50 research outputs found
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Software agents in support of human argument mapping
This paper reports progress in realizing human-agent argumentation, which we argue will be part of future Computer-Supported Collaborative Argumentation (CSCA) tools. With a particular interest in argument mapping, we present two investigations demonstrating how a particular agent-oriented language and architecture can augment CSCA: (i) the use of the IBIS formalism enabling Brahms agents to simulate argumentation, and (ii) the extension of the Compendium tool by integrating it with Brahms agents tasked with detecting related discourse elsewhere
Evolutionary Agent-Based Simulation of the Introduction of New Technologies in Air Traffic Management
Accurate simulation of the effects of integrating new technologies into a complex system is critical to the modernization of our antiquated air traffic system, where there exist many layers of interacting procedures, controls, and automation all designed to cooperate with human operators. Additions of even simple new technologies may result in unexpected emergent behavior due to complex human/ machine interactions. One approach is to create high-fidelity human models coming from the field of human factors that can simulate a rich set of behaviors. However, such models are difficult to produce, especially to show unexpected emergent behavior coming from many human operators interacting simultaneously within a complex system. Instead of engineering complex human models, we directly model the emergent behavior by evolving goal directed agents, representing human users. Using evolution we can predict how the agent representing the human user reacts given his/her goals. In this paradigm, each autonomous agent in a system pursues individual goals, and the behavior of the system emerges from the interactions, foreseen or unforeseen, between the agents/actors. We show that this method reflects the integration of new technologies in a historical case, and apply the same methodology for a possible future technology
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Automating CapCom Using Mobile Agents and Robotic Assistants
Mobile Agents (MA) is an advanced Extra-Vehicular Activity (EVA) communications and computing system to increase astronaut self-reliance and safety, reducing dependence on continuous monitoring and advising from mission control on Earth. MA is voice controlled and provides information verbally to the astronauts through programs called “personal agents.” The system partly automates the role of CapCom in Apollo-including monitoring and managing navigation, scheduling, equipment deployment, telemetry, health tracking, and scientific data collection. Data are stored automatically in a shared database in the habitat/vehicle and mirrored to a site accessible by a remote science team. The program has been developed iteratively in authentic work contexts, including six years of ethnographic observation of field geology. Analog field experiments in Utah enabled empirically discovering requirements and testing alternative technologies and protocols. We report on the 2004 system configuration, experiments, and results, in which an EVA robotic assistant (ERA) followed geologists approximately 150 m through a winding, narrow canyon. On voice command, the ERA took photographs and panoramas and was directed to serve as a relay on the wireless network
Using Agent JPF to Build Models for Other Model Checkers
Abstract. We describe an extension to the AJPF agent program modelchecker so that it may be used to generate models for input into other, non-agent, model-checkers. We motivate this adaptation, arguing that it improves the efficiency of the model-checking process and provides access to richer property specification languages. We illustrate the approach by describing the export of AJPF program models to Spin and Prism. In the case of Spin we also investigate, experimentally, the effect the process has on the overall efficiency of modelchecking.
Integrating BDI agents with Agent-based simulation platforms
Agent-Based Models (ABMs) is increasingly being used for exploring and supporting decision making about social science scenarios involving modelling of human agents. However existing agent-based simulation platforms (e.g., SWARM, Repast) provide limited support for the simulation of more complex cognitive agents required by such scenarios. We present a framework that allows Belief-Desire Intention (BDI) cognitive agents to be embedded in an ABM system. Architecturally, this means that the "brains" of an agent can be modelled in the BDI system in the usual way, while the "body" exists in the ABM system. The architecture is exible in that the ABM can still have non-BDI agents in the simulation, and the BDI-side can have agents that do not have a physical counterpart (such as an organisation). The framework addresses a key integration challenge of coupling event-based BDI systems, with time-stepped ABM systems. Our framework is modular and supports integration off-the-shelf BDI systems with off-the-shelf ABM systems. The framework is Open Source, and all integrations and applications are available for use by the modelling community
An Agent-based Approach for Structured Modeling, Analysis and Improvement of Safety Culture
Safety culture is broadly recognized as important for operational safety in various fields, including air traffic management, power plant control and health care. Previous studies addressed characterization and assessment of safety culture extensively. Nevertheless, relations between safety culture and formal and informal organizational structures and processes are yet not well understood. To address this gap, a new, formal, agent-based approach is proposed. This paper shows the application of the approach to an air navigation service provider, including structured modeling, analysis and identification of improvement strategies for the organizational safety culture. The model results have been validated using safety culture data that had been achieved by an independent safety culture survey study. © 2011 The Author(s)
Multi-Agent Activity Modeling with the Brahms Environment
More and more people are interested in developing "day in the life " models and simulations of people's behavior at the second and longer timeframe, the interaction between groups of people and systems, as well as the movement an