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Analysis of a class of distributed queues with application
Recently we have developed a class of media access control algorithms for different types of Local Area Networks. A common feature of these LAN algorithms is that they represent various strategies by which the processors in the LAN can simulate the availability of a centralized packet transport facility, but whose service incorporates a particular type of change over time known as 'moving sever' overhead. First we describe the operation of moving server systems in general, for both First-Come - First-Served and Head-of-the-Line orders of service, together with an approach for their delay analysis in which we transform the moving server queueing system into a conventional queueing system having proportional waiting times. Then we describe how the various LAN algorithms may be obtained from the ideal moving server system, and how a significant component of their performance characteristics is determined by the performance characteristics of that ideal system. Finally, we evaluate the compatibility of such LAN algorithms with separable queueing network models of distributed systems by computing the interdeparture time distribution for M/M/1 in the presence of moving server overhead. Although it is not exponential, except in the limits of low server utilization or low overhead, the interdeparture time distribution is a weighted sum of exponential terms with a coefficient of variation not much smaller than unity. Thus, we conjecture that a service centre with moving server overhead could be used to represent one of these LAN algorithms in a product form queueing network model of a distributed system without introducing significant approximation errors
Photoproduction of the Hypertriton
In the framework of the impulse approximation we study the photoproduction of
the hypertriton H by using realistic He wave functions
obtained as solutions of Faddeev equations with the Reid soft-core potential
for different H wave functions. We obtain relatively small cross
sections of the order of 1 nb. We also find that the influence of Fermi motion
is important, while the effect of different off-shell assumptions on the cross
section is not too significant.Comment: 6 pages in Latex. Talk given at the 15th International Conference on
Few-Body Problems in Physics, Groningen, Netherlands, 22-26 July 1997. To be
published in Nucl. Phys.
Quantum Chinos Game: winning strategies through quantum fluctuations
We apply several quantization schemes to simple versions of the Chinos game.
Classically, for two players with one coin each, there is a symmetric stable
strategy that allows each player to win half of the times on average. A partial
quantization of the game (semiclassical) allows us to find a winning strategy
for the second player, but it is unstable w.r.t. the classical strategy.
However, in a fully quantum version of the game we find a winning strategy for
the first player that is optimal: the symmetric classical situation is broken
at the quantum level.Comment: REVTEX4.b4 file, 3 table
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