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    Testing the Verification and Validation Capability of a DCP-Based Interface for Distributed Real-Time Applications

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    Cyber鈥損hysical systems (CPS) integrate diverse elements developed by various vendors, often dispersed geographically, posing significant development challenges. This paper presents an improved version of our previously developed co-simulation interface based on the non-proprietary Distributed Co-Simulation Protocol (DCP) standard, now optimized for broader hardware platform compatibility. The core contributions include a demonstration of the interface鈥檚 hardware-agnostic capabilities and its straightforward adaptability across different platforms. Furthermore, we provide a comparative analysis of our interface against the original DCP. It is validated via various X-in-the-Loop simulations, reinforcing the interface鈥檚 versatility and applicability in diverse scenarios, such as distributed real-time executions, verification and validation processes, or Intellectual Property protection.This research was funded by Basque Government through the ELKARTEK programme under the AUTOTRUS project (grant number KK-2023/00019) and the European Commission鈥檚 Horizon Europe programme under the METASAT project (grant 101082622)
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