46 research outputs found

    Vibrotactile feedback as a countermeasure for spatial disorientation

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    Spaceflight can make astronauts susceptible to spatial disorientation which is one of the leading causes of fatal aircraft accidents. In our experiment, blindfolded participants used a joystick to balance themselves while inside a multi-axis rotation device (MARS) in either the vertical or horizontal roll plane. On Day 1, in the vertical roll plane (Earth analog condition) participants could use gravitational cues and therefore had a good sense of their orientation. On Day 2, in the horizontal roll plane (spaceflight analog condition) participants could not use gravitational cues and rapidly became disoriented and showed minimal learning and poor performance. One potential countermeasure for spatial disorientation is vibrotactile feedback that conveys body orientation provided by small vibrating devices applied to the skin. Orientation-dependent vibrotactile feedback provided to one group enhanced performance in the spaceflight condition but the participants reported a conflict between the accurate vibrotactile cues and their erroneous perception of their orientation. Specialized vibrotactile training on Day 1 provided to another group resulted in significantly better learning and performance in the spaceflight analog task with vibrotactile cueing. In this training, participants in the Earth analog condition on Day 1 were required to disengage from the task of aligning with the gravitational vertical encoded by natural vestibular/somatosensory afference and had to align with randomized non-vertical directions of balance signaled by vibrotactile feedback. At the end of Day 2, we deactivated the vibrotactile feedback after both vibration-cued groups had practiced with it in the spaceflight analog condition. They performed as well as the group who did not have any vibrotactile feedback. We conclude that after appropriate training, vibrotactile orientation feedback augments dynamic spatial orientation and does not lead to any negative dependence

    Eye-Hand Coordination during Dynamic Visuomotor Rotations

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    Background for many technology-driven visuomotor tasks such as tele-surgery, human operators face situations in which the frames of reference for vision and action are misaligned and need to be compensated in order to perform the tasks with the necessary precision. The cognitive mechanisms for the selection of appropriate frames of reference are still not fully understood. This study investigated the effect of changing visual and kinesthetic frames of reference during wrist pointing, simulating activities typical for tele-operations. Methods using a robotic manipulandum, subjects had to perform center-out pointing movements to visual targets presented on a computer screen, by coordinating wrist flexion/extension with abduction/adduction. We compared movements in which the frames of reference were aligned (unperturbed condition) with movements performed under different combinations of visual/kinesthetic dynamic perturbations. The visual frame of reference was centered to the computer screen, while the kinesthetic frame was centered around the wrist joint. Both frames changed their orientation dynamically (angular velocity\u200a=\u200a36\ub0/s) with respect to the head-centered frame of reference (the eyes). Perturbations were either unimodal (visual or kinesthetic), or bimodal (visual+kinesthetic). As expected, pointing performance was best in the unperturbed condition. The spatial pointing error dramatically worsened during both unimodal and most bimodal conditions. However, in the bimodal condition, in which both disturbances were in phase, adaptation was very fast and kinematic performance indicators approached the values of the unperturbed condition. Conclusions this result suggests that subjects learned to exploit an \u201caffordance\u201d made available by the invariant phase relation between the visual and kinesthetic frames. It seems that after detecting such invariance, subjects used the kinesthetic input as an informative signal rather than a disturbance, in order to compensate the visual rotation without going through the lengthy process of building an internal adaptation model. Practical implications are discussed as regards the design of advanced, high-performance man-machine interfaces

    Measuring Multi-Joint Stiffness during Single Movements: Numerical Validation of a Novel Time-Frequency Approach

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    This study presents and validates a Time-Frequency technique for measuring 2-dimensional multijoint arm stiffness throughout a single planar movement as well as during static posture. It is proposed as an alternative to current regressive methods which require numerous repetitions to obtain average stiffness on a small segment of the hand trajectory. The method is based on the analysis of the reassigned spectrogram of the arm's response to impulsive perturbations and can estimate arm stiffness on a trial-by-trial basis. Analytic and empirical methods are first derived and tested through modal analysis on synthetic data. The technique's accuracy and robustness are assessed by modeling the estimation of stiffness time profiles changing at different rates and affected by different noise levels. Our method obtains results comparable with two well-known regressive techniques. We also test how the technique can identify the viscoelastic component of non-linear and higher than second order systems with a non-parametrical approach. The technique proposed here is very impervious to noise and can be used easily for both postural and movement tasks. Estimations of stiffness profiles are possible with only one perturbation, making our method a useful tool for estimating limb stiffness during motor learning and adaptation tasks, and for understanding the modulation of stiffness in individuals with neurodegenerative diseases

    The Proprioceptive Map of the Arm Is Systematic and Stable, but Idiosyncratic

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    Visual and somatosensory signals participate together in providing an estimate of the hand's spatial location. While the ability of subjects to identify the spatial location of their hand based on visual and proprioceptive signals has previously been characterized, relatively few studies have examined in detail the spatial structure of the proprioceptive map of the arm. Here, we reconstructed and analyzed the spatial structure of the estimation errors that resulted when subjects reported the location of their unseen hand across a 2D horizontal workspace. Hand position estimation was mapped under four conditions: with and without tactile feedback, and with the right and left hands. In the task, we moved each subject's hand to one of 100 targets in the workspace while their eyes were closed. Then, we either a) applied tactile stimulation to the fingertip by allowing the index finger to touch the target or b) as a control, hovered the fingertip 2 cm above the target. After returning the hand to a neutral position, subjects opened their eyes to verbally report where their fingertip had been. We measured and analyzed both the direction and magnitude of the resulting estimation errors. Tactile feedback reduced the magnitude of these estimation errors, but did not change their overall structure. In addition, the spatial structure of these errors was idiosyncratic: each subject had a unique pattern of errors that was stable between hands and over time. Finally, we found that at the population level the magnitude of the estimation errors had a characteristic distribution over the workspace: errors were smallest closer to the body. The stability of estimation errors across conditions and time suggests the brain constructs a proprioceptive map that is reliable, even if it is not necessarily accurate. The idiosyncrasy across subjects emphasizes that each individual constructs a map that is unique to their own experiences

    Gravitoinertial force background level affects adaptation to Coriolis force perturbations of reaching movements

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    ground level affects adaptation to Coriolis force perturbations of 1970). Head movements made in a rotating environment, reaching movements. J. Neurophysiol. 80: 546–553, 1998. We especially at high velocities of rotation, can be disorienting evaluated the combined effects on reaching movements of the tran- and nauseogenic (Graybiel et al. 1960; Johnson et al. 1951; sient, movement-dependent Coriolis forces and the static centrifu-Schubert 1932). The reason for this is that making head gal forces generated in a rotating environment. Specifically, we assessed the effects of comparable Coriolis force perturbations in movements about an axis other than that of rotation elicits different static force backgrounds. Two groups of subjects made a complex pattern of stimulation of the vestibular system reaching movements toward a just-extinguished visual target before known as Coriolis, cross-coupled stimulation. Graybiel and rotation began, during 10 rpm counterclockwise rotation, and after colleagues demonstrated that humans could adapt their head rotation ceased. One group was seated on the axis of rotation, the movement control relatively rapidly to rotation rates up to other 2.23 m away. The resultant of gravity and centrifugal force on the hand was 1.0 g for the on-center group during 10 rpm rotation, and 1.031 g for the off-center group because of the 0.2

    Virtual

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    environments and the cyberadaptaion syndrom
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