107,257 research outputs found

    ALTERNATIVE DESIGN FOR RASANE SEAFOOD CORPORATE IDENTITY

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    ALTERNATIVE DESIGN FOR RASANE SEAFOOD CORPORATE IDENTITY

    Highlights from the STAR experiment at RHIC

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    Experiments using heavy ion collisions at ultrarelativistic energies aim to explore the QCD phase transition and map out the QCD phase diagram. A wealth of remarkable results in this field have been reported recently, for example the Upsilon suppression discovered recently. We discuss recent results from the STAR experiment focusing on strangeness, charm and beauty production.Comment: Presented at the International Conference on Strangeness in Quark Matter, 18-24 September 2011, Krakow, Polan

    Interpassivity and the joy of delegated play in idle games

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    This paper examines the youngest video games genre, the so called idle (incremental) game, also referred to as the passive, self-playing or clicker game, which seems to challenge the current understanding of digital games as systems, based on a human-machine interaction where it is the human who actively engages with the system through meaningful choices. Idle games, on the other hand, tend to play themselves, making the player’s participation optional or, in some cases, entirely redundant. Interactivity and agency – qualities extensively theorised with reference to digital games – are questioned in the context of idling. In this paper the author will investigate the self-contradictory genre through the lens of interpassivity, a concept developed by Robert Pfaller and Slavoj Žižek to describe the aesthetics of delegated enjoyment. This contribution aims at introducing interpassivity to a wider Game Studies community, and offers an alternative perspective to reflect upon digital games in general and self-playing games in particular
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