144 research outputs found

    Bringing Impossible Places to the Public: Three Ideas for Rupestrian Churches in Goreme, Kapadokya Utilizing a Digital Survey, 3D Printing, and Augmented Reality

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    The churches of St. Eustache, the Meryemana and St. Daniel are located in the Göreme area in Kapadokya, Turkey. Each of the three structures is composed of a main church with a refuge system. Nowadays these churches have limited access: they cannot be visited by a common tourist. Thus, they are a meaningful sample of rupestrian architecture, containing important mural paintings and suggestive spaces. Using digital survey techniques, 3D modelling and 3D printing to produce physical copies from the originals, this research project tries to find articulate and well working solutions to bring these architectural structures to the public

    Digital Survey: from new technology to everyday use, a knowledge path and challenge for scholars

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    [EN] Which is the meaning of researching and working in the field of the digital survey at the beginning of the XXIth century? Are the scholars and professionals planning procedures and strategies or just producing an enormous amount of digital data which destiny will be a colossal data loss? Starting from a reflection about “where we are” after 20 years of active digital survey for built heritage this article will try to trace some points about how to start and to plan digital survey intervention when the task is not merely professional and when the new survey bases are supposed to be used in a “liquid” context. From the massive machines and procedures of the XXth century, producing quite “light” amount of data, in the last two decades these tools passed to be lightweight in their hardware, while the amount of gathered data increased continuously, in what it seems an unstoppable process. But massive data gathering maybe it is not knowledge by itself and the information society, especially in its next evolutions, will need contents and versatile data to support and link our present to the heritage values. A specific reflection on the value of digital survey and procedures will be held here not in the pretention of finding a stable paradigm but in the will of stimulating the discussion in a field often tempted by simply technical solutions.Verdiani, G. (2019). Digital survey: from new technology to everyday use, a knowledge path and challenge for scholars. EGE Revista de Expresión Gráfica en la Edificación. 0(11):94-105. https://doi.org/10.4995/ege.2019.12873OJS9410501

    La ricostruzione digitale al servizio della memoria: Messina 1780

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    [EN] In recent years, the study of the evolution of the appearance and conformation of cities over the centuries has found new forms of representation through the use of digital modelling and related immersive techniques. These technologies, spread through the gaming industry, are now finding more and more space also in the world of archaeology and the rediscovery of cultural heritage to allow us to catapult ourselves into scenarios that belonged to the past. These investigation methods lend themselves remarkably well in the case of large urban places that no longer exist due to destructive events but of which there is a sufficient amount of documentation such as to be able to reconstruct its appearance with excellent detail and high reliability. This project aims to rebuild the city of Messina as it appeared in the eighteenth century before being razed to the ground by natural disasters.Giannone, L.; Verdiani, G. (2020). Digital reconstruction at the service of memory: Messina 1780. EGE Revista de Expresión Gráfica en la Edificación. 0(13):115-127. https://doi.org/10.4995/ege.2020.14800OJS11512701

    Virtual Museum as a New Reality: The Case of the “Paper Architectures” Rebuild

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