versus Real Coefficients
Given a multivariate complex polynomial ,
the imaginary projection of is defined as the projection
of the variety onto its imaginary part. We focus on studying
the imaginary projection of complex polynomials and we state explicit results
for certain families of them with arbitrarily large degree or dimension. Then,
we restrict to complex conic sections and give a full characterization of their
imaginary projections, which generalizes a classification for the case of real
conics. That is, given a bivariate complex polynomial
of total degree two, we describe the number and the boundedness of the
components in the complement of as well as their boundary
curves and the spectrahedral structure of the components. We further show a
realizability result for strictly convex complement components which is in
sharp contrast to the case of real polynomials.Comment: 24 pages; Revised versio
Real Space Sextics and their Tritangents
The intersection of a quadric and a cubic surface in 3-space is a canonical curve of genus 4. It has 120 complex tritangent planes. We present algorithms for computing real tritangents, and we study the associated discriminants. We focus on space sextics that arise from del Pezzo surfaces of degree one. Their numbers of planes that are tangent at three real points vary widely; both 0 and 120 are attained. This solves a problem suggested by Arnold Emch in 1928
Tritangents and their space sextics
Two classical results in algebraic geometry are that the branch curve of a
del Pezzo surface of degree 1 can be embedded as a space sextic curve and that
every space sextic curve has exactly 120 tritangents corresponding to its odd
theta characteristics. In this paper we revisit both results from the
computational perspective. Specifically, we give an algorithm to construct
space sextic curves that arise from blowing up projective plane at eight points
and provide algorithms to compute the 120 tritangents and their Steiner system
of any space sextic. Furthermore, we develop efficient inverses to the
aforementioned methods. We present an algorithm to either reconstruct the
original eight points in the projective plane from a space sextic or certify
that this is not possible. Moreover, we extend a construction of Lehavi which
recovers a space sextic from its tritangents and Steiner system. All algorithms
in this paper have been implemented in magma.Comment: 24 pages, 2 figure