765 research outputs found

    Aspects of Facial Contrast Decrease with Age and Are Cues for Age Perception

    Get PDF
    Age is a primary social dimension. We behave differently toward people as a function of how old we perceive them to be. Age perception relies on cues that are correlated with age, such as wrinkles. Here we report that aspects of facial contrast–the contrast between facial features and the surrounding skin–decreased with age in a large sample of adult Caucasian females. These same aspects of facial contrast were also significantly correlated with the perceived age of the faces. Individual faces were perceived as younger when these aspects of facial contrast were artificially increased, but older when these aspects of facial contrast were artificially decreased. These findings show that facial contrast plays a role in age perception, and that faces with greater facial contrast look younger. Because facial contrast is increased by typical cosmetics use, we infer that cosmetics function in part by making the face appear younger

    Reflecting on the study of mobile collocated interactions: the changing face of wearable devices

    Get PDF
    Wearables, unlike smartphones, typically afford increasingly private or discrete interactions that are invisible to the casual observer. This shifting paradigm of device interaction combined with the increasing popularity of wearables presents an exciting opportunity for researchers to reflect on existing qualitative methodologies employed in observational studies of mobile collocated interactions, and how these can be adapted to the changing landscape of techno- logical interaction. This position paper discusses some of these methodologies, and questions the suitability of these approaches with respect to the changing form that devices can take

    Progressivity for Voice Interface Design

    Get PDF
    Drawing from Conversation Analysis (CA), we examine how the orientation towards progressivity in talk---keeping things moving---might help us better understand and design for voice interactions. We introduce progressivity by surveying its explication in CA, and then look at how a strong preference for progressivity in conversation works out practically in sequences of voice interaction recorded in people's homes. Following \citeauthor{sti06}'s work on progressivity, we find our data shows: how non-answer responses impede progress; how accounts offered for non-answer responses can lead to recovery; how participants work to receive answers; and how, ultimately, moving the interaction forwards does not necessarily involve a fitted answer, but other kinds of responses as well. We discuss the wider potential of applying progressivity to evaluate and understand voice interactions, and consider what designers of voice experiences might do to design for progressivity. Our contribution is a demonstration of the progressivity principle and its interactional features, which also points towards the need for specific kinds of future developments in speech technology

    What’s in a name and does CUI matter?

    Get PDF
    In this paper, I provide some thoughts on the moniker that adorns our conference and technology: CUI. The name has proven to be problematic, as evidenced through many provocation papers in prior CUI conferences. The name presents a mismatch or a promise that is not necessarily fulfilled by the technology. But what of this? The name serves us well as a provocation itself, to think and reflect. However, we must still be cautious: to learn from the past, pre-occupying ourselves with metaphor risks a poor user experience

    "Do Animals Have Accents?": Talking with Agents in Multi-Party Conversation

    Get PDF
    In this paper we unpack the use of conversational agents, or so-called intelligent personal assistants (IPAs), in multiparty conversation amongst a group of friends while they are socialising in a café. IPAs such as Siri or Google Now can be found on a large proportion of personal smartphones and tablets, and are promoted as ‘natural language’ interfaces. The question we pursue here is how they are actually drawn upon in conversational practice? In our work we examine the use of these IPAs in a mundane and common-place setting and employ an ethnomethodological perspective to draw out the character of the IPA-use in conversation. Additionally, we highlight a number of nuanced practicalities of their use in multi-party settings. By providing a depiction of the nature and methodical practice of their use, we are able to contribute our findings to the design of IPAs

    Designing an Adaptive Embodied Conversational Agent for Health Literacy: a User Study

    Get PDF
    Access to healthcare advice is crucial to promote healthy societies. Many factors shape how access might be constrained, such as economic status, education or, as the COVID-19 pandemic has shown, remote consultations with health practitioners. Our work focuses on providing pre/post-natal advice to maternal women. A salient factor of our work concerns the design and deployment of embodied conversation agents (ECAs) which can sense the (health) literacy of users and adapt to scaffold user engagement in this setting. We present an account of a Wizard of Oz user study of `ALTCAI’, an ECA with three modes of interaction (i.e., adaptive speech and text, adaptive ECA, and non-adaptive ECA). We compare reported engagement with these modes from 44 maternal women who have differing levels of literacy. The study shows that a combination of embodiment and adaptivity scaffolds reported engagement, but matters of health-literacy and language introduce nuanced considerations for the design of ECAs

    A Role for Contrast Gain Control in Skin Appearance

    Get PDF
    Apparent contrast can be suppressed or enhanced when presented within surrounding images. This contextual modulation is typically accounted for with models of contrast gain control. Similarly, the appearance of one part of a face is affected by the appearance of the other parts of the face. These influences are typically accounted for with models of face-specific holistic processing. Here we report evidence that facial skin appearance is modulated by adjacent surfaces. In four experiments we measured the appearance of skin evenness and wrinkles in images with increased or decreased contrast between facial skin and adjacent image regions. Increased contrast with adjacent regions made facial skin appear more even and less wrinkled. We found the effect whether faces were presented upright or inverted, and also when facial features were not present, ruling out face-specific holistic processing as an explanation yet fully consistent with contrast gain control. Because the mechanism is not face specific, contrast between skin and any adjacent surface should affect skin appearance. This suggests that adornments such as makeup, hair coloring, clothing, and jewelry could also affect skin appearance through contrast suppression or enhancement, linking these cultural practices to the structure and function of the visual system

    ALTCAI: Enabling the Use of Embodied Conversational Agents to Deliver Informal Health Advice during Wizard of Oz Studies

    Get PDF
    We present ALTCAI, a Wizard of Oz Embodied Conversational Agent that has been developed to explore the use of interactive agents as an effective and engaging tool for delivering health and well-being advice to expectant and nursing mothers in Nigeria. This paper briefly describes the motivation and context for its creation, ALTCAI's various components, and presents a discussion on its adaptability and potential uses in other contexts, as well as on potential future work on extending its functionality

    Let’s Talk About CUIs: Putting Conversational User Interface Design Into Practice

    Get PDF
    As CUIs become more prevalent in both academic research and the commercial market, it becomes more essential to design usable and adoptable CUIs. Though research on the usability and design of CUIs has been growing greatly over the past decade, we see that many usability issues are still prevalent in current conversational voice interfaces, from issues in feedback and visibility, to learnability, to error correction, and more. These issues still exist in the most current conversational interfaces in the commercial market, like the Google Assistant, Amazon Alexa, and Siri. The aim of this workshop therefore is to bring both academics and industry practitioners together to bridge the gaps of knowledge in regards to the tools, practices, and methods used in the design of CUIs. This workshop will bring together both the research performed by academics in the field, and the practical experience and needs from industry practitioners, in order to have deeper discussions about the resources that require more research and development, in order to build better and more usable CUIs

    Talking with Alexa

    Get PDF
    • …
    corecore