156 research outputs found
A Security-aware Approach to JXTA-Overlay Primitives
The JXTA-Overlay project is an effort to use JXTA technology
to provide a generic set of functionalities that can be used by developers to deploy P2P applications. Since its design mainly focuses on issues such as scalability or overall performance, it does not take security into account. However, as P2P applications have evolved to fulfill more complex scenarios, security has become a very important aspect to take into account when evaluating a P2P framework. This work proposes a security extension specifically suited to JXTA-Overlay¿s idiosyncrasies, providing an acceptable solution to some of its current shortcomings.El proyecto JXTA-Overlay es un esfuerzo por utilizar la tecnología JXTA para proporcionar un conjunto genérico de funciones que pueden ser utilizadas por los desarrolladores para desplegar aplicaciones P2P. Aunque su diseño se centra principalmente en cuestiones como la escalabilidad y el rendimiento general, no tiene en cuenta la seguridad. Sin embargo, como las aplicaciones P2P se han desarrollado para cumplir con escenarios más complejos, la seguridad se ha convertido en un aspecto muy importante a tener en cuenta a la hora de evaluar un marco P2P. Este artículo propone una extensión de seguridad específicamente adaptada a la idiosincrasia de JXTA-Overlay, proporcionando una solución aceptable para algunas de sus deficiencias actuales.El projecte JXTA-Overlay és un esforç per utilitzar la tecnologia JXTA per proporcionar un conjunt genèric de funcions que poden ser utilitzades pels desenvolupadors per desplegar aplicacions P2P. Tot i que el seu disseny se centra principalment en qüestions com ara la escalabilitat i el rendiment general, no té en compte la seguretat. No obstant això, com que les aplicacions P2P s'han desenvolupat per complir amb escenaris més complexos, la seguretat s'ha convertit en un aspecte molt important a tenir en compte a l'hora d'avaluar un marc P2P. Aquest article proposa una extensió de seguretat específicament adaptada a la idiosincràsia de JXTA-Overlay, proporcionant una solució acceptable per a algunes de les seves deficiències actuals
A Security Framework for JXTA-Overlay
En l'actualitat, la maduresa del camp de la investigació P2P empès a través de nous problemes, relacionats amb la seguretat. Per aquesta raó, la seguretat comença a convertir-se en una de les qüestions clau en l'avaluació d'un sistema P2P, i és important proporcionar mecanismes de seguretat per a sistemes P2P. El projecte JXTAOverlay fa un esforç per utilitzar la tecnologia JXTA per proporcionar un conjunt genèric de funcions que poden ser utilitzades pels desenvolupadors per desplegar aplicacions P2P. No obstant això, encara que el seu disseny es va centrar en qüestions com ara l'escalabilitat o el rendiment general, no va tenir en compte la seguretat. Aquest treball proposa un marc de seguretat, adaptat específicament a la idiosincràsia del JXTAOverlay.At present time, the maturity of P2P research field has pushed through new problems such us those related with security. For that reason, security starts to become one of the key issues when evaluating a P2P system and it is important to provide security mechanisms to P2P systems. The JXTAOverlay project is an effort to use JXTA technology to provide a generic set of functionalities that can be used by developers to deploy P2P applications. However, since its design focused on issues such as scalability or overall performance, it did not take security into account. This work proposes a security framework specifically suited to JXTAOverlay¿s idiosyncrasies.En la actualidad, la madurez del campo de la investigación P2P empujado a través de nuevos problemas, relacionados con la seguridad. Por esta razón, la seguridad comienza a convertirse en una de las cuestiones clave en la evaluación de un sistema P2P, y es importante proporcionar mecanismos de seguridad para sistemas P2P. El proyecto JXTAOverlay hace un esfuerzo por utilizar la tecnología JXTA para proporcionar un conjunto genérico de funciones que pueden ser utilizadas por los desarrolladores para desplegar aplicaciones P2P. Sin embargo, aunque su diseño se centró en cuestiones como la escalabilidad o el rendimiento general, no tuvo en cuenta la seguridad. Este trabajo propone un marco de seguridad, adaptado específicamente a la idiosincrasia del JXTAOverlay
Experimental Results and Evaluation of SmartBox Stimulation Device in a P2P E-learning System
In this paper, we present the experimental results and evaluation of the SmartBox stimulation device in P2P e-learning system which is based on JXTA-Overlay. We also show the design and implementation of the SmartBox environment that is used for stimulating the learners motivation to increase the learning efficiency. The SmartBox is integrated with our P2P system as a useful tool for monitoring and controlling learners¿ activity. We found by experimental results that the SmartBox is an effective way to increase the learner¿s concentration. We also investigated the relation between learner¿s body movement, concentration, and amount of study. From the experimental results, we conclude that the use of SmartBox is an effective way to stimulate the learners in order to continue studying while maintaining the concentration.En aquest article es presenten els resultats experimentals i l'avaluació del dispositiu d'estimulació SmartBox en un sistema d'aprenentatge en línia P2P que es basa en la superposició de JXTA. També es mostra el disseny i implementació de l'ambient de l'SmartBox que s'utilitza per a estimular la motivació dels estudiants per augmentar l'eficiència en l'aprenentatge. L'SmartBox s'integra amb el nostre sistema de P2P com una eina útil per al monitoratge i per controlar l'activitat dels alumnes. Pels resultats experimentals trobem que l'SmartBox és una forma efectiva d'augmentar la concentració de l'alumne. També es va investigar la relació entre el moviment del cos de l'alumne, la concentració i la quantitat d'estudis. Dels resultats experimentals es conclou que l'ús de l'SmartBox és una manera efectiva d'estimular els estudiants per tal que continuïn els seus estudis mentre es manté la seva concentració.En este artículo se presentan los resultados experimentales y la evaluación del dispositivo de estimulación SmartBox en un sistema de aprendizaje en línea P2P que se basa en la superposición de JXTA. También se muestra el diseño e implementación del ambiente del SmartBox que se utiliza para estimular la motivación de los estudiantes para aumentar la eficiencia en el aprendizaje. El SmartBox se integra con nuestro sistema de P2P como una herramienta útil para la monitorización y para controlar la actividad de los alumnos. Por los resultados experimentales encontramos que la SmartBox es una forma efectiva de aumentar la concentración del alumno. También se investigó la relación entre el movimiento del cuerpo del alumno, la concentración y la cantidad de estudios. De los resultados experimentales se concluye que el uso del SmartBox es una manera efectiva de estimular a los estudiantes para que continúen sus estudios mientras se mantiene su concentración
A fuzzy-based reliaility for JXTA-overlay P2P platform considering data download speed, peer congestion situation, number of interaction and packet loss parameters
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.In this paper, we propose and evaluate a new fuzzy-based reliability system for Peer-to-Peer (P2P) communications in JXTA-Overlay platform considering as a new parameter the peer congestion situation. In our system, we considered four input parameters: Data Download Speed (DDS), Peer Congestion Situation (PCS), Number of Interactions (NI) and Packet Loss (PL) to decide the Peer Reliability (PR). We evaluate the proposed system by computer simulations. The simulation results have shown that the proposed system has a good performance and can choose reliable peers to connect in JXTA-Overlay platform.Peer ReviewedPostprint (author's final draft
A comparison study for two fuzzy-based systems: improving reliability and security of JXTA-overlay P2P platform
This is a copy of the author's final draft version of an article published in the journal Soft computing.The reliability of peers is very important for safe communication in peer-to-peer (P2P) systems. The reliability of a peer can be evaluated based on the reputation and interactions with other peers to provide different services. However, for deciding the peer reliability there are needed many parameters, which make the problem NP-hard. In this paper, we present two fuzzy-based systems (called FBRS1 and FBRS2) to improve the reliability of JXTA-overlay P2P platform. In FBRS1, we considered three input parameters: number of interactions (NI), security (S), packet loss (PL) to decide the peer reliability (PR). In FBRS2, we considered four input parameters: NI, S, PL and local score to decide the PR. We compare the proposed systems by computer simulations. Comparing the complexity of FBRS1 and FBRS2, the FBRS2 is more complex than FBRS1. However, it also considers the local score, which makes it more reliable than FBRS1.Peer ReviewedPostprint (author's final draft
A GA-based simulation system for WMNs: comparison analysis for different number of flows, client distributions, DCF and EDCA functions
In this paper, we compare the performance of Distributed Coordination Function (DCF) and Enhanced Distributed Channel Access (EDCA) for normal and uniform distributions of mesh clients considering two Wireless Mesh Network (WMN) architectures. As evaluation metrics, we consider throughput, delay, jitter and fairness index metrics. For simulations, we used WMN-GA simulation system, ns-3 and Optimized Link State Routing. The simulation results show that for normal distribution, the throughput of I/B WMN is higher than Hybrid WMN architecture. For uniform distribution, in case of I/B WMN, the throughput of EDCA is a little bit higher than Hybrid WMN. However, for Hybrid WMN, the throughput of DCF is higher than EDCA. For normal distribution, the delay and jitter of Hybrid WMN are lower compared with I/B WMN. For uniform distribution, the delay and jitter of both architectures are almost the same. However, in the case of DCF for 20 flows, the delay and jitter of I/B WMN are lower compared with Hybrid WMN. For I/B architecture, in case of normal distribution the fairness index of DCF is higher than EDCA. However, for Hybrid WMN, the fairness index of EDCA is higher than DCF. For uniform distribution, the fairness index of few flows is higher than others for both WMN architectures.Peer ReviewedPostprint (author's final draft
A fuzzy-based reliability system for JXTA-overlay P2P platform considering as new parameter sustained communication time
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes,
creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other
works.In this paper, we propose and evaluate a new fuzzy-based reliability system for Peer-to-Peer (P2P) Communications in JXTA-Overlay platform considering as a new parameter the sustained communication time. In our system, we considered four input parameters: Data Download Speed (DDS), Local Score (LS), Number of Interactions (NI) and Sustained Communication Time (SCT) to decide the Peer Reliability (PR). We evaluate the proposed system by computer simulations. The simulation results have shown that the proposed system has a good performance and can choose reliable peers to connect in JXTA-Overlay platform.Peer ReviewedPostprint (author's final draft
A GA-based simulation system for WMNs: performance analysis for different WMN architectures considering transmission rate and OLRS protocol
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.In this paper, we evaluate the performance of two WMN architectures considering throughput, delay, jitter and fairness index metrics. For simulations, we used ns-3. We compare the performance for two architectures considering transmission rate and OLSR protocol. The simulation results show that for transmission rate 600 and 1200 [kbps], the throughput of Hybrid WMN is higher than I/B WMN. For transmission rate 600 and 1200 [kbps], the delay and jitter of Hybrid WMN is lower than I/B WMN. For transmission rate 600 and 1200 [kbps], the fairness index of I/B WMN is higher than Hybrid WMN.Peer ReviewedPostprint (author's final draft
Application of JXTA-overlay platform for secure robot control
In this paper, we present the evaluation and experimental results of secured robot control in a P2P system. The control system is based on JXTA-Overlay platform. We used secure primitives and functions of JXTA-Overlay for the secure control of the robot motors. We investigated the time of robot control for some scenarios with different number of peers connected in JXTA-Overlay network. All experiments are realised in a LAN environment. The experimental results show that with the join of other peers in the network, the average time of robot control is increased, but the difference between the secure and unsecure robot control average time is nearly the samePeer ReviewedPostprint (published version
Implementation and design of new functions for a web-based E-Learning system to stimulate learners motivation
Due to the opportunities provided by the Internet, people are taking advantage of e-learning courses and during the last few years enormous research efforts have been dedicated to the development of e-learning systems. So far, many e-learning systems are proposed and used practically. However, in these systems the e-learning completion rate is low. One of the reasons is the low study desire and motivation. In our previous work, we implemented a e-learning system that is able to increase the learning efficiency by stimulating learners motivation. In this work, we designed and implemented new functions to improve the system performancePeer ReviewedPostprint (published version
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