92 research outputs found

    Auction based competition of hybrid small cells for dropped macrocell users

    Get PDF
    We propose an auction based beamforming and user association algorithm for a wireless network consisting of a macrocell and multiple small cell access points (SCAs). The SCAs compete for serving the macrocell base station (MBS) users (MUs). The corresponding user association problem is solved by the proposed bid-wait auction (BWA) method. We considered two scenarios. In the first scenario, the MBS initially admits the largest possible set of MUs that it can serve simultaneously and then auctions off the remaining MUs to the SCAs, who are willing to admit guest users (GUs) in addition to their commitments to serve their own host users (HUs). This problem is solved by the proposed forward bid-wait auction (FBWA). In the second scenario, the MBS aims to offload as many MUs as possible to the SCAs and then admits the largest possible set of remaining MUs. This is solved by the proposed backward bid-wait auction (BBWA). The proposed algorithms provide close to optimum solution as if obtained using a centralised global optimization

    Robust waveform design for multistatic cognitive radars

    Get PDF
    In this paper we propose robust waveform techniques for multistatic cognitive radars in a signal-dependent clutter environment. In cognitive radar design, certain second order statistics such as the covariance matrix of the clutter, are assumed to be known. However, exact knowledge of the clutter parameters is difficult to obtain in practical scenarios. Hence we consider the case of waveform design in the presence of uncertainty on the knowledge of the clutter environment and propose both worst-case and probabilistic robust waveform design techniques. Initially, we tested our multistatic, signaldependent model against existing worst-case and probabilistic methods. These methods appeared to be over conservative and generic for the considered scenario. We therefore derived a new approach where we assume uncertainty directly on the radar cross-section and Doppler parameters of the clutters. Accordingly, we propose a clutter-specific stochastic optimization that, by using Taylor series approximations, is able to determine robust waveforms with specific Signal to Interference and Noise Ratio (SINR) outage constraints

    Space-time block coding for four transmit antennas with closed loop feedback over frequency selective fading channels

    Get PDF
    Orthogonal space-time block coding is a transmit diversity method that has the potential to enhance forward capacity. For a communication system with a complex alphabet, full diversity and full code rate space-time codes are available only for two antennas, and for more than two antennas full diversity is achieved only when the code rate is lower than one. A quasi-orthogonal code could provide full code rate, but at the expense of loss in diversity, which results in degradation of performance. We propose a closed loop feedback scheme for quasi-orthogonal codes which provides full diversity while achieving the full code rate. We investigate, in particular, the performance of this scheme, when the feedback information is quantised and when the fading of the channel is frequency-selective

    Multiuser orthogonal space-division multiplexing with iterative water-filling algorithm

    Get PDF
    The problem of multiuser multiplexing with a MIMO sub system for each individual user is considered. We demonstrate that the capacity performance of the null space based spatial multiplexing schemes can be improved with iterative power allocation within the iterative design process. We considered water-filling based local and global power allocation and demonstrate that both schemes outperform the existing null space based spatial diversity technique in terms of mean capacity and outage capacity

    Contemporary sequential network attacks prediction using hidden Markov model

    Get PDF
    Intrusion prediction is a key task for forecasting network intrusions. Intrusion detection systems have been primarily deployed as a first line of defence in a network, however; they often suffer from practical testing and evaluation due to unavailability of rich datasets. This paper evaluates the detection accuracy of determining all states (AS), the current state (CS), and the prediction of next state (NS) of an observation sequence, using the two conventional Hidden Markov Model (HMM) training algorithms, namely, Baum Welch (BW) and Viterbi Training (VT). Both BW and VT were initialised using uniform, random and count-based parameters and the experiment evaluation was conducted on the CSE-CICIDS2018 dataset. Results show that the BW and VT countbased initialisation techniques perform better than uniform and random initialisation when detecting AS and CS. In contrast, for NS prediction, uniform and random initialisation techniques perform better than BW and VT count-based approaches

    Game theoretic data association for multi-target tracking with varying number of targets

    Get PDF
    We investigate a game theoretic data association technique for multi-target tracking (MTT) with varying number of targets. The problem of target state-estimate-to-track data association has been considered. We use the SMC-PHD filter to handle the MTT aspect and obtain target state estimates. We model the interaction between target tracks as a game by considering them as players and the set of target state estimates as strategies. Utility functions for the players are defined and a regret-based learning algorithm with a forgetting factor is used to find the equilibrium of the game. Simulation results are presented to demonstrate the performance of the proposed technique

    Game theoretic analysis for MIMO radars with multiple targets

    Get PDF
    This paper considers a distributed beamforming and resource allocation technique for a radar system in the presence of multiple targets. The primary objective of each radar is to minimize its transmission power while attaining an optimal beamforming strategy and satisfying a certain detection criterion for each of the targets. Therefore, we use convex optimization methods together with noncooperative and partially cooperative game theoretic approaches. Initially, we consider a strategic noncooperative game (SNG), where there is no communication between the various radars of the system. Hence each radar selfishly determines its optimal beamforming and power allocation. Subsequently, we assume a more coordinated game theoretic approach incorporating a pricing mechanism. Introducing a price in the utility function of each radar/player, enforces beamformers to minimize the interference induced to other radars and to increase the social fairness of the system. Furthermore, we formulate a Stackelberg game by adding a surveillance radar to the system model, which will play the role of the leader, and hence the remaining radars will be the followers. The leader applies a pricing policy of interference charged to the followers aiming at maximizing his profit while keeping the incoming interference under a certain threshold. We also present a proof of the existence and uniqueness of the Nash Equilibrium (NE) in both the partially cooperative and noncooperative games. Finally, the simulation results confirm the convergence of the algorithm in all three cases

    An improved resampling approach for particle filters in tracking

    Get PDF
    Resampling is an essential step in particle filtering (PF) methods in order to avoid degeneracy. Systematic resampling is one of a number of resampling techniques commonly used due to some of its desirable properties such as ease of implementation and low computational complexity. However, it has a tendency of resampling very low weight particles especially when a large number of resampled particles are required which may affect state estimation. In this paper, we propose an improved version of the systematic resampling technique which addresses this problem and demonstrate performance improvement

    Game theoretic distributed waveform design for multistatic radar networks

    Get PDF
    We examine the interaction of multiple-input multiple-output (MIMO) based clusters of radars within a game theoretic framework, using potential games. The objective is to maximise the signal-to-disturbance ratio (SDR) of the clusters of radars, by selecting most appropriate waveforms. We prove that the proposed game theoretic algorithm converges to a unique Nash equilibrium using discrete concavity and the larger midpoint property. As a result, each cluster can determine the best waveform for illumination (equilibrium) by strategising the actions of the other clusters

    Joint Transcoding Task Assignment and Association Control for Fog-assisted Crowdsourced Live Streaming

    Get PDF
    The rapid development of content delivery networks and cloud computing has facilitated crowdsourced live-streaming platforms (CLSP) that enable people to broadcast live videos which can be watched online by a growing number of viewers. However, in order to ensure reliable viewer experience, it is important that the viewers should be provided with multiple standard video versions. To achieve this, we propose a joint fog-assisted transcoding and viewer association technique which can outsource the transcoding load to a fog device pool and determine the fog device with which each viewer will be associated, to watch desired videos. The resulting non-convex integer programming has been solved using a computationally attractive complementary geometric programming (CGP). The performance of the proposed algorithm closely matches that of the globally optimum solution obtained by an exhaustive search. Furthermore, the trace-driven simulations demonstrate that our proposed algorithm is able to provide adaptive bit rate (ABR) services
    • …
    corecore