1,276 research outputs found

    Towards an optimised VLSI design algorithm for the constant matrix multiplication problem

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    The efficient design of multiplierless implementations of constant matrix multipliers is challenged by the huge solution search spaces even for small scale problems. Previous approaches tend to use hill-climbing algorithms risking sub-optimal results. The proposed algorithm avoids this by exploring parallel solutions. The computational complexity is tackled by modelling the problem in a format amenable to genetic programming and hardware acceleration. Results show an improvement on state of the art algorithms with future potential for even greater savings

    A low complexity hardware architecture for motion estimation

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    This paper tackles the problem of accelerating motion estimation for video processing. A novel architecture using binary data is proposed, which attempts to reduce power consumption. The solution exploits redundant operations in the sum of absolute differences (SAD) calculation, by a mechanism known as early termination. Further data redundancies are exploited by using a run length coding addressing scheme, where access to pixels which do not contribute to the final SAD value is minimised. By using these two techniques operations and memory accesses are reduced by 93.29% and 69.17% respectively relative to a systolic array implementation

    FPGA-based conformance testing and system prototyping of an MPEG-4 SA-DCT hardware accelerator

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    Two FPGA implementations of a shape adaptive discrete cosine transform (SA-DCT) accelerator are presented in this paper: one PCI-based and the other AMBA-based. The former is used for conformance testing with the MPEG-4 standard requirements. The latter is an alternative platform for system prototyping and has an architecture more representative of a mobile device. The proposed accelerator meets real time constraints on both platforms with a gate count of approximately 40k, and outperforms the optimised reference software implementation by 20/spl times/. It is estimated that the accelerator consumes 250mW on a Virtex-E FPGA and 79mW on a Virtex-II FPGA in the worst case scenario

    Efficient hardware architectures for MPEG-4 core profile

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    Efficient hardware acceleration architectures are proposed for the most demandingMPEG-4 core profile algorithms, namely; texture motion estimation (TME), binary motion estimation (BME)and the shape adaptive discrete cosine transform (SA-DCT). The proposed ME designs may also be used for H.264, since both architectures can handle variable block sizes. Both ME architectures employ early termination techniques that reduce latency and save needless memory accesses and power consumption. They also use a pixel subsampling technique to facilitate parallelism, while balancing the computational load. The BME datapath also saves operations by using Run Length Coded (RLC) pixel addressing. The SA-DCT module has a re-configuring multiplier-less serial datapath using adders and multiplexers only to improve area and power. The SA-DCT packing steps are done using a minimal switching addressing scheme with guarded evaluation. All three modules have been synthesised targeting the WildCard-II FPGA benchmarking platform adopted by the MPEG-4 Part9 reference hardware group

    Low power techniques for video compression

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    This paper gives an overview of low-power techniques proposed in the literature for mobile multimedia and Internet applications. Exploitable aspects are discussed in the behavior of different video compression tools. These power-efficient solutions are then classified by synthesis domain and level of abstraction. As this paper is meant to be a starting point for further research in the area, a lowpower hardware & software co-design methodology is outlined in the end as a possible scenario for video-codec-on-a-chip implementations on future mobile multimedia platforms

    Hardware acceleration architectures for MPEG-Based mobile video platforms: a brief overview

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    This paper presents a brief overview of past and current hardware acceleration (HwA) approaches that have been proposed for the most computationally intensive compression tools of the MPEG-4 standard. These approaches are classified based on their historical evolution and architectural approach. An analysis of both evolutionary and functional classifications is carried out in order to speculate on the possible trends of the HwA architectures to be employed in mobile video platforms

    Studies Regarding the Increase in Hydrophilicity of Some Textile Fabrics through Treatment by Cold Plasma and Grafting with Vinyl Monomers

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    The polyamide and polyester fabrics have been treated by glow discharge plasma and grafted with 2- hydroxyethylmethacrylate (HEMA) in order to increase the hydrophilicity and to improve the soil release properties. The plasma treatments were carried out at different exposure times. Grafting was obtained with gaseous HEMA and with alcohol or aqueous solution of HEMA at different concentrations. The physical and chemical surface changes were studied using scanning electron microscopy, infrared spectroscopy, colour measurements. The hydrophilicity was assessed through the absorption time of a water drop and the soil removal through washing by remission values
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