1,913 research outputs found

    Virtual Environments as Spaces of Symbolic Construction and Cultural Identity. Latin-American Virtual Communities

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    The aim of this work is to understand the sociopsychological\ud and cultural realities of virtual communities as live spaces of meeting and high interaction framed within the Latin American context. The study will consist of a comparative ethnographic study of several Latin communities, using the tools of participant observation and focused interviews

    Reflecting on the usability of research on culture in designing interaction

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    The concept of culture has been attractive to producers of interactive\ud systems who are willing to design useful and relevant solutions to users\ud increasingly located in culturally diverse contexts. Despite a substantial body of\ud research on culture and technology, interaction designers have not always been\ud able to apply these research outputs to effectively define requirements for\ud culturally diverse users. This paper frames this issue as one of understanding of\ud the different paradigms underpinning the cultural models being applied to\ud interface development and research. Drawing on different social science theories,\ud the authors discuss top-down and bottom-up perspectives in the study of users‟\ud cultural differences and discuss the extent to which each provides usable design\ud knowledge. The case is made for combining bottom-up and top-down perspectives\ud into a sociotechnical approach that can produce knowledge useful and usable by\ud interaction designers. This is illustrated with a case study about the design of\ud interactive systems for farmers in rural Kenya

    Exploring sociotechnical gaps in an intercultural, multidisciplinary design project

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    This paper highlights the need for the creation of artefacts that make\ud visible the gap between social requirements and the technical affordances of\ud technology. Augmenting the visibility of this gap can lead to a better integration\ud of the process and product of interaction design in intercultural and\ud multidisciplinary projects. Sociotechnical matrices are presented as artefacts that\ud can help to explore this gap. This is illustrated with a case study of the design of\ud interactive systems for farmers in rural Kenya. We discuss experiences in the use\ud of these matrices and new challenges that have emerged in using them

    Myths and Representations: Encounters Between Italy and Turkey in the 1950s

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    This report contains the proceedings of the expert session of the EUNIC-FEUTURE Stakeholder Conference titled “Between Rapprochement and Rejection: Identity and Culture Drivers in the Europe-Turkey Relations” held at the Austrian Cultural Forum in Yeniköy, Istanbul, on September 14, 2018

    Stability of singular, asymmetric stationary states of the Vlasov equation

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    We present Vlasov equilibria characterized by discontinuous distribution functions of electrons and of finite mass ions and by asymmetric electric potential profiles. These profiles well reproduce double layers, phase space holes, solitary waves, sheaths near electrodes and near surfaces of airless bodies in Space. By means of the energy method, we show that the stability of the proposed equilibria is better than that of the steady-state solutions of the Vlasov equation based on continuous distribution functions and symmetric potential profiles

    Exploring Cultural Differences in HCI Education

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    The discipline of human-computer interaction has become a subject taught across universities around the world, outside of the cultures where it originated. However, the intercultural implication of its assimilation into the\ud syllabus of courses offered by universities around the world remains underresearched. The purpose of this ongoing research project is to provide insights for these implications in terms of the student and teacher experience of HCI. How this subject is socially represented across the different universities studied is a key question. In order to develop intercultural awareness of these questions\ud universities from UK, Namibia, Mexico and China are collaborating in a multiple case study involving students and lecturers engaged in evaluation and design tasks. Findings will then be used to propose an international HCI curriculum more supportive of local perspectives. This paper describes the initial steps of this study and some preliminary findings from Namibia, India and Mexico about cognitive styles and cultural attitudes

    Social interactions or business transactions? What customer reviews disclose about Airbnb marketplace

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    Airbnb is one of the most successful examples of sharing economy marketplaces. With rapid and global market penetration, understanding its attractiveness and evolving growth opportunities is key to plan business decision making. There is an ongoing debate, for example, about whether Airbnb is a hospitality service that fosters social exchanges between hosts and guests, as the sharing economy manifesto originally stated, or whether it is (or is evolving into being) a purely business transaction platform, the way hotels have traditionally operated. To answer these questions, we propose a novel market analysis approach that exploits customers’ reviews. Key to the approach is a method that combines thematic analysis and machine learning to inductively develop a custom dictionary for guests’ reviews. Based on this dictionary, we then use quantitative linguistic analysis on a corpus of 3.2 million reviews collected in 6 different cities, and illustrate how to answer a variety of market research questions, at fine levels of temporal, thematic, user and spatial granularity, such as (i) how the business vs social dichotomy is evolving over the years, (ii) what exact words within such top-level categories are evolving, (iii) whether such trends vary across different user segments and (iv) in different neighbourhoods

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