53 research outputs found

    Introduction to “Why 25 Years?”

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    Event-specific and individual factors impacting college students’ decisions to intervene in a potentially risky scenario

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    Universities have attempted to address sexual violence on campuses through various prevention programs, including bystander intervention. Unfortunately, the extant literature on bystander intervention has primarily focused on bystander characteristics. Little is known about how situational characteristics affect the likelihood of intervening during sexual violence; yet, these variables have the potential to influence the effectiveness of bystander intervention programs. Using data collected from college students (NÂĽ626) at a single university located in a large Southern metropolitan city, the present study utilizes a factorial survey design to investigate the impact of location, victim/offender sex, and perceptions of alcohol use on self-reported probability of intervention in an ambiguous sexual scenario. Results indicate that participants were more likely to intervene in scenarios that depicted a fraternity-hosted social (vs. on-campus) and less likely when there was a female perpetrator and a male victim. Perceived alcohol use did not impact intervention.Journal Articl

    Memoryscapes : Designing Situated Narratives of Place through Heritage Collections

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    Memoryscapes presents a detailed case-study of a design-led inquiry concerning the development of immersive experiences to support city-center urban redevelopment, to encourage visiting and touristic activity. Our approach sought to explore how we might make innovative use of local heritage assets, within these digital experiences, to enhance engagement with place. We brought historians, “placemakers”, design-creatives, and technology-developers into dialogue, in a series of co-design sessions (over 9 months, through 6 workshops and with 77 participants). Our initial workshop allowed us to explore and develop extant theories of trajectories and immersive experiences, which led to the development of a design toolkit. The toolkit facilitated further co-design sessions with stakeholder communities. This paper contributes a deepening and nuancing of theory of trajectories by applying it in a specific context, namely heritage-led immersive experiences for use in urban areas; and provides critical reflections on the design toolkit to support interdisciplinary stakeholder development of immersive urban experiences
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