2 research outputs found
Pengaruh metode talking stick berbantuan aplikasi quizizz terhadap hasil belajar siswa SD
IPA dipandang sebagai produk dan cara yang mengajarkan siswa memecahkan masalah melalui kemampuan berpikir kritis dan bersikap objektif. Kegiatan belajar IPA di jenjang SD bertujuan untuk membangun kemampuan berpikir kritis dan rasa ingin tahu siswa terhadap alam dan dirinya, mempraktikkan metode ilmiah, dan mengomunikasikannya. Penelitian ini bertujuan untuk mengetahui pengaruh metode pembelajaran talking stick berbantuan aplikasi quizizz terhadap hasil belajar IPAS materi transformasi energi siswa kelas 4 SD Negeri Gajamungkur 04. Penelitian ini menggunakan pendekatan kuantitatif metode eksperimen dengan rancangan desain one grup pretest posttest. Teknik pengumpulan data menggunakan data tes dan non tes, data dianalisis menggunakan metode kuantittatif. Hasil penelitian menunjukkan adanya pengaruh metode talking stick berbantuan aplikasi quizizz terhadap hasil belajar siswa dengan t hitung (10,40) lebih besar dari t tabel(1,700). Implementasi metode talking stick berbantuan aplikasi quizizz dapat dijadikan sebagai alternatif solusi dalam meningkatkan hasil belajar IPAS kelas 4 materi transformasi energi.
Kata kunci: talking stick; transformasi energi; quiziz
Development of mind mapping-based comics to improve math learning outcomes
This study aims to develop, study the feasibility and effectiveness of mathematics comic media based on mind mapping for fifth-grade students of public elementary schools in Demak. The method used is the Sugiyono Research and Development model consisting of 7 steps. The data analysis technique used descriptive statistics, t-test, z-test and n-gain. The results showed the development process of mathematical comic media based on mind mapping on speed and discharge topics with the local cultural background of Demak city. Media was assessed by material, media, and language experts, and It showed valid results and very feasible to be implemented.  This media's effectiveness is indicated by the improvement of the Students’ learning outcomes and learning achievement.  Students and teachers' response about this media shows positive responses because the comic media are practical and complete content, such as (material, question, assignment, solution, and evaluation). The conclusion is learning media has been successfully developed.    Mathematics comic media based on mind mapping is very feasible and practical used in learning mathematics, and it is efeffectively improvements’ learning