3,141 research outputs found

    Competition and Success in the Meme Pool: a Case Study on Quickmeme.com

    Full text link
    The advent of social media has provided data and insights about how people relate to information and culture. While information is composed by bits and its fundamental building bricks are relatively well understood, the same cannot be said for culture. The fundamental cultural unit has been defined as a "meme". Memes are defined in literature as specific fundamental cultural traits, that are floating in their environment together. Just like genes carried by bodies, memes are carried by cultural manifestations like songs, buildings or pictures. Memes are studied in their competition for being successfully passed from one generation of minds to another, in different ways. In this paper we choose an empirical approach to the study of memes. We downloaded data about memes from a well-known website hosting hundreds of different memes and thousands of their implementations. From this data, we empirically describe the behavior of these memes. We statistically describe meme occurrences in our dataset and we delineate their fundamental traits, along with those traits that make them more or less apt to be successful

    On the Asymptotic Behavior of D-Solutions to the Displacement Problem of Linear Elastostatics in Exterior Domains

    Get PDF
    We study the asymptotic behavior of solutions with finite energy to the displacement problem of linear elastostatics in a three-dimensional exterior Lipschitz domain

    Locally Convex Words and Permutations

    Get PDF
    We introduce some new classes of words and permutations characterized by the second difference condition π(i−1)+π(i+1)−2π(i)≤k\pi(i-1) + \pi(i+1) - 2\pi(i) \leq k, which we call the kk-convexity condition. We demonstrate that for any sized alphabet and convexity parameter kk, we may find a generating function which counts kk-convex words of length nn. We also determine a formula for the number of 0-convex words on any fixed-size alphabet for sufficiently large nn by exhibiting a connection to integer partitions. For permutations, we give an explicit solution in the case k=0k = 0 and show that the number of 1-convex and 2-convex permutations of length nn are Θ(C1n)\Theta(C_1^n) and Θ(C2n)\Theta(C_2^n), respectively, and use the transfer matrix method to give tight bounds on the constants C1C_1 and C2C_2. We also providing generating functions similar to the the continued fraction generating functions studied by Odlyzko and Wilf in the "coins in a fountain" problem.Comment: 20 pages, 4 figure

    The Impact of Projection and Backboning on Network Topologies

    Get PDF
    Bipartite networks are a well known strategy to study a variety of phenomena. The commonly used method to deal with this type of network is to project the bipartite data into a unipartite weighted graph and then using a backboning technique to extract only the meaningful edges. Despite the wide availability of different methods both for projection and backboning, we believe that there has been little attention to the effect that the combination of these two processes has on the data and on the resulting network topology. In this paper we study the effect that the possible combinations of projection and backboning techniques have on a bipartite network. We show that the 12 methods group into two clusters producing unipartite networks with very different topologies. We also show that the resulting level of network centralization is highly affected by the combination of projection and backboning applied

    Benchmarking API Costs of Network Sampling Strategies

    Get PDF

    Discovering Communities of Community Discovery

    Get PDF
    Discovering communities in complex networks means grouping nodes similar to each other, to uncover latent information about them. There are hundreds of different algorithms to solve the community detection task, each with its own understanding and definition of what a "community" is. Dozens of review works attempt to order such a diverse landscape -- classifying community discovery algorithms by the process they employ to detect communities, by their explicitly stated definition of community, or by their performance on a standardized task. In this paper, we classify community discovery algorithms according to a fourth criterion: the similarity of their results. We create an Algorithm Similarity Network (ASN), whose nodes are the community detection approaches, connected if they return similar groupings. We then perform community detection on this network, grouping algorithms that consistently return the same partitions or overlapping coverage over a span of more than one thousand synthetic and real world networks. This paper is an attempt to create a similarity-based classification of community detection algorithms based on empirical data. It improves over the state of the art by comparing more than seventy approaches, discovering that the ASN contains well-separated groups, making it a sensible tool for practitioners, aiding their choice of algorithms fitting their analytic needs

    Advanced C and D techniques and application study

    Get PDF
    A study was conducted to identify a broad base of payload control and display requirements for space missions. The subjects discussed are: (1) functional requirements and allocation analysis, (2) control and display generic device matrix, (3) control functional requirements, and (4) display functional requirements. Specific applications of payload control and display requirements for various disciplines are defined
    • …
    corecore