304 research outputs found

    Dual-Branch Temperature Scaling Calibration for Long-Tailed Recognition

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    The calibration for deep neural networks is currently receiving widespread attention and research. Miscalibration usually leads to overconfidence of the model. While, under the condition of long-tailed distribution of data, the problem of miscalibration is more prominent due to the different confidence levels of samples in minority and majority categories, and it will result in more serious overconfidence. To address this problem, some current research have designed diverse temperature coefficients for different categories based on temperature scaling (TS) method. However, in the case of rare samples in minority classes, the temperature coefficient is not generalizable, and there is a large difference between the temperature coefficients of the training set and the validation set. To solve this challenge, this paper proposes a dual-branch temperature scaling calibration model (Dual-TS), which considers the diversities in temperature parameters of different categories and the non-generalizability of temperature parameters for rare samples in minority classes simultaneously. Moreover, we noticed that the traditional calibration evaluation metric, Excepted Calibration Error (ECE), gives a higher weight to low-confidence samples in the minority classes, which leads to inaccurate evaluation of model calibration. Therefore, we also propose Equal Sample Bin Excepted Calibration Error (Esbin-ECE) as a new calibration evaluation metric. Through experiments, we demonstrate that our model yields state-of-the-art in both traditional ECE and Esbin-ECE metrics

    GraphGAN: Graph Representation Learning with Generative Adversarial Nets

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    The goal of graph representation learning is to embed each vertex in a graph into a low-dimensional vector space. Existing graph representation learning methods can be classified into two categories: generative models that learn the underlying connectivity distribution in the graph, and discriminative models that predict the probability of edge existence between a pair of vertices. In this paper, we propose GraphGAN, an innovative graph representation learning framework unifying above two classes of methods, in which the generative model and discriminative model play a game-theoretical minimax game. Specifically, for a given vertex, the generative model tries to fit its underlying true connectivity distribution over all other vertices and produces "fake" samples to fool the discriminative model, while the discriminative model tries to detect whether the sampled vertex is from ground truth or generated by the generative model. With the competition between these two models, both of them can alternately and iteratively boost their performance. Moreover, when considering the implementation of generative model, we propose a novel graph softmax to overcome the limitations of traditional softmax function, which can be proven satisfying desirable properties of normalization, graph structure awareness, and computational efficiency. Through extensive experiments on real-world datasets, we demonstrate that GraphGAN achieves substantial gains in a variety of applications, including link prediction, node classification, and recommendation, over state-of-the-art baselines.Comment: The 32nd AAAI Conference on Artificial Intelligence (AAAI 2018), 8 page

    The Performance Analysis of Spectrum Sharing between UAV enabled Wireless Mesh Networks and Ground Networks

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    Unmanned aerial vehicle (UAV) has the advantages of large coverage and flexibility, which could be applied in disaster management to provide wireless services to the rescuers and victims. When UAVs forms an aerial mesh network, line-of-sight (LoS) air-to-air (A2A) communications have long transmission distance, which extends the coverage of multiple UAVs. However, the capacity of UAV is constrained due to the multiple hop transmissions in aerial mesh networks. In this paper, spectrum sharing between UAV enabled wireless mesh networks and ground networks is studied to improve the capacity of UAV networks. Considering two-dimensional (2D) and three-dimensional (3D) homogeneous Poisson point process (PPP) modeling for the distribution of UAVs within a vertical range {\Delta}h, stochastic geometry is applied to analyze the impact of the height of UAVs, the transmit power of UAVs, the density of UAVs and the vertical range, etc., on the coverage probability of ground network user and UAV network user. Besides, performance improvement of spectrum sharing with directional antenna is verified. With the object function of maximizing the transmission capacity, the optimal altitude of UAVs is obtained. This paper provides a theoretical guideline for the spectrum sharing of UAV enabled wireless mesh networks, which may contribute significant value to the study of spectrum sharing mechanisms for UAV enabled wireless mesh networks.Comment: 12 pages, 13 figures, IEEE Sensors Journa

    Tectorigenin ameliorates myocardial cell injury caused by hypoxia/reoxygenation by inhibiting autophagy via activation of PI3K/AKT/mTOR pathway

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    Purpose: To investigate the protective role of tectorigenin in myocardial ischaemia/reperfusion. Methods: Myocardial cells (H9c2) were treated with different concentrations of tectorigenin and exposed to hypoxia/reoxygenation. Cell viability and apoptosis were determined by MTT (3-(4,5-dimethylthiazol-2-yl)-2,5-diphenyl-2H-tetrazolium bromide) and TUNEL (terminal deoxynucleotidyl transferase-mediated dUTP nick end labeling) staining, respectively. Oxidative stress and inflammation were evaluated using enzyme-linked immunosorbent assay (ELISA), while autophagy and the underlying mechanisms of action were evaluated by Western blot. Results: Tectorigenin enhanced the proliferative activity of H9c2 under hypoxia/reoxygenation conditions, and significantly reduced the apoptotic activity (p < 0.001) through decrease in Bax and increase in Bcl-2. Tectorigenin also significantly up-regulated SOD (superoxide dismutase) and GSH (glutathione) levels (p < 0.01), and down-regulated MDA (malondialdehyde) and MPO (myeloperoxidase) in hypoxia/reoxygenation-induced H9c2. TNF-α (tumor necrosis factor-α), IL(interleukin)-1β, and IL-6 levels were also inhibited by tectorigenin by down-regulating p-p65. Hypoxia/reoxygenation-induced increase in p62 and decrease in Beclin-1 and LC3-II/LC3-I were reversed by tectorigenin. Protein expressions of p-mTOR, p-AKT, and p-PI3K in hypoxia/reoxygenation-induced H9c2 were elevated by tectorigenin. Conclusion: Tectorigenin exerts anti-oxidant, anti-inflammatory, and anti-autophagic effects on hypoxia/reoxygenation-induced H9c2 through the activation of PI3K/AKT/mTOR pathway, thus suggesting that it is a potential agent for the management of myocardial ischaemia/reperfusion

    Spectrum Sharing between UAV-based Wireless Mesh Networks and Ground Networks

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    The unmanned aerial vehicle (UAV)-based wireless mesh networks can economically provide wireless services for the areas with disasters. However, the capacity of air-to-air communications is limited due to the multi-hop transmissions. In this paper, the spectrum sharing between UAV-based wireless mesh networks and ground networks is studied to improve the capacity of the UAV networks. Considering the distribution of UAVs as a three-dimensional (3D) homogeneous Poisson point process (PPP) within a vertical range, the stochastic geometry is applied to analyze the impact of the height of UAVs, the transmit power of UAVs, the density of UAVs and the vertical range, etc., on the coverage probability of ground network user and UAV network user, respectively. The optimal height of UAVs is numerically achieved in maximizing the capacity of UAV networks with the constraint of the coverage probability of ground network user. This paper provides a basic guideline for the deployment of UAV-based wireless mesh networks.Comment: 6 pages, 6 figure

    Who's Watching Me?: Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames

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    Familiarity with audiences plays a significant role in shaping individual performance and experience across various activities in everyday life. This study delves into the impact of familiarity with non-playable character (NPC) audiences on player performance and experience in virtual reality (VR) exergames. By manipulating of NPC appearance (face and body shape) and voice familiarity, we explored their effect on game performance, experience, and exertion. The findings reveal that familiar NPC audiences have a positive impact on performance, creating a more enjoyable gaming experience, and leading players to perceive less exertion. Moreover, individuals with higher levels of self-consciousness exhibit heightened sensitivity to the familiarity with NPC audiences. Our results shed light on the role of familiar NPC audiences in enhancing player experiences and provide insights for designing more engaging and personalized VR exergame environments.Comment: 10 pages, 5 figures, IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 202

    RippleNet: Propagating User Preferences on the Knowledge Graph for Recommender Systems

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    To address the sparsity and cold start problem of collaborative filtering, researchers usually make use of side information, such as social networks or item attributes, to improve recommendation performance. This paper considers the knowledge graph as the source of side information. To address the limitations of existing embedding-based and path-based methods for knowledge-graph-aware recommendation, we propose Ripple Network, an end-to-end framework that naturally incorporates the knowledge graph into recommender systems. Similar to actual ripples propagating on the surface of water, Ripple Network stimulates the propagation of user preferences over the set of knowledge entities by automatically and iteratively extending a user's potential interests along links in the knowledge graph. The multiple "ripples" activated by a user's historically clicked items are thus superposed to form the preference distribution of the user with respect to a candidate item, which could be used for predicting the final clicking probability. Through extensive experiments on real-world datasets, we demonstrate that Ripple Network achieves substantial gains in a variety of scenarios, including movie, book and news recommendation, over several state-of-the-art baselines.Comment: CIKM 201

    TIMS: A Tactile Internet-Based Micromanipulation System with Haptic Guidance for Surgical Training

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    Microsurgery involves the dexterous manipulation of delicate tissue or fragile structures such as small blood vessels, nerves, etc., under a microscope. To address the limitation of imprecise manipulation of human hands, robotic systems have been developed to assist surgeons in performing complex microsurgical tasks with greater precision and safety. However, the steep learning curve for robot-assisted microsurgery (RAMS) and the shortage of well-trained surgeons pose significant challenges to the widespread adoption of RAMS. Therefore, the development of a versatile training system for RAMS is necessary, which can bring tangible benefits to both surgeons and patients. In this paper, we present a Tactile Internet-Based Micromanipulation System (TIMS) based on a ROS-Django web-based architecture for microsurgical training. This system can provide tactile feedback to operators via a wearable tactile display (WTD), while real-time data is transmitted through the internet via a ROS-Django framework. In addition, TIMS integrates haptic guidance to `guide' the trainees to follow a desired trajectory provided by expert surgeons. Learning from demonstration based on Gaussian Process Regression (GPR) was used to generate the desired trajectory. User studies were also conducted to verify the effectiveness of our proposed TIMS, comparing users' performance with and without tactile feedback and/or haptic guidance.Comment: 8 pages, 7 figures. For more details of this project, please view our website: https://sites.google.com/view/viewtims/hom
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