237 research outputs found

    Generating spherical multiquadrangulations by restricted vertex splittings and the reducibility of equilibrium classes

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    A quadrangulation is a graph embedded on the sphere such that each face is bounded by a walk of length 4, parallel edges allowed. All quadrangulations can be generated by a sequence of graph operations called vertex splitting, starting from the path P_2 of length 2. We define the degree D of a splitting S and consider restricted splittings S_{i,j} with i <= D <= j. It is known that S_{2,3} generate all simple quadrangulations. Here we investigate the cases S_{1,2}, S_{1,3}, S_{1,1}, S_{2,2}, S_{3,3}. First we show that the splittings S_{1,2} are exactly the monotone ones in the sense that the resulting graph contains the original as a subgraph. Then we show that they define a set of nontrivial ancestors beyond P_2 and each quadrangulation has a unique ancestor. Our results have a direct geometric interpretation in the context of mechanical equilibria of convex bodies. The topology of the equilibria corresponds to a 2-coloured quadrangulation with independent set sizes s, u. The numbers s, u identify the primary equilibrium class associated with the body by V\'arkonyi and Domokos. We show that both S_{1,1} and S_{2,2} generate all primary classes from a finite set of ancestors which is closely related to their geometric results. If, beyond s and u, the full topology of the quadrangulation is considered, we arrive at the more refined secondary equilibrium classes. As Domokos, L\'angi and Szab\'o showed recently, one can create the geometric counterparts of unrestricted splittings to generate all secondary classes. Our results show that S_{1,2} can only generate a limited range of secondary classes from the same ancestor. The geometric interpretation of the additional ancestors defined by monotone splittings shows that minimal polyhedra play a key role in this process. We also present computational results on the number of secondary classes and multiquadrangulations.Comment: 21 pages, 11 figures and 3 table

    A new classification system for pebble and crystal shapes based on static equilibrium points

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    Abstract The most widespread classification system for pebble shapes in geology is the Zingg system which relies on several length measurements. Here we propose a completely different classification system which involves counting static equilibria. We show that our system is practically applicable: simple hand experiments are suitable and easy to use to determine equilibrium classes. We also propose a simplified classification scheme called E-classification which is considerably faster in practice than the classical Zingg method. Based on statistical results of 1000 pebbles from several different geologic locations we show that E-classes are closely related to the geometric shape of pebbles. We compared E-classes to the Zingg classes, and we found that all the information contained in Zingg classification can be extracted from equilibrium classification. However, the new method is more sophisticated: it may help to identify shape attributes not discovered so far and it is able to store information on special geometries, e.g. on crystal shapes

    Universality of fragment shapes

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    The shape of fragments generated by the breakup of solids is central to a wide variety of problems ranging from the geomorphic evolution of boulders to the accumulation of space debris orbiting Earth. Although the statistics of the mass of fragments has been found to show a universal scaling behavior, the comprehensive characterization of fragment shapes still remained a fundamental challenge. We performed a thorough experimental study of the problem fragmenting various types of materials by slowly proceeding weathering and by rapid breakup due to explosion and hammering. We demonstrate that the shape of fragments obeys an astonishing universality having the same generic evolution with the fragment size irrespective of materials details and loading conditions. There exists a cutoff size below which fragments have an isotropic shape, however, as the size increases an exponential convergence is obtained to a unique elongated form. We show that a discrete stochastic model of fragmentation reproduces both the size and shape of fragments tuning only a single parameter which strengthens the general validity of the scaling laws. The dependence of the probability of the crack plan orientation on the linear extension of fragments proved to be essential for the shape selection mechanism
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