150 research outputs found

    Geodesics in Heat

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    We introduce the heat method for computing the shortest geodesic distance to a specified subset (e.g., point or curve) of a given domain. The heat method is robust, efficient, and simple to implement since it is based on solving a pair of standard linear elliptic problems. The method represents a significant breakthrough in the practical computation of distance on a wide variety of geometric domains, since the resulting linear systems can be prefactored once and subsequently solved in near-linear time. In practice, distance can be updated via the heat method an order of magnitude faster than with state-of-the-art methods while maintaining a comparable level of accuracy. We provide numerical evidence that the method converges to the exact geodesic distance in the limit of refinement; we also explore smoothed approximations of distance suitable for applications where more regularity is required

    Topology counts: force distributions in circular spring networks

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    Filamentous polymer networks govern the mechanical properties of many biological materials. Force distributions within these networks are typically highly inhomogeneous and, although the importance of force distributions for structural properties is well recognized, they are far from being understood quantitatively. Using a combination of probabilistic and graph-theoretical techniques we derive force distributions in a model system consisting of ensembles of random linear spring networks on a circle. We show that characteristic quantities, such as mean and variance of the force supported by individual springs, can be derived explicitly in terms of only two parameters: (i) average connectivity and (ii) number of nodes. Our analysis shows that a classical mean-field approach fails to capture these characteristic quantities correctly. In contrast, we demonstrate that network topology is a crucial determinant of force distributions in an elastic spring network.Comment: 5 pages, 4 figures. Missing labels in Fig. 4 added. Reference fixe

    Efficient Random Walks on Riemannian Manifolds

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    According to a version of Donsker's theorem, geodesic random walks on Riemannian manifolds converge to the respective Brownian motion. From a computational perspective, however, evaluating geodesics can be quite costly. We therefore introduce approximate geodesic random walks based on the concept of retractions. We show that these approximate walks converge in distribution to the correct Brownian motion as long as the geodesic equation is approximated up to second order. As a result we obtain an efficient algorithm for sampling Brownian motion on compact Riemannian manifolds.Comment: 14 pages; v3: published versio

    Wire mesh design

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    We present a computational approach for designing wire meshes, i.e., freeform surfaces composed of woven wires arranged in a regular grid. To facilitate shape exploration, we map material properties of wire meshes to the geometric model of Chebyshev nets. This abstraction is exploited to build an efficient optimization scheme. While the theory of Chebyshev nets suggests a highly constrained design space, we show that allowing controlled deviations from the underlying surface provides a rich shape space for design exploration. Our algorithm balances globally coupled material constraints with aesthetic and geometric design objectives that can be specified by the user in an interactive design session. In addition to sculptural art, wire meshes represent an innovative medium for industrial applications including composite materials and architectural façades. We demonstrate the effectiveness of our approach using a variety of digital and physical prototypes with a level of shape complexity unobtainable using previous methods
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