4 research outputs found
Peer Selection in Peer-to-Peer Streaming Systems
One important task of any peer-to-peer streaming system (p2p-ss)
is how to choose which peers should connect to which peers. How
well a p2p-ss perform this task greatly influences its performance.
This thesis explores how different peer selection algorithms
affect the performance of such systems.
A framework for doing the comparisons of peer selection algorithms
is built on top of the network simulator ns2, making it possible to
later extend the simulations with new peer selection algorithms,
congestion control algorithms, wireless networks, cross traffic and
other. However, ns2 is a low-level simulator, hence limiting the
number of peers in the simulations, because CPU-resources are limited.
The simulations are limited to single-layered streams.
We find that a centralized selection method, which utilizes knowledge
of bandwidth capacities and routing in the network, greatly
outperforms both simple random selection of peers, and selection of
close peers. Even though centralized selection does not scale well,
and is therefore only applicable for a limited number of peers, this
shows there is much room for improvement over basic strategies
DAVVI: A prototype for the next generation multimedia entertainment platform
In this demo, we present DAVVI, a prototype of the next
generation multimedia entertainment platform. It delivers multi-quality video content in a torrent-similar way like
known systems from Move Networks, Microsoft and Apple
do. However, it also provides a brand new, personalized
user experience. Through applied search, personalization
and recommendation technologies, end-users can efficiently
search and retrieve highlights and combine arbitrary events
in a customized manner using drag and drop. The created
playlists of video segments are then delivered back to the system to improve future search and recommendation results.
Here, we demonstrate this system using a soccer example