42 research outputs found

    A study on entrepreneurial intention among information technology technopreneurs

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    The purpose of the study is to investigate entrepreneurial intention among information technology technopreneurs. The model of the study is based on Shapero’s model of entrepreneurial event. Variables included in this model are Perceived Desirability, Propensity for Proactive Behaviour and Breadth and Positiveness of Past Entrepreneurial Experience that contributed towards entrepreneurial intentions for technopreneurs. The differences in values and cultures were believed to affect their entrepreneurial behaviour and intention. These served as a building block on the upbringing of an entrepreneur. Hence, a test was needed to prove this relationship. In this project, tests to compare entrepreneurial intention between three major ethnic groups in Malaysia (Malays, Chinese and Indians) were done. Self-report questionnaires were used as a survey instrument for 129 Information Technology Technopreneurs from Johor Bahru and Kuala Lumpur. The data were analyzed using custom developed software. The results indicated that perceived desirability and propensity for proactive behavior were positively related to the formation of entrepreneurial intentions. In addition, positiveness of past entrepreneurial experiences also supported positively to the perceived desirability of starting a business. It was also found that there were no significant differences on the perception of IT Technopreneurs’ towards Propensity for Proactive Behaviour and Breadth and Positiveness of Past Entrepreneurial Experience related to Race. Only Perceived Desirability showed significant values in relation to Race. Based on this study, it showed that a specific way to view entrepreneurial intention towards starting a business and the exposure to technopreneurship assessment were the practical implications which assisted entrepreneurs’ educators to develop IT techopreneurial programs and decision making among venture capitalists

    Knowledge details in web forums: how high or low above the ground?

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    While entertainment web forums provide a dynamic medium for interaction, not many researchers feel the need to go deeply into the contents. One of the reasons behind this attitude lies on a widely perceived assumption that web forums do not deal with knowledge matter and have the inclination to take place only as small talk. In this paper, we will mainly inspect the components of knowledge as are being handled by the six service-men of Kipling’s 5W1H framework. Based on our observation on a learning zone that contains 35 forum topics and 789 messages in a web forum (http://asamboi.org), we found that at least several topics were dealing with deep knowledge contents. From our analysis, we have found that the depth of knowledge details is reasonably significant particularly when responding to specific question demand. On average the depth of details obtained were ranked as ‘Who’ Siapa, ‘What’ Apa, ‘How’ Bagaimana, ‘Why’ Kenapa, ‘Where’ Mana and ‘When’ Bila once sorted descendingly. We conclude that web forums are a good web-resource for digital age learning styles as it provides detailed knowledge for networked learning.Education for the 21 st century - impact of ICT and Digital Resources ConferenceRed de Universidades con Carreras en Informática (RedUNCI

    Knowledge details in web forums: how high or low above the ground?

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    While entertainment web forums provide a dynamic medium for interaction, not many researchers feel the need to go deeply into the contents. One of the reasons behind this attitude lies on a widely perceived assumption that web forums do not deal with knowledge matter and have the inclination to take place only as small talk. In this paper, we will mainly inspect the components of knowledge as are being handled by the six service-men of Kipling’s 5W1H framework. Based on our observation on a learning zone that contains 35 forum topics and 789 messages in a web forum (http://asamboi.org), we found that at least several topics were dealing with deep knowledge contents. From our analysis, we have found that the depth of knowledge details is reasonably significant particularly when responding to specific question demand. On average the depth of details obtained were ranked as ‘Who’ Siapa, ‘What’ Apa, ‘How’ Bagaimana, ‘Why’ Kenapa, ‘Where’ Mana and ‘When’ Bila once sorted descendingly. We conclude that web forums are a good web-resource for digital age learning styles as it provides detailed knowledge for networked learning.Education for the 21 st century - impact of ICT and Digital Resources ConferenceRed de Universidades con Carreras en Informática (RedUNCI

    The dominant of Bloggers in Malaysian politics through social networks

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    Every country in this world has own political issues. In Malaysia for example, political issues played an important role that can influence other factors such as social and economy. As we all know, political factor can give positive and negative effect to a situation in Malaysia. The frequent usage of computer nowadays by Malaysian people helps in spreading information and news about political situation in Malaysia through cyberspace. In this paper, we use web mining system with Artificial Immune System (AIS) to regain a small group of relevant websites and webpages on political issues in Malaysia. To analyze the relationship between website and webpages, the concept of social networks will be used. Result from the web mining system with AIS will be used to understand the impact of social network to the political situation in Malaysia

    Consequences of user experience in a gamified e-commerce platform

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    User experience is essential to any gamified domain, which indicates how a person feels when interacting with the system and it produces some definite consequences. In e-commerce, gamification is increasingly applied as a design strategy while improving various behavioral outcomes. This study explores the consequences of user experience and its role in a gamified e-commerce platform. Hence, a conceptual model of user experience in a gamified e-commerce platform is proposed. The Model aims at finding the effects of gamification on user experience and the consequences that arise. It was statistically tested and validated through a quantitative research approach. An online survey questionnaire acted as the main instrument for data collection and subsequently, the PLS-SEM method was utilized for analyses. The results indicated that in e-commerce, gamification affects user experience positively. This gamified user experience creates satisfied users and enhances their purchasing attitude. Users thus developed a love for a particular brand and become loyal customers of the products. They will also contribute to business growth by spreading positive word of mouth. Finally, the intention of users to engage with a platform is also improved

    Business process analysis of emergency plan using work system theory

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    Efficient and effective energy management is a prominent factor in the new global economy. The implementation of a Nuclear Power Program (NPP) in Malaysia is currently under examination for appraisal. Nonetheless, the safety issue has become pivotal in the light of public concern. This research is a feasibility study on the NPP in order to address the perception of risk issues by investigating highlighted safety issues in sustaining community resilience and confidence. In fact, this study aims to develop initial enhancement of the expected safety recommendations in favor of reducing public safety fears. This study can be validated by using suitable conceptual framework and expertise acceptance in order to sustain the assurance of the system; and verified by evaluating the research simulation system development and analysis in order to comply with the proposed framework. The focus of this paper is to initially validate the framework by examining requirements for Malaysia’s radiation and nuclear (RN) contingency plan, such as catering for emergencies, incidents or disasters originating from radiological and nuclear resources. The prospective emergency plan should have requirements determined by Work System Theory (WST) modeling. The research case study has been analyzed according to an explanatory structural analysis depicting a proposed network diagram and work system snapshot. The development of these snapshots can enhance the proposed emergency plan simulation modeling in order to achieve certain preparedness regarding a nuclear safety environment in Malaysia; far better than the use of manuals or conventional table top emergency drills

    Virtualised load management algorithm to reduce CO2 emissions in the data centre industry

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    The environmental footprint of ICT continues to increase. Data centres are key contributors of greenhouse gas emissions that pollute the environment and cause global warming. All data centres are overwhelmed with numerous servers as the major components of processing. These servers and other equipment consume high amounts of power, thereby emitting CO2. In an average server environment, 30% of the servers are 'dead' and only consume energy, but such servers are not properly utilised, in which their utilisation ratios range from 5% to 10%. This paper proposes a new algorithm to manage and categorise the workload of different underutilised volume servers properly to increase their utilisation capacity. The proposed algorithm helps apply server consolidation methodology and increases the utilisation ratio of underutilised servers by up to 50%, thereby saving high amounts of power and reducing greenhouse gas emissions by up to 88%

    Requirements engineering of Malaysian radiological medical emergency response simulator

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    The development of the Malaysian radiological medical emergency response simulator emphasized human factors according to the stakeholder's tacit and explicit knowledge. These human factors criteria were usability tested and analysed according to the socio-technical components. These analyses and interpretations were corroborated by the statistical criteria which emphasized on business process-based requirements modelling and simulation system development tools. Recent findings suggested that there were no differences of risk perceptions among these multi-agency stakeholders in the respective emergency planning framework and simulator. However, the stakeholders had differences in knowledge and experiences in the radiological and nuclear emergency planning framework (RANEPF). This paper analyses the proposed conceptual framework for further enhancement of the current RANEPF simulator. This development was in concurrence with the proposed hypothesis of the process factors and response diagram. The majority (75%) of the stakeholders and experts, who had been interviewed, witnessed and accepted that the simulator would be effective to resolve various types of disaster and resource management issues. We suggest further investigation to establish the additional functionality of the simulator as a strategist, condensed, concise, comprehensive public disaster preparedness and intervention guidelines to be a useful and efficient computer simulation

    Analyzing and sense making of human factors in the Malaysian radiation and nuclear emergency planning framework

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    The evolution of current Radiation and Nuclear Emergency Planning Framework (RANEPF) simulator emphasizes on the human factors to be analyzed and interpreted according to the stakeholder’s tacit and explicit knowledge. These human factor criteria are analyzed and interpreted according to the “sense making theory” and Disaster Emergency Response Management Information System (DERMIS) design premises. These criteria are corroborated by the statistical criteria. In recent findings, there were no differences of distributions among the stakeholders according to gender and organizational expertise. These criteria are incrementally accepted and agreed the research elements indicated in the respective emergency planning frameworks and simulator (i.e. 78.18 to 84.32, p-value <0.05). This paper suggested these human factors criteria in the associated analyses and theoretical perspectives to be further acomodated in the future simulator development. This development is in conjunction with the proposed hypothesis building of the process factors and responses diagram. We proposed that future work which implies the additional functionality of the simulator, as strategized, condensed and concise, comprehensive public disaster preparedness and intervention guidelines, to be a useful and efficient computer simulation

    The presence of beneficial knowledge in web forum: analysis by Kipling's Framework

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    Words of doubt such as "What benefit can one get from web forums?" or "Web forums are meant just for small-talkâ" are examples of beliefs that were held by many individuals and researchers for a long time. Based on our observation of a web forum (http://asamboi.org), we found that at least quite a number of topics are dealing with deep knowledge contents. Our analysis of a so called learning zone that contains 35 forum topics and 789 messages, utilizing Kipling's 5W1H framework six "service-men", found that the depth of details were ranked in descending order as 'Siapa' (Who), 'Apa' (What), 'Bagaimana' (How), 'Kenapa' (Why), 'Mana' (Where) and 'Bila' (When). We conclude that web forums are a good web-resource for digital age learning styles, especially for youth
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