16 research outputs found

    Videogames as therapy: an updated selective review of the medical and psychological literature

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    There is a long history of using videogames in a therapeutic capacity including rehabilitation for stroke patients, people with traumatic brain injuries, burns victims, wheelchair users, Erb’s palsy sufferers, children undergoing chemotherapy, children with muscular dystrophy, autistic children and individuals looking to overcome real-life challenges (including symptoms of depression) and boost their wellbeing (including boosting life satisfaction, self-efficacy and social support). This paper briefly and selectively examines a number of areas including: (1) videogames as physiotherapy and occupational therapy, (2) videogames as distractors in the role of pain management, (3) videogames and cognitive rehabilitation, (4) videogames and the development of social and communication skills among the learning disabled, (5) videogames and impulsivity/attention deficit disorders, (6) videogames and therapeutic benefits in the elderly, (7) videogames in psychotherapeutic settings, (8) videogames and health care, (9) videogames and anxiety disorders, and (10) videogames and psychological wellbeing. It is concluded that there has been considerable success when games are specifically designed to address a specific problem or to teach a certain skill. However, generalizability outside the game-playing situation remains an important consideration

    The perception of portuguese accountants on the impact of the implementation of E-Accounting with SAFT-PT

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    The researchers proceed with a quantitative approach resulting from a questionnaire addressed to Portuguese accountants in order to know their perceptions on the impact of adopting e-accounting to understand if they perceive it as a threat or as an opportunity for this profession. The authors found that respondents mostly believe that the level of dependency between accounting and taxation is medium, but that will sharply increase with the introduction of the e-accounting. The researchers found that most accountants perceive the implementation of e-accounting as a mix between problem and opportunity, whose main obstacle to implementation is, from the respondents’ perspective, the inability of clients and employers to collaborate with this process. Additionally, data suggest that professional experience of the accountants, the development of the activity in accounting office or by other form, and finally, being certified accountants or accounting technicians are variables with impact on respondents’ perceptions in this context.info:eu-repo/semantics/publishedVersio
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