7 research outputs found

    Exploring pre-university studentsā€™ construction of reasoned argumentation during computer - supported collaborative discussions using sequential analysis

    Get PDF
    The prominent role of reasoning skills in predicting academic outcomes is clearly evident over the years in that its inculcation in various face-to-face learning contexts has become progressively dominant, including in the collaborative learning (CL) settings. The pandemic crisis, however, challenged traditional learning approaches to shift to an online mode overnight resulting in dramatic changes of learning delivery whereby teaching is undertaken remotely and on digital platforms. Though impact of CL-based approaches in promoting reasoning skills have been well-documented over the years, a systematic analysis of learnersā€™ behavioural patterns of argumentation and reasoning in a virtual collaborative learning environment is yet to be concretely established. The current study therefore sought to investigate the development of reasoned argumentation skills among pre- university students with mixed language abilities, using open-ending short stories via a computer-supported collaborative learning (CSCL) environment. Adopting the case study research design by applying a mixed-methods approach through both descriptive and sequential analyses, 12 pre-university students from a public research university served as participants of this study. The results show that language ability has a strong predictive factor on reasoned argumentation skills and there is an established tendency of the participants to produce constructive arguments over defensive or challenging viewpoints to alternative ideas. This calls for future studies to further investigate predictive factors of this tendency and to further ascertain the predictive role of language-rich discussions in facilitating various higher order thinking skills among learners

    Self-regulated learning as a mediator in the relationship between peer learning and online learning satisfaction: a study of a private University in Malaysia

    Get PDF
    Purpose ā€“ Studentsā€™ ability to self-regulate their learning and to learn effectively with peers are indicators of success in the era of the 4th Industrial Revolution. This study investigated whether peer learning helps to influence online learning satisfaction in the presence of selfregulated learning (SRL) as a mediating variable. Methodology - The study adopted a correlational research design to examine the possibility of relationships between these variables.The sample was selected based on proportional stratified sampling method. Of the 409 respondents, only 347 were valid for data analysis, forming a usable case of 84.84%. The instrument used was an online questionnaire adapted from pre-existing reliable multi-item instruments. Structural Equation Model (SEM) analysis was used to examine the relationship between the constructs in the hypothesised model, while Bootstrapping test was applied to examine the mediation effects of SRL. Findings - From the direct effect of the SEM analysis, studentsā€™ ability to learn with peers was found to have significantly influenced their SRL strategies, while SRL strategies were found to have a positive and statistically significant effect on online learning satisfaction. Moreover, the findings from the Bootstrapping test concurred that the influence of peer learning on online learning satisfaction was fully mediated by SRL. Significance - By understanding the mediator roles played by SRL, this study hopes to provide insights for universities and course instructors to make pedagogically informed design decisions by integrating appropriate SRL strategies in the development of blended learning courses

    A systematic review and meta-analysis of interventions to decrease cyberbullying perpetration and victimization: An in-depth analysis within the Asia Pacific region

    Get PDF
    BackgroundCyberbullying perpetration and victimization are prevalent issues in adolescent development and are a rising public health concern. Numerous interventions have been developed and implemented to decrease cyberbullying perpetration and victimization. Through an updated systematic review and meta-analysis, this study aimed to tackle a significant gap in the cyberbullying literature by addressing the need to empirically determine the effectiveness of programs with non-school-aged samples with a specific focus on studies conducted within the Asia-Pacific region.MethodsA systematic literature review was conducted to identify intervention research to reduce cyberbullying perpetration and victimization published from January 1995 to February 2022. Ten electronic databasesā€”Cambridge Journal Online, EBSCOHOST, ERIC, IEEE XPLORE, Oxford Journal Online, ProQuest Dissertations and Theses, PubMed (Medline), Science Direct, Scopus, Springerlinkā€”and a subsequent manual search were conducted. Detailed information was extracted, including the summary data that could be used to estimate effect sizes. The studiesā€™ methodological quality was assessed using the Effective Public Health Practice Project (EPHPP) quality assessment tool.FindingsEleven studies were included in the review of the 2,540 studies identified through databases, and 114 additional records were discovered through citation searching. Only four studies were included in the meta-analysis, exploring game-based, skill-building, school-based, and whole-school interventions. The first meta-analysis pooled estimates from these four studies that assessed cyberbullying perpetration frequency using continuous data post-intervention. These studies reported data from 3,273 participants (intervention n = 1,802 and control n = 1,471). A small but not statistically significant improvement favoring the intervention group from pre- to post-intervention was shown by the pooled effect size, āˆ’0.04 (95% CI [āˆ’0.10,0.03], Z = 1.11, P = 0.27). The second meta-analysis included two qualified studies investigating cyberbullying victimization frequency using continuous data at post-intervention among 2,954 participants (intervention n = 1,623 and control n = 1,331). A very small but non-significant effect favoring the intervention group was discovered.ConclusionThis research primarily highlights that the endeavor for cyberbullying intervention is still developing in the Asia-Pacific region, currently involving a limited set of stakeholders, settings, and delivery modes. Overall, meta-analyses of cyberbullying interventions conducted in the Asia Pacific found no significant effects in reducing cyberbullying perpetration and victimization.Systematic review registrationhttps://www.crd.york.ac.uk/prospero/, identifier CRD42022313369

    Predicting Learnersā€™ Agility and Readiness for Future Learning Ecosystem

    No full text
    Agility and future readiness are fundamental 21st-century skills that could guide university students globally to thriving and benefiting from a VUCAā€”volatile, uncertain, complex, and ambiguousā€”world. The ability to respond flexibly, make informed decisions, and adapt to rapid change reflects future-readiness capabilities. However, little is known about the empirical role of the university curriculum, learning ecosystem, and learning experience as perceived by university students in developing these skills. Therefore, we analysed data collected from 209 Malaysian university students from 16 universities to assess whether these three pertinent factors impact the studentsā€™ learning agility and determine how well learning agility predicts learnersā€™ future readiness. The present study empirically assessed a theoretical model using a partial least squares structural equation modelling (PLS-SEM) approach. The analysis supported all the hypotheses proposed in this study, which implies that the extended model could effectively predict learnersā€™ agility and future readiness. The results revealed that the university learning experience, ecosystem, and curriculum positively, directly, and significantly affected learning agility and future readiness. Furthermore, the findings showed that student agility significantly mediated the relationships between the student learning experience, university learning ecosystem, and curriculum and student future readiness. Taken together, these results highlight the importance of a future-ready education nurtured by a vibrant learning ecosystem that delivers lasting values and experiences for students and communities to appreciate the opportunities for a challenging yet exciting future offered by a VUCA environment. The established empirical model describing the empirical interplays between these correlates could, in turn, aid better evidence-based policy making in higher education

    Systematic Review of Enjoyment Element in Health-Related Game-Based Learning

    No full text
    Educational games are often used as teaching and learning tools, with studies showing that game-based learning is widely accepted among children and teenagers. The experience of enjoyment typically associated with playing games provides for a deeper learning experience and allows the individual to connect various concepts, skills, and knowledge, as well as sparking creativity. This paper builds upon previous studies of enjoyment in health-based gaming and aims to articulate a definition of enjoyment in gaming. Drawing on Milesā€™ taxonomy, the review further set out to identify and bridge gaps in our theoretical understanding of enjoyment. Three theories were found to be particularly relevant for explaining the concept of enjoyment in relation to health-based gaming: self-determination theory, flow theory, and uses and gratification theory
    corecore