24 research outputs found
Immersive inclusivity at CHI: Design and creation of inclusive user interactions through immersive media
Immersive media is becoming increasingly common in day-to-day scenarios: from extended reality systems to multimodal interfaces. Such ubiquity opens an opportunity for building more inclusive environments for users with disabilities (permanent, temporary, or situational) by either introducing immersive and multimodal elements into existing applications, or designing and creating immersive applications with inclusivity in mind. Thus the aim of this workshop is to create a discussion platform on intersections between the fields of immersive media, accessibility, and human-computer interaction, outline the key current and future problems of immersive inclusive design, and define a set of methodologies for design and evaluation of immersive systems from inclusivity perspective
INVESTIGATING THE EFFECTS OF SOCIAL MEDIA ON THE WELL-BEING OF TEENAGERS: Received: 28th July 2022; Revised: 16th March 2023, 6th May 2023; Accepted: 11th May 2023
There has been a positive association between screen time and depressive symptoms among adolescents. Research has found that using social media will increase self- comparisons especially if the engagement is passive. This would therefore increase the chances of depression and lower well-being. However, after investigating social media further, I found that the results were counter-intuitive and controversial on an individual level, especially for the youth. The objective of this work is to investigate the effect of social media on the well-being of teenagers. For this research paper, I asked many students to refrain from the use of social media for 33 hours and then tested their happiness score before and after. Then, I conducted a t-Test which showed a statistically significant difference in the mean of happiness scores before and after the experiment