13 research outputs found

    Virtual dosimetry applied to the physical security of a nuclear installation

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    An important activity to be held in radiation protection is the location of radioactive sources. The present work was devoted to the development of a virtual dosimetry tool for locating and detecting such sources. To this end, was created a three-dimensional virtual model of the Instituto de Engenharia Nuclear – IEN, endowed with virtual characters (avatars), capable of move and interact with the environment, radiation detectors (fixed and mobile) and radioactive sources. Aiming to assist in planning physical security of nuclear installations, the tool developed allows the detection simulation of individuals carrying radioactive sources through detectors installed at strategic points of the site. In addition, it is possible to detect and locate sources by handling portable detectors, operated by characters within the virtual environment. The results obtained show the behavior of the radiation detectors on continuous profile of radioactive sources, allowing calculate the dose rate at any position of the virtual environment. Thus, this work can assist in the training of security officers, as well as in evaluating the radiological safety of the nuclear site

    Escape route simulator utilizing augmented reality

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    Due to increasing demand and interest in the interaction of technology platforms and integration of different types of systems and technologies, some tools are already providing practical ways to develop integrated applications. The tools explored by this article are Unity, a platform for game development, and Vuforia, an SDK, software development kit, for augmented reality creation. The coalition proposal of these resources is to create an intuitive escape route that can be used for the evacuation of buildings or open spaces in view of imminent danger, such as radiation leakage, and that can be accessed from a target available at the institution. It has also the intention of simulating situations that involve training of personnel in order to obtain methods that allow to save financial resources, and even to avoid that those who are involved are exposed to risks unnecessarily. The simulator is expected to help design, test, and improve ways to maintain the physical integrity of the facility and provide end users with a better sense of immersion and attractiveness

    Digital game for education and dissemination of nuclear energy applications

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    Students are immersed in a society with many possibilities of interaction, either computer or smart phones. In addition, students demand more innovation, dynamism and interactivity in classrooms. The form of education that can motivate students to engage in the learning process can get them to be interested in the lessons and not prematurely abandon schools. On the other hand, educational materials based on Virtual Reality (VR), as computer games, havebeen considered an important educational tool for making dynamic, motivating, innovative, in addition to achieving those areas where traditional methods are not reaching its goal. Motivated by the above, and given the competence developed by the Virtual Reality Laboratory of the Instituto de Engenharia Nuclear / CNEN and the collaboration of the University Center UniCarioca, was developed a digital game based on virtual reality tools for the teaching of a subject of area of science that needs to be addressed to society more contextualized way: the different applications of nuclear energy. It is expected that this digital game is an important tool for the dissemination, teaching and learning the benefits of nuclear energy

    Virtual reality in the creation of a tool to support planning of physical security at nuclear facilities

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    In recent years was observed the importance of improving the physical security of nuclear facilities, mainly due to the increasing advancement of brazilian nuclear program. The present work aims to develop a tool that allows the visualization and planning of action strategies in a virtual environment, in order to improve this security. To this end, was created a virtual model of the Instituto de Engenharia Nuclear (IEN), which is located on Ilha do Fundão – Rio de Janeiro – Brazil. This environment is a three-dimensional model, with representations close to reality, where virtual characters (avatars) can move and interact in real time. In this virtual world, it was developed a dynamic weather system, where is possible to change between day and night, and climate changes such as: rain, storms, snow, among other features. Furthermore, the tool has a surveillance system using virtual cameras, allowing the monitoring of the environment. This way, making possible to simulate strategies approach, allowing an evaluation of the procedures performed, as well as assisting in the training of security installations subject to radiation

    Mobile robotic system for mapping dose

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    The advancement of technology has allowed the development of ever more elaborate systems that, even, contributes to increase the life quality and safety at work. This becomes more crucial when dealing with an environment that may present some kind of danger and requires several care steps, such as the nuclear environment. In situations of radiation exposure, the use of robots has become a valuable tool. This research aims to discuss the deployment of a mobile-robotic system capable of detecting ionizing radiation and to send important information to an operator who thus can act outside a risk area. Through a predetermined path, the robot identifies the color that is marked on the floor of the environment, therefore, making a path that matters to the operator. Programming was done using the NXC (Not eXactly C) is a high-level programming language for the Lego Mindstorm NXT and the IDE The for NXC is the Bricx Command Center interface that provides a totally friendly and interactive interface with the Lego Mindstorm. The processing code is done completely on the robot CPU, and the information is sent (dose rate and position) to the controller positioned outside the environment via Bluetooth and through the radiation detector -PM1401K Multipurpose Radiation Monitor. Finally, information will be sent to a mobile phone, which the operator uses. This research will be tested as an aid to control and mapping the Argonauta Reactor, present at IEN / CNEN

    Use of Virtual Reality for the development of a Nuclear Waste Repository for Training

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    In Brazil the highest amount of waste generated is low and medium level of radiation. Its management and final destination is important for society and the solution, proposed by the government, involves the construction of a National Repository for Radioactive Waste. Using Virtual Reality (VR), this article aims to develop an interactive virtual model of the repository to assist in the study, evaluation, training of personnel and planning of the installation to be implemented. The method was divided into four steps. The first, called "Requirements Specification and Survey", aimed at acquiring information about the terrain and future buildings of the installation in the real world. The next step, known as "Modeling the Environment" is the construction of the virtual environment itself according to the specifications of the previous method. The third, called "Functionality Implementation" consists of inserting functionalities into the system, such as performing some tasks present in the repository. Finally, the last step is the interactive virtual model of the national repository for radioactive waste, with this tool users can study, evaluate and train conditions/situations of the installation. In conclusion, the results have shown that the tool presented in this work is a possible application of the VR for dissemination and training in nuclear installations. Using this tool, users can visualize and plan strategies to be carried out in a repository, without interrupting the operation of the installation. It can be used for training and operations simulations, aiming to improve the processes without exposing the operators to the radiation

    Virtual reality interactive simulator for training healthcare professionals in the use of ionising radiations

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    The application of ionizing radiation in medicine requires a rigorous attention to procedures in order to minimize the risks to the healthcare professional and to the patient. Risk minimization involves the training of the professional and the adequacy of the facilities. Virtual Reality (VR) is an already consolidated tool for training procedures, including those of the health sciences. In this context, an interactive VR simulator representing a radiotherapy room (bunker) for training healthcare professionals and the inspectors of such facilities was developed. This VR model allows the user to perform the normal activities on the operation and the inspection procedures of the facility. The model was based on the blueprints of a real radiotherapy clinic. The virtual model of the radiotherapy bunker, developed at the Institute of Nuclear Engineering, was presented to experts of the General Coordination of Medical and Industrial Facilities of CNEN and is in the process of receiving small modifications to the specific needs for its adequateness, as a training tool, in a training course, sponsored by the International Atomic Energy Agency (IAEA), for inspectors of radiotherapy installations. This work shows the possibility of using Virtual Reality in the development of training tools for professionals working in radioactive installations

    Tangible interfaces in virtual environments, case study "Instituto de Engenharia Nuclear Virtual"

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    Virtual Reality (VR) techniques allow the creation of realistic representations of an individual. These technologies are being applied in several fields such as training, simulations, virtual experiments and new applications are constantly being found. This work aims to present an interactive system in virtual environments without the use of peripherals typically found in computers such as mouse and keyboard. Through the movement of head and hands it is possible to control and navigate the virtual character (avatar) in a virtual environment, an improvement in the man-machine integration. The head movements are recognized using a virtual helmet with a tracking system. An infrared camera detects the position of infrared LEDs located in the operator’s head and places the vision of the virtual character in accordance with the operator’s vision. The avatar control is performed by a system that detects the movement of the hands, using infrared sensors, allowing the user to move it in the virtual environment. This interaction system was implemented in the virtual model of the Instituto de Engenharia Nuclear (IEN), which is located on the Ilha do Fundão - Rio de Janeiro - Brazil. This three-dimensional environment, in which avatars can move and interact according to the user movements, gives a feeling of realism to the operator. The results show an interface that allows a higher degree of immersion of the operator in the virtual environment, promoting a more engaging and dynamic way of working

    VIRTUAL REALITY TECHNIQUES IN THE AID TO POPULATION AWARENESS AROUND A NUCLEAR WASTE

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    Nuclear energy has proved to be an extremely important source of energy for today's society. However, these achievements, even present in people's daily lives, often go unnoticed and suffer rejection by the same society that enjoys such contributions. Rejection, mainly due to the lack of information. In this context, this work used Virtual Reality technology to inform and make the population aware of the benefits and disadvantages of nuclear energy. For this purpose, an interactive virtual environment was produced that allowed the exploration of a nuclear waste repository. Subsequently, an educational video was developed to provide end-user information support. Finally, an educational game was also created with the aim of raising public awareness and demystifying the nuclear area by bringing knowledge, in a clear and engaging way, to the population around a nuclear repository. The developed environment allowed the user to walk through the virtual representation of the reject repository, and also enabled the creation of a video capable of transmitting the initial information and improving the spatial comprehension of the model as a whole. In conclusion, the tool developed in the present work has the capacity to assist in the production of nuclear projects before even entering the construction phase. In addition, it is possible to apply this technique to inform the population about the nuclear practices that will be applied, providing a greater involvement of the people and, consequently, a better assimilation of knowledge about nuclear energy

    Estudo da viabilidade do uso de realidade virtual na criação de uma ferramenta de apoio ao planejamento de segurança física em instalações nucleares

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    Nos últimos anos observa-se a importância de aprimorar a segurança física em instalações nucleares, principalmente devido ao crescente avanço do programa nuclear brasileiro. Nesse sentido, o presente trabalho teve como objetivo desenvolver uma ferramenta que permitisse a visualização e o planejamento de estratégias de ação em um ambiente virtual, visando melhorar a segurança. Para tal, foi criado um modelo virtual do Instituto de Engenharia Nuclear (IEN), localizado na Ilha do Fundão, Rio de Janeiro, Brasil. Esse ambiente é um modelo tridimensional, com representações próximas da realidade, onde os personagens virtuais (avatares) podem transitar e interagir em tempo real. Situações diversas que afetam a visibilidade e detecção de adversários, como iluminação natural e artificial, fenômenos climáticos, sombras e outros podem ser simulados com alto grau de realismo. Além disso, a ferramenta possui um sistema de vigilância através de câmeras virtuais, possibilitando o monitoramento do ambiente. Deste modo, esse sistema possibilitará simular estratégias de abordagem, permitindo uma avaliação dos procedimentos efetuados, bem como auxiliar no treinamento de segurança em instalações radioativas e nucleare
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