4 research outputs found

    D7.2 1st experiment planning and community management

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    The present deliverable, outlines the overall strategy for approaching the tasks of (a) developing and sustaining an engaged school-based community of ProsocialLearn users; and (b)planning and facilitating small-scale and large-scale school-based evaluation studies of the Prosocial Learn technological solution. It also presents the preliminary work undertaken so far, and details the activities planned for M9-15 with respect to community development and small-scale studies

    ProsocialLearn: D2.5 evaluation strategy and protocols

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    This document describes the evaluation strategy for the assessment of game effectiveness, market value impact and ethics procedure to drive detailed planning of technical validation, short and longitudinal studies and market viability tests

    Enhancing Manipulative Learning with Smart Objects

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    This paper aims to introduce the general theme of developing and using innovative teaching/learning environments based on the harmonic integration of (a) Embodiment Cognition theoretical perspective; (b) recovering well known and traditional psycho-pedagogical practices (i.e. logical blocks, teaching tiles, handwriting); (c) using Smart Technologies (i.e. RFID/NFC sensors, augmented reality systems, intelligent interfaces, etc.); (d) developing Adaptive Tutoring Systems in order to support learners and teachers (or parents) actions. We describe our experiences in the framework of Block-Magic an EU funded international research project. In particular, we present the first prototype of Block Magic learning/teaching environment in which children and teachers interact with Logic Blocks enriched with RFID sensors and an Adaptive Tutoring System that support (enhance) learning/teaching process.. Moreover, we provide a trials description which are currently performed in Germany, Greece, Italy and Spai
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