135 research outputs found

    Applying forces to elastic network models of large biomolecules using a haptic feedback device

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    Elastic network models of biomolecules have proved to be relatively good at predicting global conformational changes particularly in large systems. Software that facilitates rapid and intuitive exploration of conformational change in elastic network models of large biomolecules in response to externally applied forces would therefore be of considerable use, particularly if the forces mimic those that arise in the interaction with a functional ligand. We have developed software that enables a user to apply forces to individual atoms of an elastic network model of a biomolecule through a haptic feedback device or a mouse. With a haptic feedback device the user feels the response to the applied force whilst seeing the biomolecule deform on the screen. Prior to the interactive session normal mode analysis is performed, or pre-calculated normal mode eigenvalues and eigenvectors are loaded. For large molecules this allows the memory and number of calculations to be reduced by employing the idea of the important subspace, a relatively small space of the first M lowest frequency normal mode eigenvectors within which a large proportion of the total fluctuation occurs. Using this approach it was possible to study GroEL on a standard PC as even though only 2.3% of the total number of eigenvectors could be used, they accounted for 50% of the total fluctuation. User testing has shown that the haptic version allows for much more rapid and intuitive exploration of the molecule than the mouse version

    Interacting with the biomolecular solvent accessible surface via a haptic feedback device

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    Background: From the 1950s computer based renderings of molecules have been produced to aid researchers in their understanding of biomolecular structure and function. A major consideration for any molecular graphics software is the ability to visualise the three dimensional structure of the molecule. Traditionally, this was accomplished via stereoscopic pairs of images and later realised with three dimensional display technologies. Using a haptic feedback device in combination with molecular graphics has the potential to enhance three dimensional visualisation. Although haptic feedback devices have been used to feel the interaction forces during molecular docking they have not been used explicitly as an aid to visualisation. Results: A haptic rendering application for biomolecular visualisation has been developed that allows the user to gain three-dimensional awareness of the shape of a biomolecule. By using a water molecule as the probe, modelled as an oxygen atom having hard-sphere interactions with the biomolecule, the process of exploration has the further benefit of being able to determine regions on the molecular surface that are accessible to the solvent. This gives insight into how awkward it is for a water molecule to gain access to or escape from channels and cavities, indicating possible entropic bottlenecks. In the case of liver alcohol dehydrogenase bound to the inhibitor SAD, it was found that there is a channel just wide enough for a single water molecule to pass through. Placing the probe coincident with crystallographic water molecules suggests that they are sometimes located within small pockets that provide a sterically stable environment irrespective of hydrogen bonding considerations. Conclusion: By using the software, named HaptiMol ISAS (available from http://​www.​haptimol.​co.​uk), one can explore the accessible surface of biomolecules using a three-dimensional input device to gain insights into the shape and water accessibility of the biomolecular surface that cannot be so easily attained using conventional molecular graphics software

    GPGPU acceleration of environmental and movement datasets

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    Predicting Head Pose from Speech with a Conditional Variational Autoencoder

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    Natural movement plays a significant role in realistic speech animation. Numerous studies have demonstrated the contribution visual cues make to the degree we, as human observers, find an animation acceptable. Rigid head motion is one visual mode that universally co-occurs with speech, and so it is a reasonable strategy to seek a transformation from the speech mode to predict the head pose. Several previous authors have shown that prediction is possible, but experiments are typically confined to rigidly produced dialogue. Natural, expressive, emotive and prosodic speech exhibit motion patterns that are far more difficult to predict with considerable variation in expected head pose. Recently, Long Short Term Memory (LSTM) networks have become an important tool for modelling speech and natural language tasks. We employ Deep Bi-Directional LSTMs (BLSTM) capable of learning long-term structure in language, to model the relationship that speech has with rigid head motion. We then extend our model by conditioning with prior motion. Finally, we introduce a generative head motion model, conditioned on audio features using a Conditional Variational Autoencoder (CVAE). Each approach mitigates the problems of the one to many mapping that a speech to head pose model must accommodat

    Joint Learning of Facial Expression and Head Pose from Speech

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    Evaluation of 3D Printed Immobilisation Shells for Head and Neck IMRT

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    This paper presents the preclinical evaluation of a novel immobilization system for patients undergoing external beam radiation treatment of head and neck tumors. An immobilization mask is manufactured directly from a 3-D model, built using the CT data routinely acquired for treatment planning so there is no need to take plaster of Paris moulds. Research suggests that many patients find the mould room visit distressing and so rapid prototyping could potentially improve the overall patient experience. Evaluation of a computer model of the immobilization system using an anthropomorphic phantom shows that >99% of vertices are within a tolerance of ±0.2 mm. Hausdorff distance was used to analyze CT slices obtained by rescanning the phantom with a printed mask in position. These results show that for >80% of the slices the median “worse-case” tolerance is approximately 4 mm. These measurements suggest that printed masks can achieve similar levels of immobilization to those of systems currently in clinical use

    Automatic Removal of Mechanical Fixations from CT Imagery with Particle Swarm Optimisation

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    Fixation devices are used in radiotherapy treatment of head and neck cancers to ensure successive treatment fractions are accurately targeted. Typical fixations usually take the form of a custom made mask that is clamped to the treatment couch and these are evident in many CT data sets as radiotherapy treatment is normally planned with the mask in place. But the fixations can make planning more difficult for certain tumor sites and are often unwanted by third parties wishing to reuse the data. Manually editing the CT images to remove the fixations is time consuming and error prone. This paper presents a fast and automatic approach that removes artifacts due to fixations in CT images without affecting pixel values representing tissue. The algorithm uses particle swarm optimisation to speed up the execution time and presents results from five CT data sets that show it achieves an average specificity of 92.01% and sensitivity of 99.39%

    A fast and automatic approach for removing artefacts due to immobilisation masks in X-ray CT

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    Immobilisation masks are fixation devices that are used when administering radiotherapy treatment to patients with tumours affecting the head and neck. Radiotherapy planning X-ray Computer Tomography (CT) data sets for these patients are captured with the immobilisation mask fitted and manually editing the X-ray CT images to remove artefacts due to the mask is time consuming and error prone. This paper represents the first study that employs a fast and automatic approach to remove image artefacts due to masks in X-ray CT images without affecting pixel values representing tissue. Our algorithm uses a fractional order Darwinian particle swarm optimisation of Otsu’s method combined with morphological post-processing to classify pixels belonging to the mask. The proposed approach is tested on five X-ray CT data sets and achieves an average specificity of 92.01% and sensitivity of 99.39%. We also present results demonstrating the comparative speed-up obtained by fractional order Darwinian particle swarm optimisation
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