1,522 research outputs found
Target absent trials in configural contextual cuing
In contextual cueing (CC), reaction times to find targets in repeated displays are faster than in displays that have never been seen before. This has been demonstrated using target-distractor configurations, global background colors, naturalistic scenes and the co-variation of target with distractors. The majority of CC studies have used displays where the target is always present. This paper investigates what happens when the target is sometimes absent. Experiment 1 shows that, although configural CC occurs in displays when the target is always present, there is no CC when the target is always absent. Experiment 2 shows that there is no CC when the same spatial layout can be both target present and target absent on different trials. The presence of distractors in locations that contain targets on other trials appears to interfere with CC and even disrupts the expression of previously learned contexts (Experiments 3-5). The results show that it is the target-distractor associations that are important in producing CC and, consistent with a response selection account, changing the response type from an orientation task to a detection task removes the CC effect
Time to guide: evidence for delayed attentional guidance in contextual cueing
Contextual cueing experiments show that, when displays are repeated, reaction times (RTs) to find a target decrease over time even when the observers are not aware of the repetition. Recent evidence suggests that this benefit in standard contextual cueing tasks is not likely to be due to an improvement in attentional guidance (Kunar, Flusberg, Horowitz, & Wolfe, 2007). Nevertheless, we ask whether guidance can help participants find the target in a repeated display, if they are given sufficient time to encode the display. In Experiment 1 we increased the display complexity so that it took participants longer to find the target. Here we found a larger effect of guidance than in a condition with shorter RTs. Experiment 2 gave participants prior exposure to the display context. The data again showed that with more time participants could implement guidance to help find the target, provided that there was something in the search stimuli locations to guide attention to. The data suggest that, although the benefit in a standard contextual cueing task is unlikely to be a result of guidance, guidance can play a role if it is given time to develop
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Use-inspired basic research in medical image perception
This journal is dedicated to “use-inspired basic research” where a problem in the world shapes the hypotheses for a study in the laboratory. This brief review presents several examples of “use-inspired basic research” in the area of medical image perception. These are cases where the field of radiology raises an interesting issue in visual cognition. Basic research on those issues may then lead to proposals to improve performance on clinical tasks in medical image perception. Of the six examples given here, the first three ask essentially perceptual questions: How can stereopsis improve medical image perception? How shall we assess the tradeoff between radiation dose and image quality? How does the choice of colors change the interpretation of medical images? The second three examples address attentional issues in those aspects of radiology that can be described as visual search problems: Can eye tracking help us understand errors in radiologic search? What happens if the number of targets in an image is unknown? What happens if, as in radiology screening programs, the target of search is very rare
The FORAGEKID game: hybrid-foraging as a new way to study aspects of executive function in development
In hybrid foraging, observers search for multiple exemplars of multiple targets (e.g. look for yellow and purple perler-beads in the handicrafts box). Adults can perform hybrid searches for, literally, hundreds of different target objects. How does this ability to handle memory load develop during childhood? We compared performance under different memory loads at different ages (5–6, 11–12, and +18 years-old) in our FORAGEKID hybrid foraging video game, where observers searched for different moving real-world toys. Especially under higher memory loads, younger children show an ineffective target switching search compared to a strategy featuring longer “runs” of one type of target, implemented by older children and adults. All observers follow similar "quitting" rules for moving to the next screen. The results show that FORAGEKID could be a useful tool for understanding the development of aspects of executive function: combining memory, attentional control, and decision/strategy processes within a single enjoyable taskThis work was supported by the European Union’s Horizon 2020 research and innovation program, Marie Sklodowska-Curie Actions, under grant FORAGEKID 793268, granted to Beatriz Gil-Gómez de Liaño at the University of Cambridge, Universidad Complutense de Madrid and BWH-Harvard Medical School, and by NIH EY017001 given to Jeremy M. Wolf
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If You Don’t Find It Often, You Often Don’t Find It: Why Some Cancers Are Missed in Breast Cancer Screening
Mammography is an important tool in the early detection of breast cancer. However, the perceptual task is difficult and a significant proportion of cancers are missed. Visual search experiments show that miss (false negative) errors are elevated when targets are rare (low prevalence) but it is unknown if low prevalence is a significant factor under real world, clinical conditions. Here we show that expert mammographers in a real, low-prevalence, clinical setting, miss a much higher percentage of cancers than are missed when the mammographers search for the same cancers under high prevalence conditions. We inserted 50 positive and 50 negative cases into the normal workflow of the breast cancer screening service of an urban hospital over the course of nine months. This rate was slow enough not to markedly raise disease prevalence in the radiologists’ daily practice. Six radiologists subsequently reviewed all 100 cases in a session where the prevalence of disease was 50%. In the clinical setting, participants missed 30% of the cancers. In the high prevalence setting, participants missed just 12% of the same cancers. Under most circumstances, this low prevalence effect is probably adaptive. It is usually wise to be conservative about reporting events with very low base rates (Was that a flying saucer? Probably not.). However, while this response to low prevalence appears to be strongly engrained in human visual search mechanisms, it may not be as adaptive in socially important, low prevalence tasks like medical screening. While the results of any one study must be interpreted cautiously, these data are consistent with the conclusion that this behavioral response to low prevalence could be a substantial contributor to miss errors in breast cancer screening
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