70 research outputs found
Toward BCI-enabled Metaverse: A Joint Learning and Resource Allocation Approach
Toward user-driven Metaverse applications with fast wireless connectivity and
tremendous computing demand through future 6G infrastructures, we propose a
Brain-Computer Interface (BCI) enabled framework that paves the way for the
creation of intelligent human-like avatars. Our approach takes a first step
toward the Metaverse systems in which the digital avatars are envisioned to be
more intelligent by collecting and analyzing brain signals through cellular
networks. In our proposed system, Metaverse users experience Metaverse
applications while sending their brain signals via uplink wireless channels in
order to create intelligent human-like avatars at the base station. As such,
the digital avatars can not only give useful recommendations for the users but
also enable the system to create user-driven applications. Our proposed
framework involves a mixed decision-making and classification problem in which
the base station has to allocate its computing and radio resources to the users
and classify the brain signals of users in an efficient manner. To this end, we
propose a hybrid training algorithm that utilizes recent advances in deep
reinforcement learning to address the problem. Specifically, our hybrid
training algorithm contains three deep neural networks cooperating with each
other to enable better realization of the mixed decision-making and
classification problem. Simulation results show that our proposed framework can
jointly address resource allocation for the system and classify brain signals
of the users with highly accurate predictions
When Virtual Reality Meets Rate Splitting Multiple Access: A Joint Communication and Computation Approach
Rate Splitting Multiple Access (RSMA) has emerged as an effective
interference management scheme for applications that require high data rates.
Although RSMA has shown advantages in rate enhancement and spectral efficiency,
it has yet not to be ready for latency-sensitive applications such as virtual
reality streaming, which is an essential building block of future 6G networks.
Unlike conventional High-Definition streaming applications, streaming virtual
reality applications requires not only stringent latency requirements but also
the computation capability of the transmitter to quickly respond to dynamic
users' demands. Thus, conventional RSMA approaches usually fail to address the
challenges caused by computational demands at the transmitter, let alone the
dynamic nature of the virtual reality streaming applications. To overcome the
aforementioned challenges, we first formulate the virtual reality streaming
problem assisted by RSMA as a joint communication and computation optimization
problem. A novel multicast approach is then proposed to cluster users into
different groups based on a Field-of-View metric and transmit multicast streams
in a hierarchical manner. After that, we propose a deep reinforcement learning
approach to obtain the solution for the optimization problem. Extensive
simulations show that our framework can achieve the millisecond-latency
requirement, which is much lower than other baseline schemes
Reconstructing Human Pose from Inertial Measurements: A Generative Model-based Compressive Sensing Approach
The ability to sense, localize, and estimate the 3D position and orientation
of the human body is critical in virtual reality (VR) and extended reality (XR)
applications. This becomes more important and challenging with the deployment
of VR/XR applications over the next generation of wireless systems such as 5G
and beyond. In this paper, we propose a novel framework that can reconstruct
the 3D human body pose of the user given sparse measurements from Inertial
Measurement Unit (IMU) sensors over a noisy wireless environment. Specifically,
our framework enables reliable transmission of compressed IMU signals through
noisy wireless channels and effective recovery of such signals at the receiver,
e.g., an edge server. This task is very challenging due to the constraints of
transmit power, recovery accuracy, and recovery latency. To address these
challenges, we first develop a deep generative model at the receiver to recover
the data from linear measurements of IMU signals. The linear measurements of
the IMU signals are obtained by a linear projection with a measurement matrix
based on the compressive sensing theory. The key to the success of our
framework lies in the novel design of the measurement matrix at the
transmitter, which can not only satisfy power constraints for the IMU devices
but also obtain a highly accurate recovery for the IMU signals at the receiver.
This can be achieved by extending the set-restricted eigenvalue condition of
the measurement matrix and combining it with an upper bound for the power
transmission constraint. Our framework can achieve robust performance for
recovering 3D human poses from noisy compressed IMU signals. Additionally, our
pre-trained deep generative model achieves signal reconstruction accuracy
comparable to an optimization-based approach, i.e., Lasso, but is an order of
magnitude faster
New primitives of controlled elements F2/4 for block ciphers
This paper develops the cipher design approach based on the use of data-dependent operations (DDOs). A new class of DDO based on the advanced controlled elements (CEs) is introduced, which is proven well suited to hardware implementations for FPGA devices. To increase the hardware implementation efficiency of block ciphers, while using contemporary FPGA devices there is proposed an approach to synthesis of fast block ciphers, which uses the substitution-permutation network constructed on the basis of the controlled elements F2/4 implementing the 2 x 2 substitutions under control of the four-bit vector. There are proposed criteria for selecting elements F2/4 and results on investigating their main cryptographic properties. It is designed a new fast 128-bit block cipher MM-128 that uses the elements F2/4 as elementary building block. The cipher possesses higher performance and requires less hardware resources for its implementation on the bases of FPGA devices than the known block ciphers. There are presented result on differential analysis of the cipher MM-12
A Human-Centric Metaverse Enabled by Brain-Computer Interface: A Survey
The growing interest in the Metaverse has generated momentum for members of
academia and industry to innovate toward realizing the Metaverse world. The
Metaverse is a unique, continuous, and shared virtual world where humans embody
a digital form within an online platform. Through a digital avatar, Metaverse
users should have a perceptual presence within the environment and can interact
and control the virtual world around them. Thus, a human-centric design is a
crucial element of the Metaverse. The human users are not only the central
entity but also the source of multi-sensory data that can be used to enrich the
Metaverse ecosystem. In this survey, we study the potential applications of
Brain-Computer Interface (BCI) technologies that can enhance the experience of
Metaverse users. By directly communicating with the human brain, the most
complex organ in the human body, BCI technologies hold the potential for the
most intuitive human-machine system operating at the speed of thought. BCI
technologies can enable various innovative applications for the Metaverse
through this neural pathway, such as user cognitive state monitoring, digital
avatar control, virtual interactions, and imagined speech communications. This
survey first outlines the fundamental background of the Metaverse and BCI
technologies. We then discuss the current challenges of the Metaverse that can
potentially be addressed by BCI, such as motion sickness when users experience
virtual environments or the negative emotional states of users in immersive
virtual applications. After that, we propose and discuss a new research
direction called Human Digital Twin, in which digital twins can create an
intelligent and interactable avatar from the user's brain signals. We also
present the challenges and potential solutions in synchronizing and
communicating between virtual and physical entities in the Metaverse
TSRNet: Simple Framework for Real-time ECG Anomaly Detection with Multimodal Time and Spectrogram Restoration Network
The electrocardiogram (ECG) is a valuable signal used to assess various
aspects of heart health, such as heart rate and rhythm. It plays a crucial role
in identifying cardiac conditions and detecting anomalies in ECG data. However,
distinguishing between normal and abnormal ECG signals can be a challenging
task. In this paper, we propose an approach that leverages anomaly detection to
identify unhealthy conditions using solely normal ECG data for training.
Furthermore, to enhance the information available and build a robust system, we
suggest considering both the time series and time-frequency domain aspects of
the ECG signal. As a result, we introduce a specialized network called the
Multimodal Time and Spectrogram Restoration Network (TSRNet) designed
specifically for detecting anomalies in ECG signals. TSRNet falls into the
category of restoration-based anomaly detection and draws inspiration from both
the time series and spectrogram domains. By extracting representations from
both domains, TSRNet effectively captures the comprehensive characteristics of
the ECG signal. This approach enables the network to learn robust
representations with superior discrimination abilities, allowing it to
distinguish between normal and abnormal ECG patterns more effectively.
Furthermore, we introduce a novel inference method, termed Peak-based Error,
that specifically focuses on ECG peaks, a critical component in detecting
abnormalities. The experimental result on the large-scale dataset PTB-XL has
demonstrated the effectiveness of our approach in ECG anomaly detection, while
also prioritizing efficiency by minimizing the number of trainable parameters.
Our code is available at https://github.com/UARK-AICV/TSRNet.Comment: Accepted at ISBI 202
A Novel Blockchain Based Information Management Framework for Web 3.0
Web 3.0 is the third generation of the World Wide Web (WWW), concentrating on
the critical concepts of decentralization, availability, and increasing client
usability. Although Web 3.0 is undoubtedly an essential component of the future
Internet, it currently faces critical challenges, including decentralized data
collection and management. To overcome these challenges, blockchain has emerged
as one of the core technologies for the future development of Web 3.0. In this
paper, we propose a novel blockchain-based information management framework,
namely Smart Blockchain-based Web, to manage information in Web 3.0
effectively, enhance the security and privacy of users data, bring additional
profits, and incentivize users to contribute information to the websites.
Particularly, SBW utilizes blockchain technology and smart contracts to manage
the decentralized data collection process for Web 3.0 effectively. Moreover, in
this framework, we develop an effective consensus mechanism based on
Proof-of-Stake to reward the user's information contribution and conduct game
theoretical analysis to analyze the users behavior in the considered system.
Additionally, we conduct simulations to assess the performance of SBW and
investigate the impact of critical parameters on information contribution. The
findings confirm our theoretical analysis and demonstrate that our proposed
consensus mechanism can incentivize the nodes and users to contribute more
information to our systems
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