378 research outputs found

    Brief history of serious games

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    Serious Games are now an established field of study. In this field most would attribute the rise of Serious Games to Clark C Abt’s creation of the term in 1970, or indeed Ben Sawyer’s popularization of it in 2002. However, considering the rich history of purposing non-digital games, itself preceded by discussions of purposing play that are traceable to the work of Plato, it can be said that Serious Games is a contemporary manifestation of centuries old theories and practices. In this chapter, we explore the pre-history of Serious Games, beginning with the suggested purpose, and purposing of play. Throughout this historical review we identify key in research and practice that are apparent in the contemporary Serious Games field

    Economic Stimulus and Economically Distressed Workers Announcement.

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    Bailout fro Working People - Report Monday 9-29 at noon Announcement.

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    Democracy Now! Program Announcement.

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    [CLR-Endorsers] Economic Stimulus And Economically Distressed Workers Announcement.

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    Class Matters: Working Class Studies Association Conference Bulletin.

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    Working class students at a research university

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    A gift for peace this season - New DVD Why Are We in Afghanistan ?

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    Zweig and Fletcher on Bill Moyers Journal

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