5 research outputs found

    Preliminary results using a P300 brain-computer interface speller: a possible interaction effect between presentation paradigm and set of stimuli

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    Fernández-Rodríguez Á., Medina-Juliá M.T., Velasco-Álvarez F., Ron-Angevin R. (2019) Preliminary Results Using a P300 Brain-Computer Interface Speller: A Possible Interaction Effect Between Presentation Paradigm and Set of Stimuli. In: Rojas I., Joya G., Catala A. (eds) Advances in Computational Intelligence. IWANN 2019. Lecture Notes in Computer Science, vol 11506. Springer, ChamSeveral proposals to improve the performance controlling a P300-based BCI speller have been studied using the standard row-column presentation (RCP) par-adigm. However, this paradigm could not be suitable for those patients with lack of gaze control. To solve that, the rapid serial visual presentation (RSVP) para-digm, which presents the stimuli located in the same position, has been proposed in previous studies. Thus, the aim of the present work is to assess if a stimuli set of pictures that improves the performance in RCP, could also improve the per-formance in a RSVP paradigm. Six participants have controlled four conditions in a calibration task: letters in RCP, pictures in RCP, letters in RSVP and pictures in RSVP. The results showed that pictures in RCP obtained the best accuracy and information transfer rate. The improvement effect given by pictures was greater in the RCP paradigm than in RSVP. Therefore, the improvements reached under RCP may not be directly transferred to the RSVP.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech

    A Novel Hybrid Mental Spelling Application Based on Eye Tracking and SSVEP-Based BCI

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    Steady state visual evoked potentials (SSVEPs)-based Brain-Computer interfaces (BCIs), as well as eyetracking devices, provide a pathway for re-establishing communication for people with severe disabilities. We fused these control techniques into a novel eyetracking/SSVEP hybrid system, which utilizes eye tracking for initial rough selection and the SSVEP technology for fine target activation. Based on our previous studies, only four stimuli were used for the SSVEP aspect, granting sufficient control for most BCI users. As Eye tracking data is not used for activation of letters, false positives due to inappropriate dwell times are avoided. This novel approach combines the high speed of eye tracking systems and the high classification accuracies of low target SSVEP-based BCIs, leading to an optimal combination of both methods. We evaluated accuracy and speed of the proposed hybrid system with a 30-target spelling application implementing all three control approaches (pure eye tracking, SSVEP and the hybrid system) with 32 participants. Although the highest information transfer rates (ITRs) were achieved with pure eye tracking, a considerable amount of subjects was not able to gain sufficient control over the stand-alone eye-tracking device or the pure SSVEP system (78.13% and 75% of the participants reached reliable control, respectively). In this respect, the proposed hybrid was most universal (over 90% of users achieved reliable control), and outperformed the pure SSVEP system in terms of speed and user friendliness. The presented hybrid system might offer communication to a wider range of users in comparison to the standard techniques

    Five Shades of Grey: Exploring Quintary m-Sequences for More User-Friendly c-VEP-Based BCIs

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    Responsive EEG-based communication systems have been implemented with brain-computer interfaces (BCIs) based on code-modulated visual evoked potentials (c-VEPs). The BCI targets are typically encoded with binary m-sequences because of their autocorrelation property; the digits one and zero correspond to different target colours (usually black and white), which are updated every frame according to the code. While binary flickering patterns enable high communication speeds, they are perceived as annoying by many users. Quintary (base 5) m-sequences, where the five digits correspond to different shades of grey, may yield a more subtle visual stimulation. This study explores two approaches to reduce the flickering sensation: (1) adjusting the flickering speed via refresh rates and (2) applying quintary codes. In this respect, six flickering modalities are tested using an eight-target spelling application: binary patterns and quintary patterns generated with 60, 120, and 240 Hz refresh rates. This study was conducted with 18 nondisabled participants. For all six flickering modalities, a copy-spelling task was conducted. According to questionnaire results, most users favoured the proposed quintary over the binary pattern while achieving similar performance to it (no statistical differences between the patterns were found). Mean accuracies across participants were above 95%, and information transfer rates were above 55 bits/min for all patterns and flickering speeds

    Brain–Computer Interface Spellers: A Review

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    A Brain–Computer Interface (BCI) provides a novel non-muscular communication method via brain signals. A BCI-speller can be considered as one of the first published BCI applications and has opened the gate for many advances in the field. Although many BCI-spellers have been developed during the last few decades, to our knowledge, no reviews have described the different spellers proposed and studied in this vital field. The presented speller systems are categorized according to major BCI paradigms: P300, steady-state visual evoked potential (SSVEP), and motor imagery (MI). Different BCI paradigms require specific electroencephalogram (EEG) signal features and lead to the development of appropriate Graphical User Interfaces (GUIs). The purpose of this review is to consolidate the most successful BCI-spellers published since 2010, while mentioning some other older systems which were built explicitly for spelling purposes. We aim to assist researchers and concerned individuals in the field by illustrating the highlights of different spellers and presenting them in one review. It is almost impossible to carry out an objective comparison between different spellers, as each has its variables, parameters, and conditions. However, the gathered information and the provided taxonomy about different BCI-spellers can be helpful, as it could identify suitable systems for first-hand users, as well as opportunities of development and learning from previous studies for BCI researchers

    Towards an SSVEP-BCI Controlled Smart Home

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    Adams M, Benda M, Saboor A, et al. Towards an SSVEP-BCI Controlled Smart Home. In: 2019 IEEE International Conference on Systems, Man and Cybernetics (SMC). Piscataway, NJ: IEEE; 2019.Brain-Computer Interfaces (BCIs) based on Steady-State Visually Evoked Potentials (SSVEPs) can be used as hand-free control device. To utilize this control method in a real life scenario, we created a system in which a smart home is controlled by BCI. Six devices in the smart home environment could be controlled with the BCI system: The entrance door, the wardrobe, the kitchens’ worktop and drawers, the light system of all the rooms and a guide light. In the presented paper, the visual stimuli for the BCI were placed at multiple screens in the smart home (placed at different locations suchas the kitchen and the living room). The processing was done on one computer, located in the living room. The placement of the visual stimuli corresponded to the actuators that were controlled, e.g. the kitchen drawers were linked to the stimuli displayed in the kitchen. An online experiment was conducted where participants went through a scenario consisting of thirteen SSVEP-BCI selections in total. Eight healthy participants took part in the experiments. For BCI signal acquisition, a mobile EEG amplifier was used. Participants walked freely around the rooms during the experiment. An average accuracy of 81 % was achieved, which suggests that the SSVEP-system is suitable to control the external devices in the smart home, and that the system can be expanded to involve more actuators
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