61 research outputs found
Proceedings of the SAB'06 Workshop on Adaptive Approaches for Optimizing Player Satisfaction in Computer and Physical Games
These proceedings contain the papers presented at the Workshop on Adaptive approaches
for Optimizing Player Satisfaction in Computer and Physical Games held at the Ninth
international conference on the Simulation of Adaptive Behavior (SAB’06): From
Animals to Animats 9 in Rome, Italy on 1 October 2006.
We were motivated by the current state-of-the-art in intelligent game design using
adaptive approaches. Artificial Intelligence (AI) techniques are mainly focused on
generating human-like and intelligent character behaviors. Meanwhile there is generally
little further analysis of whether these behaviors contribute to the satisfaction of the
player. The implicit hypothesis motivating this research is that intelligent opponent
behaviors enable the player to gain more satisfaction from the game. This hypothesis may
well be true; however, since no notion of entertainment or enjoyment is explicitly
defined, there is therefore little evidence that a specific character behavior generates
enjoyable games.
Our objective for holding this workshop was to encourage the study, development,
integration, and evaluation of adaptive methodologies based on richer forms of humanmachine
interaction for augmenting gameplay experiences for the player. We wanted to
encourage a dialogue among researchers in AI, human-computer interaction and
psychology disciplines who investigate dissimilar methodologies for improving gameplay
experiences. We expected that this workshop would yield an understanding of state-ofthe-
art approaches for capturing and augmenting player satisfaction in interactive systems
such as computer games.
Our invited speaker was Hakon Steinø, Technical Producer of IO-Interactive, who
discussed applied AI research at IO-Interactive, portrayed the future trends of AI in
computer game industry and debated the use of academic-oriented methodologies for
augmenting player satisfaction. The sessions of presentations and discussions where
classified into three themes: Adaptive Learning, Examples of Adaptive Games and Player
Modeling.
The Workshop Committee did a great job in providing suggestions and informative
reviews for the submissions; thank you! This workshop was in part supported by the
Danish National Research Council (project no: 274-05-0511). Finally, thanks to all the
participants; we hope you found this to be useful!peer-reviewe
Upper Bounds on the Time and Space Complexity of
We present upper bounds on the time and space complexity of finding the global optimum of additively separable functions, a class of functions that has been studied extensively in the evolutionary computation literature
Dutch Word Sense Disambiguation:
We describe a new version of the Dutch word sense disambiguation system trained and tested on a corrected version of the SENSEVAL-2 data. The system is an ensemble of word experts; each word expert is a memory-based classifier of which the parameters are automatically determined through cross-validation on training material
Structural Optimization of Solid Components with
Introduction The determination of the structural layout is the basic problem of the design process. The numerical simulation based on the finite element method can be utilized in the process of computer-aided design. An advanced technological aid for the designer and development engineer is the structural optimization, which creates weight-optimized design. However the existing finite element and optimization technologies still have limitations to be practically used in the design process. The main problem is a user-friendly continuous workflow from topology optimization back to a CAD-model. This is the motivation of the cooperation project "Development of a user-friendly finite element tool for design optimization of solid components (funded by the Arbeitsgemeinschaft industrieller Forschung AIF project ProINNO)". The involved parties are the CAD-FEM GmbH, the inuTech GmbH, the Mathematical Institute of the University of Bayreuth and the Institute of Structural Mechanics of the Bau
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