3 research outputs found
Validation of a VR cycling simulation in terms of perceived criticality and experience of presence
Cycling offers many benefits, such as reducing traffic congestion, Iower emissions and health benefits. To further promote cycling, the cyclists' perceived safety needs to be addressed. In this context, automated vehicles offer high potential for designing safe and comfortable interactions with cyclists in the future. A key parameter in these interactions constitutes the proximity of vehicles passing cyclists to avoid causing discomfort. To evaluate specific scenarios with varying proximity, cycling simulators provide a safe and standardized environment for traffic safety research. Therefore, there are numerous efforts to implement cycling simulators for use in research. However, it is important to verify the simulator validity to ensure the generalizability of results. In this work, an implementation of a virtual reality (VR) cycling simulation is presented and it is aimed to investigate the simulator validity in terms of perceived criticality in traffic conflict scenarios as well as the participants' experience of presence within the VR cycling simulation. [from Introduction
Validation of a VR cycling simulation in terms of perceived criticality and experience of presence
Cycling offers many benefits, such as reducing traffic congestion, Iower emissions and health benefits. To further promote cycling, the cyclists' perceived safety needs to be addressed. In this context, automated vehicles offer high potential for designing safe and comfortable interactions with cyclists in the future. A key parameter in these interactions constitutes the proximity of vehicles passing cyclists to avoid causing discomfort. To evaluate specific scenarios with varying proximity, cycling simulators provide a safe and standardized environment for traffic safety research. Therefore, there are numerous efforts to implement cycling simulators for use in research. However, it is important to verify the simulator validity to ensure the generalizability of results. In this work, an implementation of a virtual reality (VR) cycling simulation is presented and it is aimed to investigate the simulator validity in terms of perceived criticality in traffic conflict scenarios as well as the participants' experience of presence within the VR cycling simulation. [from Introduction
Validation of a VR cycling simulation in terms of perceived criticality and experience of presence
Cycling offers many benefits, such as reducing traffic congestion, Iower emissions and health benefits. To further promote cycling, the cyclists' perceived safety needs to be addressed. In this context, automated vehicles offer high potential for designing safe and comfortable interactions with cyclists in the future. A key parameter in these interactions constitutes the proximity of vehicles passing cyclists to avoid causing discomfort. To evaluate specific scenarios with varying proximity, cycling simulators provide a safe and standardized environment for traffic safety research. Therefore, there are numerous efforts to implement cycling simulators for use in research. However, it is important to verify the simulator validity to ensure the generalizability of results. In this work, an implementation of a virtual reality (VR) cycling simulation is presented and it is aimed to investigate the simulator validity in terms of perceived criticality in traffic conflict scenarios as well as the participants' experience of presence within the VR cycling simulation. [from Introduction