4 research outputs found
D7.2 1st experiment planning and community management
The present deliverable, outlines the overall strategy for approaching the tasks of (a) developing and sustaining an engaged school-based community of ProsocialLearn users; and (b)planning and facilitating small-scale and large-scale school-based evaluation studies of the Prosocial Learn technological solution. It also presents the preliminary work undertaken so far, and details the activities planned for M9-15 with respect to community development and small-scale studies
ProsocialLearn: D2.5 evaluation strategy and protocols
This document describes the evaluation strategy for the assessment of game effectiveness, market value impact and ethics procedure to drive detailed planning of technical validation, short and longitudinal studies and market viability tests
Enhancing Manipulative Learning with Smart Objects
This paper aims to introduce the general theme of developing
and using innovative teaching/learning environments based on the
harmonic integration of (a) Embodiment Cognition theoretical perspective;
(b) recovering well known and traditional psycho-pedagogical practices
(i.e. logical blocks, teaching tiles, handwriting); (c) using Smart
Technologies (i.e. RFID/NFC sensors, augmented reality systems, intelligent
interfaces, etc.); (d) developing Adaptive Tutoring Systems in order to
support learners and teachers (or parents) actions. We describe our
experiences in the framework of Block-Magic an EU funded international
research project. In particular, we present the first prototype of Block
Magic learning/teaching environment in which children and teachers
interact with Logic Blocks enriched with RFID sensors and an Adaptive
Tutoring System that support (enhance) learning/teaching process..
Moreover, we provide a trials description which are currently performed in
Germany, Greece, Italy and Spai