2,412 research outputs found
An Efficient Vein Pattern-based Recognition System
This paper presents an efficient human recognition system based on vein
pattern from the palma dorsa. A new absorption based technique has been
proposed to collect good quality images with the help of a low cost camera and
light source. The system automatically detects the region of interest from the
image and does the necessary preprocessing to extract features. A Euclidean
Distance based matching technique has been used for making the decision. It has
been tested on a data set of 1750 image samples collected from 341 individuals.
The accuracy of the verification system is found to be 99.26% with false
rejection rate (FRR) of 0.03%.Comment: IEEE Publication format, International Journal of Computer Science
and Information Security, IJCSIS, Vol. 8 No. 1, April 2010, USA. ISSN 1947
5500, http://sites.google.com/site/ijcsis
Exploring regional solutions to fishermen disputes in South Asia
Indian and Sri Lankan fishermen are often in the news having been arrested for crossing maritime borders. Niroshika Liyana Muhandiram and Mohit Gupta write that this is not a bilateral issue but a regional one, and outline how fora such as SAARC and BIMSTEC could assist in coming up with long term solutions to fishing-related conflicts
U wave: an Important Noninvasive Electrocardiographic Diagnostic Marker
Study of U waves exemplifies important clinical role of noninvasive electrocardiography in modern cardiology. Present article highlights significance of U waves with a clinical case and also summarizes in brief the history of the same
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Micro Phase Shifting
We consider the problem of shape recovery for real world scenes, where a variety of global illumination (inter-reflections, subsurface scattering, etc.) and illumination defocus effects are present. These effects introduce systematic and often significant errors in the recovered shape. We introduce a structured light technique called Micro Phase Shifting, which overcomes these problems. The key idea is to project sinusoidal patterns with frequencies limited to a narrow, high-frequency band. These patterns produce a set of images over which global illumination and defocus effects remain constant for each point in the scene. This enables high quality reconstructions of scenes which have traditionally been considered hard, using only a small number of images. We also derive theoretical lower bounds on the number of input images needed for phase shifting and show that Micro PS achieves the bound
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A Combined Theory of Defocused Illumination and Global Light Transport
Projectors are increasingly being used as light-sources in computer vision applications. In several applications, they are modeled as point light sources, thus ignoring the effects of illumination defocus. In addition, most active vision techniques assume that a scene point is illuminated only directly by the light source, thus ignoring global light transport effects. Since both defocus and global illumination co-occur in virtually all scenes illuminated by projectors, ignoring them can result in strong, systematic biases in the recovered scene properties. To make computer vision techniques work for general real world scenes, it is thus important to account for both these effects. In this paper, we study the interplay between defocused illumination and global light transport. We show that both these seemingly disparate effects can be expressed as low pass filters on the incident illumination. Using this observation, we derive an invariant between the two effects, which can be used to separate the two. This is directly useful in scenarios where limited depth-of-field devices (such as projectors) are used to illuminate scenes with global light transport and significant depth variations. We show applications in two scenarios: (a) accurate depth recovery in the presence of global light transport, and (b) factoring out the effects of illumination defocus for correct direct-global component separation. We demonstrate our approach using scenes with complex shapes, reflectance properties, textures and translucencies
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A Practical Approach to 3D Scanning in the Presence of Interreflections, Subsurface Scattering and Defocus
Global or indirect illumination effects such as interreflections and subsurface scattering severely degrade the performance of structured light-based 3D scanning. In this paper, we analyze the errors in structured light, caused by both long-range (interreflections) and short-range (subsurface scattering) indirect illumination. The errors depend on the frequency of the projected patterns, and the nature of indirect illumination. In particular, we show that long-range effects cause decoding errors for low-frequency patterns, whereas short-range effects affect high-frequency patterns. Based on this analysis, we present a practical 3D scanning system which works in the presence of a broad range of indirect illumination. First, we design binary structured light patterns that are resilient to individual indirect illumination effects using simple logical operations and tools from combinatorial mathematics. Scenes exhibiting multiple phenomena are handled by combining results from a small ensemble of such patterns. This combination also allows detecting any residual errors that are corrected by acquiring a few additional images. Our methods can be readily incorporated into existing scanning systems without significant overhead in terms of capture time or hardware. We show results for several scenes with complex shape and material properties
Reasons for extraction in primary teeth among 5-12 years school children in Haryana, India- A cross-sectional study
Due to high prevalence of oral diseases extraction of primary teeth is a common and a major concern in developing countries. These teeth are given least importance as they are believed to shed off automatically, thus leading to serious problems like crowding and malocclusion. A cross sectional study was carried out among children aged 5 to 12 years among 1347 children. The data was recorded on a prestructured questionnaire. Reasons for extraction of teeth were based on Kay and Blinkhorn criteria. 20.4% children were having tooth loss due to various reasons. The main reason for extraction was found to be caries in 64.3% followed by trauma in maxillary teeth among 43.02% of children. Presence of early loss of primary teeth result in occlusal disturbances and space loss among children. Hence, proper treatment regimens must be followed by the dental professionals and should be the need of the hour
Multiplexed Illumination for Scene Recovery in the Presence of Global Illumination
Global illumination effects such as inter-reflections and subsurface scattering result in systematic, and often significant errors in scene recovery using active illumination. Recently, it was shown that the direct and global components could be separated efficiently for a scene illuminated with a single light source. In this paper, we study the problem of direct-global separation for multiple light sources. We derive a theoretical lower bound for the number of required images, and propose a multiplexed illumination scheme which achieves this lower bound. We analyze the signal-to-noise ratio (SNR) characteristics of the proposed illumination multiplexing method in the context of direct-global separation. We apply our method to several scene recovery techniques requiring multiple light sources, including shape from shading, structured light 3D scanning, photometric stereo, and reflectance estimation. Both simulation and experimental results show that the proposed method can accurately recover scene information with fewer images compared to sequentially separating direct-global components for each light source
Multiplexed Illumination for Scene Recovery in the Presence of Global Illumination
Global illumination effects such as inter-reflections and subsurface scattering result in systematic, and often significant errors in scene recovery using active illumination. Recently, it was shown that the direct and global components could be separated efficiently for a scene illuminated with a single light source. In this paper, we study the problem of direct-global separation for multiple light sources. We derive a theoretical lower bound for the number of required images, and propose a multiplexed illumination scheme which achieves this lower bound. We analyze the signal-to-noise ratio (SNR) characteristics of the proposed illumination multiplexing method in the context of direct-global separation. We apply our method to several scene recovery techniques requiring multiple light sources, including shape from shading, structured light 3D scanning, photometric stereo, and reflectance estimation. Both simulation and experimental results show that the proposed method can accurately recover scene information with fewer images compared to sequentially separating direct-global components for each light source
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