666 research outputs found

    Multiphysics modeling of a wastewater treatment plant

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    Wastewater treatment plants (WWTP) are special structures designed to purify wastewater. The main objective of this work is to model the WWTP from Antequera (Malaga, Spain). The model consists of two combined simulations: (1) a 0D biological plug-flow reactor in a stationary state, establishing the concentration profiles at along the volume of the multizone reactor and, (2) a 3D clarifier. The model is based on global material balances of the WWTP has been done, based on the information from the concentrations that exist in a stationary state in each of the streams. Through this work, detailed description of two of the most important parts of the WWTP have been modeled. The results will be used in future works related to optimizing the use of these facilities for real problems related to controlling the phosphorus and nitrogen levels in the secondary effluent.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech

    Boardgames as learning activities in STEM degrees

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    A serious game (also known as applied game or educational game) is a game designed not only for entertainment, but also for educational purposes. The term “Serious Game” has been normally used for video games, but it can also be applied to toys and boardgames. This paper addresses the use of serious boardgames as learning activities in STEM university degrees. All boardgames are somehow educational for the age and level they are designed, as they stimulate, among other things, reading comprehensions, writing, mental arithmetic, strategy or creativity. Educational serious boardgame are those designed with enough exactness on a specific topic that favor learning about that topic while playing. This is the principle of learning-by-playing or gamification, and it has shown advantages at engaging students. It should be noted that an educational game is not necessarily a game based on how much someone knows about something, like the famous trivial pursuit, but a game that allows you learning (almost unconsciously) while you play. Despite there are many games designed for adults, in particular for students in a university level in a STEM degree, the use of boardgames as learning activities is not a typical practice yet. It is normally unfeasible to “play the games” during the classes. But boardgames can be incorporated as learning activities in different ways. Herein, the following strategies will be discussed: (1) Including selected boardgames in the recommended bibliography, (2) encouraging the debate about the validity and exactness of the experimented games, and (3) designing boardgames based on the content of the course.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech.

    Influence of chemical reaction kinetics on electrokinetic remediation modelling results

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    A numerical model describing transport of multiple species and chemical reactions during electrokinetic treatment is presented. The transport mechanisms included in the model were electromigration and electroosmosis. The chemical reactions taken into account were water electrolysis at the electrodes, aqueous species complexation, precipitation, and dissolution. The model was applied to simulate experimental data from an acid-enhanced electrokinetic treatment of a Pb-contaminated calcareous soil. The kinetics of the main pH buffering process (i.e., calcite dissolution) was taken into account and its time-dependent behavior was described by a rate law. The influence of kinetics was evaluated by comparing the results from a set of simulations in which calcite dissolution was implemented considering thermodynamic equilibrium and another set in which the same reaction was described by the rate law. The results show that the prediction capability of the model significantly improves when the kinetic rate is taken into account.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech

    Reusing and Recycling of Secondary Batteries

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    Invited oral presentationReusing and Recycling of Secondary BatteriesUniversidad de Málaga. Campus de Excelencia Internacional Andalucía Tech. Plan Propio de Investigación y Transeferencia de la Universidad de Málag

    Technical analysis of CO2 capture pathways and technologies

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    The reduction of CO2 emissions to minimize the impact of the climate change has become a global priority. The continuous implementation of renewable energy sources increases energy efficiency, while the reduction of CO2 emissions opens new options for carbon capture technologies to reduce greenhouse gases emissions. The combination of carbon capture with renewable energy balancing production offers excellent potential for fuels and chemical products and can play an essential role in the future energy system. This paper includes a critical review of the state of the art of different CO2 capture engineering pathways and technologies including a techno-economics analysis and focusing on comparing these technologies depending on the final CO2 application. The current cost for CO2 capture is in the range of 60–110 USD/t, likely to halve by 2030. This review offers technical information to select the most appropriate technology to be used in specific processes and for the different carbon capture pathways, i.e., Pre-combustion, Post-Combustion and Direct Air Capture. This comparison includes the CO2 capture approach for biomethane production by biogas upgrading to substitute fossil natural gas and other alternatives fuels production routes which will be introduces in future works performed by this review authors.Funding for open access charge: Universidad de Málaga / CBUA
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