26 research outputs found

    An experimental analysis of assessor specific bias in a programming assessment in multi-assessor scenarios utilizing an eye tracker

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    It has been experienced and reported by academic institutions around the globe that marking of most subject’s assessment scripts vary when different assessors are utilized for a given subject. To understand the difference, we capture and analysis pattern while they are marking the scripts. For this, a Java programming assessment from a real life university examination is marked by independent assessors. The assessors marked the scanned assessment scripts on a computer screen in front of an Eye tracker machine and their eye gaze data were recorded real time. Data indicate that different assessors marked the same answer script differently and their visual pattern are also varied although they were given the exact same instructions which demonstrates bias to a degree. For quality marking, several findings including the number of assessors needed are also presented in this manuscript

    A novel motion classification based intermode selection strategy for HEVC performance improvement

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    High Efficiency Video Coding (HEVC) standard adopts several new approaches to achieve higher coding efficiency (approximately 50% bit-rate reduction) compared to its predecessor H.264/AVC with same perceptual image quality. Huge computational time has also increased due to the algorithmic complexity of HEVC compared to H.264/AVC. However, it is really a demanding task to reduce the encoding time while preserving the similar quality of the video sequences. In this paper, we propose a novel efficient intermode selection technique and incorporate into HEVC framework to predict motion estimation and motion compensation modes between current and reference blocks and perform faster inter mode selection based on three dissimilar motion types in divergent video sequences. Instead of exploring and traversing all the modes exhaustively, we merely select a subset of candidate modes and the final mode from the selected subset is determined based on their lowest Lagrangian cost function. The experimental results reveal that average encoding time can be downscaled by 40% with similar rate-distortion performance compared to the exhaustive mode selection strategy in HEVC

    Fast Mode Decision in the HEVC Video Coding Standard by Exploiting Region with Dominated Motion and Saliency Features.

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    The emerging High Efficiency Video Coding (HEVC) standard introduces a number of innovative and powerful coding tools to acquire better compression efficiency compared to its predecessor H.264. The encoding time complexities have also increased multiple times that is not suitable for realtime video coding applications. To address this limitation, this paper employs a novel coding strategy to reduce the time complexity in HEVC encoder by efficient selection of appropriate block-partitioning modes based on human visual features (HVF). The HVF in the proposed technique comprise with human visual attention modelling-based saliency feature and phase correlation-based motion features. The features are innovatively combined through a fusion process by developing a content-based adaptive weighted cost function to determine the region with dominated motion/saliency (RDMS)- based binary pattern for the current block. The generated binary pattern is then compared with a codebook of predefined binary pattern templates aligned to the HEVC recommended block-paritioning to estimate a subset of inter-prediction modes. Without exhaustive exploration of all modes available in the HEVC standard, only the selected subset of modes are motion estimated and motion compensated for a particular coding unit. The experimental evaluation reveals that the proposed technique notably down-scales the average computational time of the latest HEVC reference encoder by 34% while providing similar rate-distortion (RD) performance for a wide range of video sequences

    Fast intermode selection for HEVC video coding using phase correlation

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    The recent High Efficiency Video Coding (HEVC) Standard demonstrates higher rate-distortion (RD) performance compared to its predecessor H.264/AVC using different new tools especially larger and asymmetric inter-mode variable size motion estimation and compensation. This requires more than 4 times computational time compared to H.264/AVC. As a result it has always been a big concern for the researchers to reduce the amount of time while maintaining the standard quality of the video. The reduction of computational time by smart selection of the appropriate modes in HEVC is our motivation. To accomplish this task in this paper, we use phase correlation to approximate the motion information between current and reference blocks by comparing with a number of different binary pattern templates and then select a subset of motion estimation modes without exhaustively exploring all possible modes. The experimental results exhibit that the proposed HEVC-PC (HEVC with Phase Correlation) scheme outperforms the standard HEVC scheme in terms of computational time while preserving-the same quality of the video sequences. More specifically, around 40% encoding time is reduced compared to the exhaustive mode selection in HEVC

    Joint texture and depth coding using cuboid data compression

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    The latest multiview video coding (MVC) standards such as 3D-HEVC and H.264/MVC normally encodes texture and depth videos separately. Significant amount of rate distortion performance and computational performance are sacrificed due to separate encoding due to the lack of exploitation of joint information. Obviously, separate encoding also creates synchronization issue for 3D scene formation in the decoder. Moreover, the hierarchical frame referencing architecture in the MVC creates random access frame delay. In this paper we develop an encoder and decoder framework where we can encode texture and depth video jointly by forming and encoding 3D cuboid using high dimensional entropy coding. The results from our experiments show that our proposed framework outperforms the 3D-HEVC in rate-distortion performance and reduces the computational time significantly by reducing random access frame delay

    Fast Intermode Selection for HEVC Video Coding Using Phase Correlation

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    The recent High Efficiency Video Coding (HEVC) Standard demonstrates higher rate-distortion (RD) performance compared to its predecessor H.264/AVC using different new tools especially larger and asymmetric inter-mode variable size motion estimation and compensation. This requires more than 4 times computational time compared to H.264/AVC. As a result it has always been a big concern for the researchers to reduce the amount of time while maintaining the standard quality of the video. The reduction of computational time by smart selection of the appropriate modes in HEVC is our motivation. To accomplish this task in this paper, we use phase correlation to approximate the motion information between current and reference blocks by comparing with a number of different binary pattern templates and then select a subset of motion estimation modes without exhaustively exploring all possible modes. The experimental results exhibit that the proposed HEVC-PC (HEVC with Phase Correlation) scheme outperforms the standard HEVC scheme in terms of computational time while preserving-the same quality of the video sequences. More specifically, around 40% encoding time is reduced compared to the exhaustive mode selection in HEVC

    Joint Texture and Depth Coding using Cuboid Data Compression

    No full text
    The latest multiview video coding (MVC) standards such as 3D-HEVC and H.264/MVC normally encodes texture and depth videos separately. Significant amount of rate-distortion performance and computational performance are sacrificed due to separate encoding due to the lack of exploitation of joint information. Obviously, separate encoding also creates synchronization issue for 3D scene formation in the decoder. Moreover, the hierarchical frame referencing architecture in the MVC creates random access frame delay. In this paper we develop an encoder and decoder framework where we can encode texture and depth video jointly by forming and encoding 3D cuboid using high dimensional entropy coding. The results from our experiments show that our proposed framework outperforms the 3D-HEVC in rate-distortion performance and reduces the computational time significantly by reducing random access frame delay

    Block partitioning for the 12<sup>th</sup> frame of the <i>Tennis</i> video at QP = 24 with HM and the Proposed method.

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    <p>Block partitioning for the 12<sup>th</sup> frame of the <i>Tennis</i> video at QP = 24 with HM and the Proposed method.</p

    Mode selection at 32×32 block level based on the codebook of predefined binary pattern templates.

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    <p>Mode selection at 32×32 block level based on the codebook of predefined binary pattern templates.</p

    Performance comparison of proposed technique compared to HM12.1 using BD-BR and BD-PSNR for the SCVS.

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    <p>Performance comparison of proposed technique compared to HM12.1 using BD-BR and BD-PSNR for the SCVS.</p
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