7 research outputs found

    The European UMTS/IMT-2000 License Auctions

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    We survey the recent European UMTS license auctions and compare their outcomes with the predictions of a simple model that emphasizes future market structure as a main determinant of valuations for licenses. Since the main goal of most spectrum allocation procedures is economic efficiency, and since consumers (who are affected by the ensuing market structure) do not participate at the auction stage, good designs must alleviate the asymmetry among incumbents and potential entrants by actively encouraging entry.

    Efficient Design with Interdependent Valuations

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    We study efficient, Bayes-Nash incentive compatible mechanisms in a social choice setting that allows for informational and allocative externalities. We show that such mechanisms exist only if a congruence condition relating private and social rates of information substitution is satisfied. If signals are multidimensional, the congruence condition is determined by an integrability constraint, and it can hold only in non-generic cases such as the private value case or the symmetric case. If signals are one-dimensional, the congruence condition reduces to a monotonicity constraint and it can be generically satisfied. We apply the results to the study of multi-object auctions, and we discuss why such auctions cannot be reduced to one-dimensional models without loss of generality.

    A Note on Revenue Maximization and Efficiency in Multi-Object Auctions

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    We consider an auction with risk neutral agents having independent private valuations for several heterogenous objects. Most of the literature on revenue-maximizing auctions has focused on the sale of one good or on the sale of several identical units (thus yielding one-dimensional informational models). Two reasons for inefficiency in revenue-maximizing auctions have been identified 1) The (monopolist) seller can increase revenue by restricting supply. 2) A revenue maximizing seller will sell to bidders with the highest ''virtual'' valuations (see Myerson, 1981). Virtual valuations are adjusted valuations that take into account bidders' informational rents, and depend on the distribution of private information. Asymmetries among bidders (and possibly other properties of these distributions) drive a wedge between virtual and true valuations, leading to inefficiencies (see Ausubel and Cramton, 1998 for a recent discussion of these issues). Our purpose here is to illustrate in the simplest possible way that a revenue-maximizing seller of several heterogenous objects has incentives to ''misallocate'' the sold objects even in symmetric settings, and no matter what the (symmetric) function governing the distribution of private information is. This inefficiency result should be contrasted with the efficiency result in Armstrong (1998) that applies only to some cases with discrete distributions of valuations.

    Side-Payments and the Costs of Conflict

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    Conflict and competition often impose costs on both winners and losers, and conflicting parties may prefer to resolve the dispute before it occurs. The equilibrium of a conflict game with side-payments predicts that with binding offers, proposers make and responders accept side-payments, generating settlements that strongly favor proposers. When side-payments are non-binding, proposers offer nothing and conflicts always arise. Laboratory experiments confirm that binding side-payments reduce conflicts. However, 30 % of responders reject binding offers, and offers are more egalitarian than predicted. Surprisingly, non-binding side-payments also improve efficiency, although less than binding. With binding side-payments, 87 % of efficiency gains come from avoided conflicts. However, with non-binding side-payments, only 39 % of gains come from avoided conflicts and 61 % from reduced conflict expenditures
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