91,703 research outputs found

    Evaluating methods for controlling depth perception in stereoscopic cinematography.

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    Existing stereoscopic imaging algorithms can create static stereoscopic images with perceived depth control function to ensure a compelling 3D viewing experience without visual discomfort. However, current algorithms do not normally support standard Cinematic Storytelling techniques. These techniques, such as object movement, camera motion, and zooming, can result in dynamic scene depth change within and between a series of frames (shots) in stereoscopic cinematography. In this study, we empirically evaluate the following three types of stereoscopic imaging approaches that aim to address this problem. (1) Real-Eye Configuration: set camera separation equal to the nominal human eye interpupillary distance. The perceived depth on the display is identical to the scene depth without any distortion. (2) Mapping Algorithm: map the scene depth to a predefined range on the display to avoid excessive perceived depth. A new method that dynamically adjusts the depth mapping from scene space to display space is presented in addition to an existing fixed depth mapping method. (3) Depth of Field Simulation: apply Depth of Field (DOF) blur effect to stereoscopic images. Only objects that are inside the DOF are viewed in full sharpness. Objects that are far away from the focus plane are blurred. We performed a human-based trial using the ITU-R BT.500-11 Recommendation to compare the depth quality of stereoscopic video sequences generated by the above-mentioned imaging methods. Our results indicate that viewers' practical 3D viewing volumes are different for individual stereoscopic displays and viewers can cope with much larger perceived depth range in viewing stereoscopic cinematography in comparison to static stereoscopic images. Our new dynamic depth mapping method does have an advantage over the fixed depth mapping method in controlling stereo depth perception. The DOF blur effect does not provide the expected improvement for perceived depth quality control in 3D cinematography. We anticipate the results will be of particular interest to 3D filmmaking and real time computer games

    Energy and momentum relaxation dynamics of hot holes in modulation doped GaInNAs/GaAs quantum wells

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    We present the studies of energy and momentum relaxation dynamics of nonequilibrium holes in GaxIn1−xNyAs1−y/GaAs quantum well modulation doped with Be. Experimental results show that the real-space transfer (RST) of hot holes occurs via thermionic emission from the high-mobility GaInNAs quantum wells into the low-mobility GaAs barriers at a threshold electric field of F ∼ 6 kV/cm at T = 13 K. At this field the hole drift velocity saturates at vd ∼ 1×107 cm/s. A slight increase in the field above the threshold leads to the impact ionization of acceptors in the barriers by the nonequilibrium holes. We observe and model theoretically a negative differential mobility effect induced by RST that occurs at an electric field of F ∼ 7 kV/cm. The observed current surge at electric fields above 7 kV/cm is attributed to the hole multiplication induced by shallow impurity breakdown in the GaAs barrier and impact ionization in the high-field domain regime associated with the packet of RST of holes in the well

    Observing collapse in two colliding dipolar Bose-Einstein condensates

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    We study the collision of two Bose-Einstein condensates with pure dipolar interaction. A stationary pure dipolar condensate is known to be stable when the atom number is below a critical value. However, collapse can occur during the collision between two condensates due to local density fluctuations even if the total atom number is only a fraction of the critical value. Using full three-dimensional numerical simulations, we observe the collapse induced by local density fluctuations. For the purpose of future experiments, we present the time dependence of the density distribution, energy per particle and the maximal density of the condensate. We also discuss the collapse time as a function of the relative phase between the two condensates.Comment: 6 pages, 7 figure

    Using Simple Neural Networks to Correct Errors in Optical Data Transmission.

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    We have demonstrated the applicability of neural-network-based systems to the problem of reducing the effects of signal distortion, and shown that such a system has the potential to reduce the bit-error-rate in the digitized version of the analogue electrical signal derived from an optical data stream by a substantial margin over existing techniques

    Direct images of bundles under Frobenius morphisms

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    Let XX be a smooth projective variety of dimension nn over an algebraically closed field kk with char(k)=p>0{\rm char}(k)=p>0 and F:X→X1F:X\to X_1 be the relative Frobenius morphism. For any vector bundle WW on XX, we prove that instability of F∗WF_*W is bounded by instability of W⊗Tℓ(ΩX1)W\otimes{\rm T}^{\ell}(\Omega^1_X) (0≤ℓ≤n(p−1)0\le \ell\le n(p-1))(Corollary \ref{cor3.8}). When XX is a smooth projective curve of genus g≥2g\ge 2, it implies F∗WF_*W being stable whenever WW is stable.Comment: the final version to appear in Invent. math. (2008
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