62 research outputs found

    Mathematical Modeling of Textures: Application to Color Image Decomposition with a Projected Gradient Algorithm

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    International audienceIn this paper, we are interested in color image processing, and in particular color image decomposition. The problem of image decomposition consists in splitting an original image f into two components u and v. u should contain the geometric information of the original image, while v should be made of the oscillating patterns of f, such as textures. We propose here a scheme based on a projected gradient algorithm to compute the solution of various decomposition models for color images or vector-valued images. We provide a direct convergence proof of the scheme, and we give some analysis on color texture modeling

    Some variational problems from image processing

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    "Vegeu el resum a l'inici del document del fitxer adjunt"

    Image Restoration Using One-Dimensional Sobolev Norm Profiles of Noise and Texture

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    This work is devoted to image restoration (denoising and deblurring) by variational models. As in our prior work [Inverse Probl. Imaging, 3 (2009), pp. 43-68], the image (f) over tilde to be restored is assumed to be the sum of a cartoon component u (a function of bounded variation) and a texture component v (an oscillatory function in a Sobolev space with negative degree of differentiability). In order to separate noise from texture in a blurred noisy textured image, we need to collect some information that helps distinguish noise, especially Gaussian noise, from texture. We know that homogeneous Sobolev spaces of negative differentiability help capture oscillations in images very well; however, these spaces do not directly provide clear distinction between texture and noise, which is also highly oscillatory, especially when the blurring effect is noticeable. Here, we propose a new method for distinguishing noise from texture by considering a family of Sobolev norms corresponding to noise and texture. It turns out that the two Sobolev norm profiles for texture and noise are different, and this enables us to better separate noise from texture during the deblurring process.open0

    Multiphase Object Detection and Image

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    This paper presents a class of techniques for object detection and image segmentation, using variational models formulated in a level set approach

    IMAGE RECOVERY USING FUNCTIONS OF BOUNDED VARIATION AND SOBOLEV SPACES OF NEGATIVE DIFFERENTIABILITY

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    In this work we wish to recover an unknown image from a blurry, or noisy-blurry version. We solve this inverse problem by energy minimization and regularization. We seek a solution of the form u + v, where u is a function of bounded variation (cartoon component), while v is an oscillatory component (texture), modeled by a Sobolev function with negative degree of differentiability. We give several results of existence and characterization of minimizers of the proposed optimization problem. Experimental results show that this cartoon + texture model better recovers textured details in natural images, by comparison with the more standard models where the unknown is restricted only to the space of functions of bounded variation.open1
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