3 research outputs found

    Representation Learning with Adversarial Latent Autoencoders

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    A large number of deep learning methods applied to computer vision problems require encoder-decoder maps. These methods include, but are not limited to, self-representation learning, generalization, few-shot learning, and novelty detection. Encoder-decoder maps are also useful for photo manipulation, photo editing, superresolution, etc. Encoder-decoder maps are typically learned using autoencoder networks.Traditionally, autoencoder reciprocity is achieved in the image-space using pixel-wisesimilarity loss, which has a widely known flaw of producing non-realistic reconstructions. This flaw is typical for the Variational Autoencoder (VAE) family and is not only limited to pixel-wise similarity losses, but is common to all methods relying upon the explicit maximum likelihood training paradigm, as opposed to an implicit one. Likelihood maximization, coupled with poor decoder distribution leads to poor or blurry reconstructions at best. Generative Adversarial Networks (GANs) on the other hand, perform an implicit maximization of the likelihood by solving a minimax game, thus bypassing the issues derived from the explicit maximization. This provides GAN architectures with remarkable generative power, enabling the generation of high-resolution images of humans, which are indistinguishable from real photos to the naked eye. However, GAN architectures lack inference capabilities, which makes them unsuitable for training encoder-decoder maps, effectively limiting their application space.We introduce an autoencoder architecture that (a) is free from the consequences ofmaximizing the likelihood directly, (b) produces reconstructions competitive in quality with state-of-the-art GAN architectures, and (c) allows learning disentangled representations, which makes it useful in a variety of problems. We show that the proposed architecture and training paradigm significantly improves the state-of-the-art in novelty and anomaly detection methods, it enables novel kinds of image manipulations, and has significant potential for other applications

    LiP-Flow: Learning Inference-Time Priors for Codec Avatars via Normalizing Flows in Latent Space

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    Neural face avatars that are trained from multi-view data captured in camera domes can produce photo-realistic 3D reconstructions. However, at inference time, they must be driven by limited inputs such as partial views recorded by headset-mounted cameras or a front-facing camera, and sparse facial landmarks. To mitigate this asymmetry, we introduce a prior model that is conditioned on the runtime inputs and tie this prior space to the 3D face model via a normalizing flow in the latent space. Our proposed model, LiP-Flow, consists of two encoders that learn representations from the rich training-time and impoverished inference-time observations. A normalizing flow bridges the two representation spaces and transforms latent samples from one domain to another, allowing us to define a latent likelihood objective. We trained our model end-to-end to maximize the similarity of both representation spaces and the reconstruction quality, making the 3D face model aware of the limited driving signals. We conduct extensive evaluations where the latent codes are optimized to reconstruct 3D avatars from partial or sparse observations. We show that our approach leads to an expressive and effective prior, capturing facial dynamics and subtle expressions better. Check out our project page for an overview.ISSN:0302-9743ISSN:1611-334
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