346,550 research outputs found

    A remark on the Hard Lefschetz Theorem for K\"ahler orbifolds

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    We give a proof of the hard Lefschetz theorem for orbifolds that does not involve intersection homology. This answers a question of Fulton. We use a foliated version of the hard Lefschetz theorem due to El Kacimi

    Vision-based hand gesture interaction using particle filter, principle component analysis and transition network

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    Vision-based human-computer interaction is becoming important nowadays. It offers natural interaction with computers and frees users from mechanical interaction devices, which is favourable especially for wearable computers. This paper presents a human-computer interaction system based on a conventional webcam and hand gesture recognition. This interaction system works in real time and enables users to control a computer cursor with hand motions and gestures instead of a mouse. Five hand gestures are designed on behalf of five mouse operations: moving, left click, left-double click, right click and no-action. An algorithm based on Particle Filter is used for tracking the hand position. PCA-based feature selection is used for recognizing the hand gestures. A transition network is also employed for improving the accuracy and reliability of the interaction system. This interaction system shows good performance in the recognition and interaction test

    Theoretical limit of the minimal magnetization switching field and the optimal field pulse for Stoner particles

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    The theoretical limit of the minimal magnetization switching field and the optimal field pulse design for uniaxial Stoner particles are investigated. Two results are obtained. One is the existence of a theoretical limit of the smallest magnetic field out of all possible designs. It is shown that the limit is proportional to the damping constant in the weak damping regime and approaches the Stoner-Wohlfarth (SW) limit at large damping. For a realistic damping constant, this limit is more than ten times smaller than that of so-called precessional magnetization reversal under a non-collinear static field. The other is on the optimal field pulse design: If the magnitude of a magnetic field does not change, but its direction can vary during a reversal process, there is an optimal design that gives the shortest switching time. The switching time depends on the field magnitude, damping constant, and magnetic anisotropy. However, the optimal pulse shape depends only on the damping constant.Comment: 4 pages, 4 figure

    Critical current under an optimal time-dependent polarization direction for Stoner particles in spin-transfer torque induced fast magnetization reversal

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    Fast magnetization reversal of uniaxial Stoner particles by spin-transfer torque due to the spin-polarized electric current is investigated. It is found that a current with a properly designed time-dependent polarization direction can dramatically reduce the critical current density required to reverse a magnetization. Under the condition that the magnitude and the polarization degree of the current do not vary with time, the shape of the optimal time-dependent polarization direction is obtained such that the magnetization reversal is the fastest.Comment: 4 pages, 3 figure

    Robust sliding mode design for uncertain stochastic systems based on H∞ control method

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    The official published version can be found at the link below.In this paper, the design problem of sliding mode control (SMC) is addressed for uncertain stochastic systems modeled by Itô differential equations. There exist the parameter uncertainties in both the state and input matrices, as well as the unmatched external disturbance. The key feature of this work is the integration of SMC method with H∞ technique such that the robust stochastic stability with a prescribed disturbance attenuation level can be achieved. A sufficient condition for the existence of the desired sliding mode controller is obtained via linear matrix inequalities. The reachability of the specified sliding surface is proven. Finally, a numerical simulation example is presented to illustrate the proposed method.This work was funded by The Royal Society of the U.K.;NNSF of China. Grant Numbers: 60674015, 60674089;The Technology Innovation Key Foundation of Shanghai Municipal Education Commission. Grant Number: 09ZZ60;Shanghai Leading Academic Discipline Project. Grant Number: B50

    A Social-Centred Gamification Approach to Improve Household Water Use Efficiency

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    The research community is showing a growing interest in gamification and there are works showing the usefulness of gamification in different problem domains. Recently, a special interest has been given to the gamification design on systems addressing natural resource consumption issues such as to encourage efficient household water consumption. Despite the potential benefits, the gamification design method for such system is not conclusive. In this paper, we proposed a social-centred gamification approach to improve household water use efficiency. The approach firstly identified the water use related social network activities based upon existing popular social network activities. The approach then gamified each identified activity in terms of traditional instruments for improving water use efficiency and gamification rewards. The approach also used a set of indicators to explicitly detect and monitor both online social network activities and offline water use activities. With this approach the gamification effectiveness can be better traced and evaluated.ISS-EWATUS, Integrated Support System for Efficient Water Usage and Resources Management, FP7 project (grant no. 619228), funded by the European Communit
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