15 research outputs found

    Towards mobile collaborative exergaming

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    Paper presented at the 2nd International Conference on Advances in Human-oriented and Personalized Mechanisms, Technologies, and Services (CENTRIC2009), September 20-25, 2009, Porto, PortugalToday’s high calorie diets and low physical activity levels contributes towards childhood obesity. Exergaming, a combination of ”exercise” and ”gaming” was conceived as a means of addressing this problem. In this paper a mobile collaborative exergame, which is designed to be enjoyable and physically challenging, is presented. The long term objective is to harness conventional mobile computing technologies to deliver a platform for games that are adaptive to the exercise requirements of individual children.Science Foundation IrelandConference detailshttp://www.iaria.org/conferences2009/CENTRIC09.htm

    FreeGaming : mobile, collaborative, adaptive and augmented ExerGaming

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    Presented at the 8th International Conference on Advances in Mobile Computing & Multimedia (MoMM2010), 8th - 10th November 2010, Paris, FranceAddressing the obesity epidemic that plagues many societies remains an outstanding public health issue. One innovative approach to addressing this problem is Exergaming. A combination of "Exercise" and "Gaming", the objective is to motivate people participate in exercise regimes, usually in their home environment. In this paper a more holistic interpretation of this exercise paradigm is proposed. Freegaming augments Exergaming in a number of key dimensions but especially through the promotion of games in outdoor mobile contexts and within a social environment. The design and implementation of a platform for Freegaming is described and illustrated through the description of a sample game.Science Foundation IrelandConference detailshttp://www.iiwas.org/conferences/momm2010/index.phpTo be published cf http://www.iiwas.org/conferences/momm2010/submission.php "MoMM2010 proceedings will be published by ACM with the ISBN 978-1-4503-0440-5". On publication, add bib details for proceedings and doi url in rights field - AV 10/2/201

    Exergaming : a future of mixing entertainment and exercise assisted by mixed reality agents

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    Childhood obesity [Lung and Initiative, 2000] has become a major problem for many countries in recent years and addressing the obesity epidemic remains an outstanding public health issue. Childhood especially in developed countries become one which is synonymous with abundance. Not only food is in abundance but also is Entertainment. Many blame this increase on a lack physical activity on entertainment, in particular on Video Games [Vandewater et al., 2004]. Entertainment in the future need not exaggerate this problem but become a solution, called Exergaming. Exergaming is the combination of words “Exercise” and “Gaming” and its objective is to motivate people to participate in exercise regimes.Science Foundation IrelandNational Digital Research Centr

    Prefabricated nasolabial flap for reconstruction of full-thickness distal nasal defects

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    BACKGROUND. The reconstruction of full-thickness nasal tip and alar defects is challenging owing to the distal nose's triple-layer structure: skin, cartilage, and mucosa

    Cloud-Assisted Mobile Crowd Sensing for Route and Congestion Monitoring

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    Accurate and reliable real-time urban traffic management can benefit urban citizens' daily life by reducing stress, travel time and carbon footprint. The provision of reliable and accurate traffic information has however proven to be a major challenge in intelligent transportation systems. Citizens carrying smartphones can be exploited as an important provider of traffic information and the mobile crowd sensing paradigm can be used as a solution to this challenge. In this paper, an urban traffic monitoring system which exploits the power of participatory sensing and cloud messaging is proposed. Crowd intelligence which is used to estimate traffic congestion levels, arrival times, while average road speed is harvested from crowd sensed data. Traffic congestion control at route level is implemented with a route guidance system. Proactive warnings or recommendations to drivers in the vicinity of, or on the route to, reported events are provided. The drivers can also report short-term traffic events and physical road conditions for road monitoring. Real-world experiments have been conducted with a prototype implementation and the results demonstrate both system feasibility and traffic estimation accuracy

    Sensor discovery in ambient IoT ecosystems

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    WOS: 000429249200018Heterogeneity represents a singular barrier to the cross-domain adoption of sensor networks, limiting the take-up of Ambient Intelligence. Historically, the preferred approach has been to adopt a middleware solution to mitigate the problems associated with heterogeneity. Normally, the sensor discovery process is tightly coupled to the middleware platform, resulting in a unique implementation for each platform. Such an approach is unsustainable given the speed of developments in sensing technologies and the increased deployment of networks of sensors and Internet-of-Things (IoT) devices. An alternative approach is to decouple the sensor discovery process from the middleware and to regard it a discrete service that could be harnessed by different middleware platforms and external IoT services. This paper presents the design and implementation of a generic discovery service framework-POrtable Discovery Services (PODS). PODS utilises existing middleware abstractions to support heterogeneity in so far as such abstractions relate to the discovery process. An evaluation of the framework is presented using an exemplar middleware platform.Science Foundation IrelandScience Foundation Ireland [07/CE/I1147]; Scientific and Technological Research Council of Turkey (TUBITAK)Turkiye Bilimsel ve Teknolojik Arastirma Kurumu (TUBITAK) [BIDEB-2219]This work is supported by Science Foundation Ireland under grant 07/CE/I1147 and the Scientific and Technological Research Council of Turkey (TUBITAK) under BIDEB-2219 Postdoctoral Research Programme

    Freegaming: Mobile, Collaborative, Adaptive and Augmented ExerGaming

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    Addressing the obesity epidemic that plagues many societies remains an outstanding public health issue. One innovative approach to addressing this problem is Exergaming. A combination of Exercise and Gaming, the objective is to motivate people participate in exercise regimes, usually in their home environment. In this article a more holistic interpretation of this exercise paradigm is proposed. Freegaming augments Exergaming in a number of key dimensions but especially through the promotion of games in outdoor mobile contexts and within a social environment. The design and implementation of a platform for Freegaming is described and illustrated through the description of a sample game.TS 27.06.1
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