1,833 research outputs found
A Note on Missing Data Effects on the Hausman (1978) Simultaneity Test: Some Monte Carlo Results.
This short paper demonstrates the effects of using missing data on the power of the well-known Hausman (1978) test for simultaneity in structural econometric models. This test is a reliable test and is widely used for testing simultaneity in linear and nonlinear structural models. Using Monte Carlo techniques, we find that the existence of missing data could affect seriously the power of the test. As their number is getting larger, the probability of rejecting simultaneity with Hausman test is increasing significantly especially in small samples. A Full Information Maximum Likelihood Missing Data correction technique is used to overcome the problem and then we find out that that the test is more effective when we retrieve these data and include them in the sample.Hausman (1978) simultaneity test, structural econometric models, FIML, missing data, simulation
Real-Time 6DOF Pose Relocalization for Event Cameras with Stacked Spatial LSTM Networks
We present a new method to relocalize the 6DOF pose of an event camera solely
based on the event stream. Our method first creates the event image from a list
of events that occurs in a very short time interval, then a Stacked Spatial
LSTM Network (SP-LSTM) is used to learn the camera pose. Our SP-LSTM is
composed of a CNN to learn deep features from the event images and a stack of
LSTM to learn spatial dependencies in the image feature space. We show that the
spatial dependency plays an important role in the relocalization task and the
SP-LSTM can effectively learn this information. The experimental results on a
publicly available dataset show that our approach generalizes well and
outperforms recent methods by a substantial margin. Overall, our proposed
method reduces by approx. 6 times the position error and 3 times the
orientation error compared to the current state of the art. The source code and
trained models will be released.Comment: 7 pages, 5 figure
Lower body design of the ‘iCub’ a human-baby like crawling robot
The development of robotic cognition and a greater understanding of human cognition form two of the current greatest challenges of science. Within the RobotCub project the goal is the development of an embodied robotic child (iCub) with the physical and ultimately cognitive abilities of a 2frac12 year old human baby. The ultimate goal of this project is to provide the cognition research community with an open human like platform for understanding of cognitive systems through the study of cognitive development. In this paper the design of the mechanisms adopted for lower body and particularly for the leg and the waist are outlined. This is accompanied by discussion on the actuator group realisation in order to meet the torque requirements while achieving the dimensional and weight specifications. Estimated performance measures of the iCub are presented
Translating Videos to Commands for Robotic Manipulation with Deep Recurrent Neural Networks
We present a new method to translate videos to commands for robotic
manipulation using Deep Recurrent Neural Networks (RNN). Our framework first
extracts deep features from the input video frames with a deep Convolutional
Neural Networks (CNN). Two RNN layers with an encoder-decoder architecture are
then used to encode the visual features and sequentially generate the output
words as the command. We demonstrate that the translation accuracy can be
improved by allowing a smooth transaction between two RNN layers and using the
state-of-the-art feature extractor. The experimental results on our new
challenging dataset show that our approach outperforms recent methods by a fair
margin. Furthermore, we combine the proposed translation module with the vision
and planning system to let a robot perform various manipulation tasks. Finally,
we demonstrate the effectiveness of our framework on a full-size humanoid robot
WALK-MAN
A haptic-enabled multimodal interface for the planning of hip arthroplasty
Multimodal environments help fuse a diverse range of sensory modalities, which is particularly important when integrating the complex data involved in surgical preoperative planning. The authors apply a multimodal interface for preoperative planning of hip arthroplasty with a user interface that integrates immersive stereo displays and haptic modalities. This article overviews this multimodal application framework and discusses the benefits of incorporating the haptic modality in this area
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Inter-gender interaction and communication in ultimatum games
In this paper, we focus on bargaining within male–female pairs, the most pervasive partnership in humankind. We analyze data from an ultimatum game played by Greek subjects. Parallel to this, we introduce a one-way communication protocol according to which the responders can send short messages to the receivers, after making their decisions. The analysis shows that gender and message effects exist and that males are more effective bargainers
Bipedal Walking Energy Minimization by Reinforcement Learning with Evolving Policy Parameterization
We present a learning-based approach for minimizing the electric energy consumption during walking of a passively-compliant bipedal robot. The energy consumption is reduced by learning a varying-height center-of-mass trajectory which uses efficiently the robots passive compliance. To do this, we propose a reinforcement learning method which evolves the policy parameterization dynamically during the learning process and thus manages to find better policies faster than by using fixed parameterization. The method is first tested on a function approximation task, and then applied to the humanoid robot COMAN where it achieves significant energy reduction. © 2011 IEEE
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