331 research outputs found
Logarithmic Gromov-Witten invariants
The goal of this paper is to give a general theory of logarithmic
Gromov-Witten invariants. This gives a vast generalization of the theory of
relative Gromov-Witten invariants introduced by Li-Ruan, Ionel-Parker, and Jun
Li, and completes a program first proposed by the second named author in 2002.
One considers target spaces X carrying a log structure. Domains of stable log
curves are log smooth curves. Algebraicity of the stack of such stable log maps
is proven, subject only to the hypothesis that the log structure on X is fine,
saturated, and Zariski. A notion of basic stable log map is introduced; all
stable log maps are pull-backs of basic stable log maps via base-change. With
certain additional hypotheses, the stack of basic stable log maps is proven to
be proper. Under these hypotheses and the additional hypothesis that X is log
smooth, one obtains a theory of log Gromov-Witten invariants.Comment: 58 pages, 5 figure
Consequences of fluctuating group size for the evolution of cooperation
Studies of cooperation have traditionally focused on discrete games such as
the well-known prisoner's dilemma, in which players choose between two pure
strategies: cooperation and defection. Increasingly, however, cooperation is
being studied in continuous games that feature a continuum of strategies
determining the level of cooperative investment. For the continuous snowdrift
game, it has been shown that a gradually evolving monomorphic population may
undergo evolutionary branching, resulting in the emergence of a defector
strategy that coexists with a cooperator strategy. This phenomenon has been
dubbed the 'tragedy of the commune'. Here we study the effects of fluctuating
group size on the tragedy of the commune and derive analytical conditions for
evolutionary branching. Our results show that the effects of fluctuating group
size on evolutionary dynamics critically depend on the structure of payoff
functions. For games with additively separable benefits and costs, fluctuations
in group size make evolutionary branching less likely, and sufficiently large
fluctuations in group size can always turn an evolutionary branching point into
a locally evolutionarily stable strategy. For games with multiplicatively
separable benefits and costs, fluctuations in group size can either prevent or
induce the tragedy of the commune. For games with general interactions between
benefits and costs, we derive a general classification scheme based on second
derivatives of the payoff function, to elucidate when fluctuations in group
size help or hinder cooperation.Comment: 22 pages, 5 figure
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