2,716 research outputs found

    The effect of quantum memory on quantum games

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    We study quantum games with correlated noise through a generalized quantization scheme. We investigate the effects of memory on quantum games, such as Prisoner's Dilemma, Battle of the Sexes and Chicken, through three prototype quantum-correlated channels. It is shown that the quantum player enjoys an advantage over the classical player for all nine cases considered in this paper for the maximally entangled case. However, the quantum player can also outperform the classical player for subsequent cases that can be noted in the case of the Battle of the Sexes game. It can be seen that the Nash equilibria do not change for all the three games under the effect of memory.Comment: 26 pages, 7 ps figure

    Quantum Games with Correlated Noise

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    We analyze quantum game with correlated noise through generalized quantization scheme. Four different combinations on the basis of entanglement of initial quantum state and the measurement basis are analyzed. It is shown that the advantage that a quantum player can get by exploiting quantum strategies is only valid when both the initial quantum state and the measurement basis are in entangled form. Furthermore, it is shown that for maximum correlation the effects of decoherence diminish and it behaves as a noiseless game.Comment: 12 page

    Dilemma and Quantum Battle of Sexes

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    We analysed quantum version of the game battle of sexes using a general initial quantum state. For a particular choice of initial entangled quantum state it is shown that the classical dilemma of the battle of sexes can be resolved and a unique solution of the game can be obtained.Comment: Revised, Latex, 9 pages, no figure, corresponding author's email: [email protected]

    Fv antibodies to aflatoxin B1 derived from a pre-immunized antibody phage display library system

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    The production and characterization of recombinant antibodies to aflatoxin B[SUB1] (AFB[SUB1]), a potent mycotoxin and carcinogen is described. The antibody fragments produced were then applied for use in a surface plasmon resonance-based biosensor (BIAcore), which measures biomolecular interactions in 'real-time'. Single chain Fv (scFv) antibodies were generated to aflatoxin B1 from an established phage display system, which incorporated a range of different plasmids for efficient scFv expression. The scFv's were used in the development of a competitive ELISA, and also for the development of surface plasmon resonance (SPR)-based inhibition immunoassays. They were found to be suitable for the detection of AFB[SUB1], in this format, with the assays being sensitive and reproducible

    A scheduling theory framework for GPU tasks efficient execution

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    Concurrent execution of tasks in GPUs can reduce the computation time of a workload by overlapping data transfer and execution commands. However it is difficult to implement an efficient run- time scheduler that minimizes the workload makespan as many execution orderings should be evaluated. In this paper, we employ scheduling theory to build a model that takes into account the device capabili- ties, workload characteristics, constraints and objec- tive functions. In our model, GPU tasks schedul- ing is reformulated as a flow shop scheduling prob- lem, which allow us to apply and compare well known methods already developed in the operations research field. In addition we develop a new heuristic, specif- ically focused on executing GPU commands, that achieves better scheduling results than previous tech- niques. Finally, a comprehensive evaluation, showing the suitability and robustness of this new approach, is conducted in three different NVIDIA architectures (Kepler, Maxwell and Pascal).Proyecto TIN2016- 0920R, Universidad de Málaga (Campus de Excelencia Internacional Andalucía Tech) y programa de donación de NVIDIA Corporation

    Measurement of the electric dipole moments for transitions to rubidium Rydberg states via Autler-Townes splitting

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    We present the direct measurements of electric-dipole moments for 5P3/2nD5/25P_{3/2}\to nD_{5/2} transitions with 20<n<4820<n<48 for Rubidium atoms. The measurements were performed in an ultracold sample via observation of the Autler-Townes splitting in a three-level ladder scheme, commonly used for 2-photon excitation of Rydberg states. To the best of our knowledge, this is the first systematic measurement of the electric dipole moments for transitions from low excited states of rubidium to Rydberg states. Due to its simplicity and versatility, this method can be easily extended to other transitions and other atomic species with little constraints. Good agreement of the experimental results with theory proves the reliability of the measurement method.Comment: 12 pages, 6 figures; figure 6 replaced with correct versio

    Uniqueness of Nash equilibria in quantum Cournot duopoly game

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    A quantum Cournot game of which classical form game has multiple Nash equilibria is examined. Although the classical equilibria fail to be Pareto optimal, the quantum equilibrium exhibits the following two properties, (i) if the measurement of entanglement between strategic variables chosen by the competing firms is sufficiently large, the multiplicity of equilibria vanishes, and, (ii) the more strongly the strategic variables are entangled, the more closely the unique equilibrium approaches to the optimal one.Comment: 7 pages, 2 figure

    N-player quantum games in an EPR setting

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    The NN-player quantum game is analyzed in the context of an Einstein-Podolsky-Rosen (EPR) experiment. In this setting, a player's strategies are not unitary transformations as in alternate quantum game-theoretic frameworks, but a classical choice between two directions along which spin or polarization measurements are made. The players' strategies thus remain identical to their strategies in the mixed-strategy version of the classical game. In the EPR setting the quantum game reduces itself to the corresponding classical game when the shared quantum state reaches zero entanglement. We find the relations for the probability distribution for NN-qubit GHZ and W-type states, subject to general measurement directions, from which the expressions for the mixed Nash equilibrium and the payoffs are determined. Players' payoffs are then defined with linear functions so that common two-player games can be easily extended to the NN-player case and permit analytic expressions for the Nash equilibrium. As a specific example, we solve the Prisoners' Dilemma game for general N2 N \ge 2 . We find a new property for the game that for an even number of players the payoffs at the Nash equilibrium are equal, whereas for an odd number of players the cooperating players receive higher payoffs.Comment: 26 pages, 2 figure

    Analysis of two-player quantum games in an EPR setting using geometric algebra

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    The framework for playing quantum games in an Einstein-Podolsky-Rosen (EPR) type setting is investigated using the mathematical formalism of Clifford geometric algebra (GA). In this setting, the players' strategy sets remain identical to the ones in the classical mixed-strategy version of the game, which is then obtained as proper subset of the corresponding quantum game. As examples, using GA we analyze the games of Prisoners' Dilemma and Stag Hunt when played in the EPR type setting.Comment: 20 pages, no figure, revise
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