390 research outputs found

    Open agent systems???

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    E-institutions are envisioned as facilities on the Internet for heterogeneous software agents to perform their interactions and thus forming truly open agent systems. We investigate how these heterogeneous agents can determine whether an institution is one in which they can participate. We propose a layered approach which is supported through a (traditional) middle agent that is part of the environment. Starting with a basic compatibility of message types, each extra layer ensures a higher degree of compatibility, but requires also extra sophistication in both the information required and the matching algorithms. In this paper, we describe reasoning about how an agent should take on a specific role, message matching, and protocol compatibility. We explore the issues in the context of an actual accommodation agent built in JACK, and a travel agency institution built in ISLANDER

    Using domain models for context-rich user logging

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    This paper describes the prototype interactive search sys- Tem being developed within the AutoAdapt project1. The AutoAdapt project seeks to enhance the user experience in searching for information and navigating within selected do- main collections by providing structured representations of domain knowledge to be directly explored, logged, adapted and updated to refject user needs. We propose that this structure is a valuable stepping-stone in context-rich logging of user activities within the information seeking environment. Here we describe the primary components that have been implemented and the user interactions that it will support

    Moving towards Adaptive Search

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    Information retrieval has become very popular over the last decade with the advent of the Web. Nevertheless, searching on the Web is very different to searching on smaller, often more structured collections such as intranets and digital libraries. Such collections are the focus of the recently started AutoAdapt project1. The project seeks to aid user search by providing well-structured domain knowledge to assist query modification and navigation. There are two challenges: acquiring the domain knowledge and adapting it automatically to the specific interest of the user community. At the workshop we will demonstrate an implemented prototype that serves as a starting point on the way to truly adaptive search

    Modelling Human Routines: Conceptualising Social Practice Theory for Agent-Based Simulation

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    Our routines play an important role in a wide range of social challenges such as climate change, disease outbreaks and coordinating staff and patients in a hospital. To use agent-based simulations (ABS) to understand the role of routines in social challenges we need an agent framework that integrates routines. This paper provides the domain-independent Social Practice Agent (SoPrA) framework that satisfies requirements from the literature to simulate our routines. By choosing the appropriate concepts from the literature on agent theory, social psychology and social practice theory we ensure SoPrA correctly depicts current evidence on routines. By creating a consistent, modular and parsimonious framework suitable for multiple domains we enhance the usability of SoPrA. SoPrA provides ABS researchers with a conceptual, formal and computational framework to simulate routines and gain new insights into social systems

    Characterising Deadlines in Temporal Modal Defeasible Logic

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    We provide a conceptual analysis of several kinds of deadlines, represented in Temporal Modal Defeasible Logic. The paper presents a typology of deadlines, based on the following parameters: deontic operator, maintenance or achievement, presence or absence of sanctions, and persistence after the deadline. The deadline types are illustrated by a set of examples

    OperA/ALIVE/OperettA

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    Comprehensive models for organizations must, on the one hand, be able to specify global goals and requirements but, on the other hand, cannot assume that particular actors will always act according to the needs and expectations of the system design. Concepts as organizational rules (Zambonelli 2002), norms and institutions (Dignum and Dignum 2001; Esteva et al. 2002), and social structures (Parunak and Odell 2002) arise from the idea that the effective engineering of organizations needs high-level, actor-independent concepts and abstractions that explicitly define the organization in which agents live (Zambonelli 2002).Peer ReviewedPostprint (author's final draft

    OperettA: A prototype tool for the design, analysis and development of multi-agent organizations

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    ABSTRACT OperettA is a graphical tool that supports the design, verification and simulation of OperA models. It ensures consistency between different design parts, provides a formal specification of the organization model, and is prepared to generate a simulation of the application domain

    Analysis of Dialogical Argumentation via Finite State Machines

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    Dialogical argumentation is an important cognitive activity by which agents exchange arguments and counterarguments as part of some process such as discussion, debate, persuasion and negotiation. Whilst numerous formal systems have been proposed, there is a lack of frameworks for implementing and evaluating these proposals. First-order executable logic has been proposed as a general framework for specifying and analysing dialogical argumentation. In this paper, we investigate how we can implement systems for dialogical argumentation using propositional executable logic. Our approach is to present and evaluate an algorithm that generates a finite state machine that reflects a propositional executable logic specification for a dialogical argumentation together with an initial state. We also consider how the finite state machines can be analysed, with the minimax strategy being used as an illustration of the kinds of empirical analysis that can be undertaken.Comment: 10 page
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