9,843 research outputs found
Ubiquitous computing: Anytime, anyplace, anywhere?
Computers are ubiquitous, in terms that they are everywhere, but does this mean the same as ubiquitous computing? Views are divided. The convergent device (one-does-all) view posits the computer as a tool through which anything, and indeed everything, can be done (Licklider & Taylor, 1968). The divergent device (many-do-all) view, by contrast, offers a world where microprocessors are embedded in everything and communicating with one another (Weiser, 1991). This debate is implicitly present in this issue, with examples of the convergent device in Crook & Barrowcliff's paper and in Gay et al's paper, and examples of the divergent devices in Thomas & Gellersen's paper and Baber's paper. I suspect both streams of technology are likely to co-exist
Integrated context-aware and cloud-based adaptive home screens for android phones
This is the post-print version of this Article. The official published version can be accessed from the link below - Copyright @ 2011 Springer VerlagThe home screen in Android phones is a highly customizable user interface where the users can add and remove widgets and icons for launching applications. This customization is currently done on the mobile device itself and will only create static content. Our work takes the concept of Android home screen [3] one step further and adds flexibility to the user interface by making it context-aware and integrated with the cloud. Overall results indicated that the users have a strong positive bias towards the application and that the adaptation helped them to tailor the device to their needs by using the different context aware mechanisms
A plug and play spoken dialogue interface for smart environments
The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-540-24630-5_44Proceedings of 5th International Conference, CICLing 2004 Seoul, Korea, February 15-21, 2004In this paper we present a plug and play dialogue system for smart environments. The environment description and its state are stored on a domain ontology. This ontology is formed by entities that represent real world contextual information and abstract concepts. This information is complemented with linguistic parts that allow to automatically create a spoken interface for the environment. The spoken interface is based on multiple dialogues, related to every ontology entity with linguistic information. Firstly, the dialogue system creates appropriate grammars for the dialogues. Secondly, it creates the dialogue parts, employing a tree structure. Grammars support the recognition process and the dialogue tree supports the interpretation and generation processes. The system is being tested with a prototype formed by a living room. Users may interact with and modify the physical state of this living room environment by means of the spoken dialogue interface.This paper has been sponsored by the Spanish Ministry of Science and Technology, project number TIC2000-046
Proximal business intelligence on the semantic web
This is the post-print version of this article. The official version can be accessed from the link below - Copyright @ 2010 Springer.Ubiquitous information systems (UBIS) extend current Information System thinking to explicitly differentiate technology between devices and software components with relation to people and process. Adapting business data and management information to support specific user actions in context is an ongoing topic of research. Approaches typically focus on providing mechanisms to
improve specific information access and transcoding but not on how the information
can be accessed in a mobile, dynamic and ad-hoc manner. Although web ontology has been used to facilitate the loading of data warehouses, less research has been carried out on ontology based mobile reporting. This paper explores how business data can be modeled and accessed using the web ontology
language and then re-used to provide the invisibility of pervasive access; uncovering
more effective architectural models for adaptive information system strategies of this type. This exploratory work is guided in part by a vision of business intelligence that is highly distributed, mobile and fluid, adapting to sensory understanding of the underlying environment in which it operates. A proof-of concept mobile and ambient data access architecture is developed in order to further test the viability of such an approach. The paper concludes with an ontology engineering framework for systems of this type – named UBIS-ONTO
Direct combination: a new user interaction principle for mobile and ubiquitous HCI
Direct Combination (DC) is a recently introduced user interaction principle. The principle (previously applied to desktop computing) can greatly reduce the degree of search, time, and attention required to operate user interfaces. We argue that Direct Combination applies particularly aptly to mobile computing devices, given appropriate interaction techniques, examples of which are presented here. The reduction in search afforded to users can be applied to address several issues in mobile and ubiquitous user interaction including: limited feedback bandwidth; minimal attention situations; and the need for ad-hoc spontaneous interoperation and dynamic reconfiguration of multiple devices. When Direct Combination is extended and adapted to fit the demands of mobile and ubiquitous HCI, we refer to it as Ambient Combination (AC) . Direct Combination allows the user to exploit objects in the environment to narrow down the range of interactions that need be considered (by system and user). When the DC technique of pairwise or n-fold combination is applicable, it can greatly lessen the demands on users for memorisation and interface navigation. Direct Combination also appears to offers a new way of applying context-aware information. In this paper, we present Direct Combination as applied ambiently through a series of interaction scenarios, using an implemented prototype system
Evidence of polariton induced transparency in a single organic quantum wire
The resonant interaction between quasi-one dimensional excitons and photons
is investigated. For a single isolated organic quantum wire, embedded in its
single crystal monomer matrix, the strong exciton-photon coupling regime is
reached. This is evidenced by the suppression of the resonant excitonic
absorption arising when the system eigenstate is a polariton. These
observations demonstrate that the resonant excitonic absorption in a
semiconductor can be understood in terms of a balance between the exciton
coherence time and the Rabi period between exciton-like and photon-like states
of the polariton.Comment: 9 pages and 4 figure
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