14,547 research outputs found
Tidal Tail Ejection as a Signature of Type~Ia Supernovae from White Dwarf Mergers
The merger of two white dwarfs may be preceded by the ejection of some mass
in "tidal tails", creating a circumstellar medium around the system. We
consider the variety of observational signatures from this material, which
depend on the lag time between the start of the merger and the ultimate
explosion (assuming one occurs) of the system in a Type Ia supernova. If the
time lag is fairly short, the interaction of the supernova ejecta with the
tails could lead to detectable shock emission at radio, optical, and/or x-ray
wavelengths. At somewhat later times, the tails produce relatively broad NaID
absorption lines with velocity widths of order the white dwarf escape speed
( \kms). That none of these signatures have been detected in normal
SNe Ia constrains the lag time to be either very short ( s) or
fairly long ( yr). If the tails have expanded and cooled over
timescales yr, they could be observable through narrow NaID and
CaII H&K absorption lines in the spectra, which are seen in some fraction of
SNe Ia. Using a combination of 3D and 1D hydrodynamical codes, we model the
mass-loss from tidal interactions in binary systems, and the subsequent
interactions with the interstellar medium, which produce a slow-moving, dense
shell of gas. We synthesize NaID line profiles by ray-casting through this
shell, and show that in some circumstances tidal tails could be responsible for
narrow absorptions similar to those observed.Comment: 8 pages, 5 figures. Under review at Ap
A linear lower bound for incrementing a space-optimal integer representation in the bit-probe model
We present the first linear lower bound for the number of bits required to be
accessed in the worst case to increment an integer in an arbitrary space-
optimal binary representation. The best previously known lower bound was
logarithmic. It is known that a logarithmic number of read bits in the worst
case is enough to increment some of the integer representations that use one
bit of redundancy, therefore we show an exponential gap between space-optimal
and redundant counters.
Our proof is based on considering the increment procedure for a space optimal
counter as a permutation and calculating its parity. For every space optimal
counter, the permutation must be odd, and implementing an odd permutation
requires reading at least half the bits in the worst case. The combination of
these two observations explains why the worst-case space-optimal problem is
substantially different from both average-case approach with constant expected
number of reads and almost space optimal representations with logarithmic
number of reads in the worst case.Comment: 12 pages, 4 figure
Expected Window Mean-Payoff
In the window mean-payoff objective, given an infinite path, instead of
considering a long run average, we consider the minimum payoff that can be
ensured at every position of the path over a finite window that slides over the
entire path. Chatterjee et al. studied the problem to decide if in a two-player
game, Player 1 has a strategy to ensure a window mean-payoff of at least 0.
In this work, we consider a function that given a path returns the supremum
value of the window mean-payoff that can be ensured over the path and we show
how to compute its expected value in Markov chains and Markov decision
processes. We consider two variants of the function: Fixed window mean-payoff
in which a fixed window length is provided; and Bounded window
mean-payoff in which we compute the maximum possible value of the window
mean-payoff over all possible window lengths. Further, for both variants, we
consider (i) a direct version of the problem where for each path, the payoff
that can be ensured from its very beginning and (ii) a non-direct version that
is the prefix independent counterpart of the direct version of the problem.Comment: Replaced PP-hardness of direct fixed window objective with
PSPACE-hardness, added alternative definition of window mean-payof
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