19 research outputs found

    A Systematic Review on Existing Measures for the Subjective Assessment of Rehabilitation and Assistive Robot Devices

    No full text
    The objective of the current study is to identify and classify outcome measures currently used for the assessment of rehabilitation or assistive robot devices. We conducted a systematic review of the literature using PubMed, MEDLINE, CIRRIE, and Scopus databases for studies that assessed rehabilitation or assistive robot devices from 1980 through January 2016. In all, 31 articles met all inclusion criteria. Tailor-made questionnaires were the most commonly used tool at 66.7%, while the great majority (93.9%) of the studies used nonvalidated instruments. The study reveals the absence of a standard scale which makes it difficult to compare the results from different researchers. There is a great need, therefore, for a valid and reliable instrument to be available for use by the intended end users for the subjective assessment of robot devices. The study concludes by identifying two scales that have been validated in general assistive technology devices and could support the scope of subjective assessment in rehabilitation or assistive robots (however, with limited coverage) and a new one called PYTHEIA, recently published. The latter intends to close the gap and help researchers and developers to evaluate, assess, and produce products that satisfy the real needs of the end users

    User-Centric Design Methodology for mHealth Apps: The PainApp Paradigm for Chronic Pain

    No full text
    The paper presents a user-centric methodology in order to design successful mobile health (mHealth) applications. In addition to the theoretical background, such an example is presented with an application targeting chronic pain. The pain domain was decided due to its significance in many aspects: its complexity, dispersion in the population, the financial burden it causes, etc. The paper presents a step-by-step plan in order to build mobile health applications. Participatory design and interdisciplinarity are only some of the critical issues towards the desired result. In the given example (development of the PainApp), a participatory design was followed with a team of seventeen stakeholders that drove the design and development phases. Three physicians, one behavioral scientist, three IT and UX experts, and ten patients collaborated together to develop the final solution. The several features implemented in the PainApp solution are presented in details. The application is threefold: it supports the management, reporting, and treatment effectiveness monitoring. The paper is giving details on the methodological approach while presenting insights on the actual plan and the steps followed for having a patient-centric solution. Key success factors and barriers to mobile health applications that support the need for such an approach are also presented

    Transcending humanitarian engineering strategies for sustainable futures

    No full text
    Engineering disciplines have a pivotal role to play in the solution of global humanitarian challenges, enabling our society to take steps towards sustainable human development. Engineering can be used as the catalyst for the change that the world needs; from water supply to renewable energy provision, engineering knowledge and application underpin the responses needed for us all to pursue a sustainable future. Because the issue of humanitarianism is not just engineering problems, there is a need to engage with professionals, breakdown previously siloed approaches and obdurate practices, and introduce interdisciplinary education and training to enhance combinational expertise

    Aligning humanitarian attributes and needs between academia, industry, and quality assurance in graduate engineering programmes

    No full text
    There is growing interest in enabling competences such as creativity, critical thinking, and problem solving to engineering students by expanding their engagement to complex, interdisciplinary problems linked to global challenges. Optimal curriculum design aims at meeting quality assurance requirements and delivering graduate attributes (knowledge, skills, behaviours) needed from industry and at the same time also from the society for tackling humanitarian challenges. Evidence on how the needs of stakeholders (academia, industry, quality assurance) align to the integration of humanitarian attributes to engineering curricula is missing. This chapter presents and discusses the findings of a comparative qualitative study undertaken among higher education institutions, industry, and quality assurance agencies in Europe and Asia. Findings reveal how graduate attributes are perceived by various stakeholders in an attempt to demystify the suitability and effectiveness of engineering education practices within an interdisciplinary, inter-professional humanitarian context

    PYTHEIA: A Scale for Assessing Rehabilitation and Assistive Robotics

    No full text
    The objective of the present study was to develop a scale called PYTHEIA. The PYTHEIA is a self-reported measure for the assessment of rehabilitation and assistive robotics and other assistive technology devices. The development of PYTHEIA faced the absence of a valid instrument that can be used to evaluate the assistive robotic devices both as a whole, as well as any of their individual components or functionalities implemented. According to the results presented, PYTHEIA is a valid and reliable scale able to be applied to different target groups for the subjective evaluation of various assistive technology devices

    User Evaluation of the MOBOT Rollator Type Robotic Mobility Assistive Device

    No full text
    In this paper, we report on the evaluation strategy and the results that were obtained from the final end-user evaluation process of an innovative robotic assistive device supporting mobility. More specifically, the paper deals with the evaluation of the MOBOT robotic rollator as regards to the system’s overall performance and its individual assistive characteristics and functionalities, as implemented in respect to (i) the provided cognitive assistance, and (ii) the adopted audio-gestural human-robot communication model. User evaluation was designed on the basis of an extensive survey of scales and methodologies widely reported in the relevant literature. The actual evaluation phase exploited the QUEST 2.0, ATDPA-Device Form, and PYTHEIA scales to measure the subjective satisfaction of the users. The PYTHEIA scale, in particular, was structured in order to fill the gaps that were identified during the study of previously existing tools for measuring assistive device user satisfaction. The scale was applied for the first time during the reported evaluation process. An analysis of the results showed that MOBOT was ranked very high by end users in all of the aspects addressed by the three employed assessment scales, thus providing significant evidence for positive acceptance of any industrialized outcome of the current prototype in the assistive robots market
    corecore