51 research outputs found

    Business Strategies Through Fit Management of Human Capital as Competitive Advantage

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    Many organizations fail to interpret what the competitive advantages of their business. Based on lean philosophy about waste, one of the reasons is to unlock (by understandingand take advantages) of their employee's potential. This paper proposes a conceptual framework of the so-called ‘Fitted Management'. The concept discusses two issues i.e. 1)‘Fitted Management', an integrated concept of performance challenges, performance measurement and performance management combined with the vision and missions intocompetitive management; 2) ‘Human Transformation', a conceptual model to support the first concept. It discusses the processing of exploring human capabilities (in organization)and how to manage this (to fit with the organization) as well as business competition in dynamic market and business climates

    Time scales and their characteristics

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    According to the American Heritage Dictionary of the English Language the definition of time involves the continuity of existence in a sequential way from the past, through the present, into the future. Just imagine if the universe were completely static, there would be no what so-called time and no the existence of the matter. The existence of time appears just because things change [1]. The story of time began from the creation of the universe through the history of modern human life in the form of the fourth dimension (one temporal dimension along with another three spatial dimensions, or up to twenty-six dimensions according to the string theories [2]. Prior to 1900, time was considered to be uniform and the same everywhere in the universe where the observers measured the same time interval for any event, which departs from the classical physics of the Newtonian era. This concept stands undeniably for everyday motions on Earth as an accurate approximation at velocities lower than the speed of light. In 1905, Albert Einstein proposed his postulates in special relativity, where Newtonian mechanics could not agree with Maxwell’s equation of electromagnetism [3, 4]. He shared his view about the problem of the classical understanding of time, in the context of electricity and magnetism, which can be resolved by invoking a method of synchronizing clocks using the constant speed of light in a vacuum as the maximum signal velocity

    In Vitro Propagation of Anthurium Adreanum CV. Nitta Through Organogenesis

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    Anthurium adreanum Lindl. cv. Nitta is an ornamental plant for cut flower industries. In vitro propagation enables a large scale production of high quality seedlings of A. adreanum quickly. The aim of this experiment was to overcome some problems in the in vitro propagation of A. adreanum, such as contamination, lack of plantlets vigor and low rate of survival in the acclimatization. In vitro propagation of A. adreanum was conducted via organogenesis from leaf explant. Explant sterilization using desogerm, antioxidant, alcohol, rifampicin, and NaOCl was the best because they reduced browning and contamination until 0 %. Organogenesis of A. adreanum was successfully initiated using MS medium added with 2,4-D and BAP at 1 mg L-1, which produced 74 shoots per explant. Shoots were best maturated in MS medium with a half strength of macro minerals added with 1 mg L-1 paclobutrazol. Survival rate increased by 7 and 14 days hardening treatment using double layer medium in the light culture room. Survival rate reached 89.3 % at 8 weeks after acclimatization

    A Review on Usability and User Experience of Assistive Social Robots for Older Persons

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    In the advancement of human-robot interaction technology, assistive social robots have been recognized as one of potential technologies that can provide physical and cognitive supports in older persons care. However, a major challenge faced by the designers is to develop an assistive social robot with prodigious usability and user experience for older persons who were known to have physical and cognitive limitations. A considerable number of published literatures was reporting on the technological design process of assistive social robots. However, only a small amount of attention has been paid to review the usability and user experience of the robots. The objective of this paper is to provide an overview of established researches in the literatures concerning usability and user experience issues faced by the older persons when interacting with assistive social robots. The authors searched relevant articles from the academic databases such as Google Scholar, Scopus and Web of Science as well as Google search for the publication period 2000 to 2021. Several search keywords were typed such as ‘older persons’ ‘elderly’, ‘senior citizens’, ‘assistive social robots’, ‘companion robots’, ‘personal robots’, ‘usability’ and ‘user experience’. This online search found a total of 215 articles which are related to assistive social robots in elderly care. Out of which, 54 articles identified as significant references, and they were examined thoroughly to prepare the main content of this paper. This paper reveals usability issues of 28 assistive social robots, and feedbacks of user experience based on 41 units of assistive social robots. Based on the research articles scrutinized, the authors concluded that the key elements in the design and development of assistive social robots to improve acceptance of older persons were determined by three factors: functionality, usability and users’ experience. Functionality refers to ability of robots to serve the older persons. Usability is ease of use of the robots. It is an indicator on how successful of interaction between the robots and the users. To improve usability, robot designers should consider the limitations of older persons such as vision, hearing, and cognition capabilities when interacting with the robots. User experience reflects to perceptions, preferences and behaviors of users that occur before, during and after use the robots. Combination of superior functionality and usability lead to a good user experience in using the robots which in the end achieves satisfaction of older persons

    A Review on Usability and User Experience of Assistive Social Robots for Older Persons

    Get PDF
    In the advancement of human-robot interaction technology, assistive social robots have been recognized as one of potential technologies that can provide physical and cognitive supports in older persons care. However, a major challenge faced by the designers is to develop an assistive social robot with prodigious usability and user experience for older persons who were known to have physical and cognitive limitations. A considerable number of published literatures was reporting on the technological design process of assistive social robots. However, only a small amount of attention has been paid to review the usability and user experience of the robots. The objective of this paper is to provide an overview of established researches in the literatures concerning usability and user experience issues faced by the older persons when interacting with assistive social robots. The authors searched relevant articles from the academic databases such as Google Scholar, Scopus and Web of Science as well as Google search for the publication period 2000 to 2021. Several search keywords were typed such as ‘older persons’ ‘elderly’, ‘senior citizens’, ‘assistive social robots’, ‘companion robots’, ‘personal robots’, ‘usability’ and ‘user experience’. This online search found a total of 215 articles which are related to assistive social robots in elderly care. Out of which, 54 articles identified as significant references, and they were examined thoroughly to prepare the main content of this paper. This paper reveals usability issues of 28 assistive social robots, and feedbacks of user experience based on 41 units of assistive social robots. Based on the research articles scrutinized, the authors concluded that the key elements in the design and development of assistive social robots to improve acceptance of older persons were determined by three factors: functionality, usability and users’ experience. Functionality refers to ability of robots to serve the older persons. Usability is ease of use of the robots. It is an indicator on how successful of interaction between the robots and the users. To improve usability, robot designers should consider the limitations of older persons such as vision, hearing, and cognition capabilities when interacting with the robots. User experience reflects to perceptions, preferences and behaviors of users that occur before, during and after use the robots. Combination of superior functionality and usability lead to a good user experience in using the robots which in the end achieves satisfaction of older persons

    PPK berbasis masyarakat melalui sejarah

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    Buku ini secara garis besar membahas tentang pendidikan karakter sebagai realisasi amanat Gerakan Nasional Revolusi Mental dalam konteks pendidikan Indonesia, Buku pendidikan karakter melalui sejarah ini juga mempergunakan tiga basis pendekatan PPK yang sudah ditetapkan oleh Kementerian Pendidikan dan Kebudayaan, yaitu pendidikan karakter melalui sejarah berbasis kelas, budaya sekolah, dan masyaraka

    Hand Parameters and Walking Stick Design: A Case Study among Elderly Malaysian

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    According to the World Bank, in 2015, the elderly population reaches 8.5% of the world's population. This number grows at 0.13% per annum. In Malaysia, the growth reaches 0.2% of this population annually. Assistive tools such as a walking stick to support the elderly people have become necessary. However, much uncertainty still exists about the relation between the walking stick design and the Malaysian elderly. The objectives of the study were to measure hand dimension and hand grip strength of Malaysian elderly and to relate the hand dimension with the walking sticks being used. There were 50 Malaysian elderly participated in this study and three designs of walking stick available in the market were tested. The first design (handle A) was round and padded, the second design (handle B) was rectangular curve and the third design (Handle C) was round curve. Statistical analysis between hand size and hand surface area shows a linear relationship with R2 = 54% and significant with p-value < 0.05. As for the relationship between the contact area of stick handle and hand size, a linear relationship was found with R2 = 53.3% for handle A, R2 = 46.5% for handle B, and R2 = 36.6% for handle C. This study concluded that the walking stick with high contact area provides better grip and comfort

    THE EFFECT OF ASSEMBLY DESIGN PARAMETERS ON ASSEMBLY TIME

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    Reducing cycle time has an impact in many aspects such as productivity and capacity of industry. This study investigate the effect of assembly design parameters such as workstation design, working posture: standing and sitting and jig design on plug assembly time. The parameters or factors involved were three jig designs; number of holders, working postures: standing and sitting to assembly time and gender. An experiment with a full factorial design with four factors of 2 and 3 levels was applied. Ten participants consisting of five males and fives females were asked to assemble the plugs. The study concluded that all main factors, and some interaction factors significantly contributed to assembly time. The lowest assembly time per plug for assembly setting was sitting posture by male operators , using rectangular jig with 3 holders per jig. Meanwhile the highest assembly time per plug was performed by the female operator using horizontal jig with 5 plugs holder per jig. The study also generates the regression model that describes the relationship of all factors involved. Validation of the model also was performed by taking some runs of experiments. The average deviation of actual data and predicted is less than five per cent
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